Player Matchup

Artemis
Artemis
Gold III
LetsGetHighBros
Artemis
Gold III
Level 127
God Stats
4W - 3L
1,544 SR
Queue Stats
424W - 393L
1,345 MMR
Party 2
Anubis
Anubis
Gold IV
Omusi
Anubis
Gold IV
Level 104
God Stats
12W - 4L
1,613 SR
Queue Stats
166W - 152L
1,417 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
bluntgoated
Cthulhu
Gold IV
Level 137
God Stats
138W - 84L
1,636 SR
Queue Stats
529W - 625L
1,348 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,598 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,583 SR
1,512 MMR
Mulan
Mulan
Bronze I
 
Mulan
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Carmine Wick
Ra
Gold III
Level 154
God Stats
3W - 7L
1,578 SR
Queue Stats
39W - 43L
1,518 MMR
Party 1
Bacchus
Bacchus
Gold III
Elsamus2920
Bacchus
Gold III
Level 149
God Stats
4W - 3L
1,671 SR
Queue Stats
39W - 43L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
10,218
1,022
5,369
9,010
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Omusi
Anubis
14
1 / 2 / 4
9,034
903
5,269
8,147
3,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
bluntgoated
Cthulhu
14
0 / 1 / 5
8,602
860
3,623
8,969
8,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAchillesMedusaDiscordiaVulcan

VS

Bans
GaneshaXbalanqueApolloHerculesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 0 / 0
6,173
617
0
0
0
12
1 / 2 / 0
8,086
809
4,448
5,763
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Elsamus2920
Bacchus
14
4 / 3 / 0
8,434
843
5,047
11,888
12,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
5
5
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
0
0
L
1
2
0
0.5
L
Bacchus
Elsamus2920
Bacchus
4
3
0
1.33
W
4
2
1
2.25
W
Anubis
Omusi
Anubis
1
2
4
1.5
W
Cthulhu
bluntgoated
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,261
Damage
9,495
26,126
Taken
17,651
14,795
Mitigated
14,031
7,391
Healing
1,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
4,448
185
108
514
5,763
1,892
0
3,236
2,513
25,698
0
L
Bacchus
Elsamus2920
Bacchus
5,047
498
0
629
11,888
12,139
0
5,496
6,351
16,025
0
W
5,369
1,656
0
1,926
9,010
3,075
2,858
2,664
6,110
0
47,518
W
Anubis
Omusi
Anubis
5,269
316
0
3,397
8,147
3,674
1,055
2,839
4,999
37,628
599
W
Cthulhu
bluntgoated
Cthulhu
3,623
90
162
1,906
8,969
8,046
184
3,455
5,200
22,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
22,693
167
Minions Killed
57
0
Camps Cleared
0
519,803
Distance Traveled
245,437
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,173
617
0
0
0
0
0
L
Ra
8,086
809
42
4
0
100,288
0
L
Bacchus
8,434
843
15
2
0
145,149
0
W
Artemis
10,218
1,022
70
7
0
176,828
0
W
Anubis
9,034
903
65
7
0
153,567
2
W
Cthulhu
8,602
860
32
3
0
189,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role