Player Matchup

Sun Wukong
Sun Wukong
R4NCHSOLO
Sun Wukong
Level 63
God Stats
2W - 6L
1,324 SR
Queue Stats
117W - 122L
1,454 Elo+
Party 1
Xbalanque
Xbalanque
TsunamiFour
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,485 Elo+
Party 1
Anubis
Anubis
Way2CrispyYa
Anubis
Level 145
God Stats
3W - 7L
1,354 SR
Queue Stats
104W - 122L
1,459 Elo+
Party 1
Team Averages
Level 79
1,393 SR
1,466 Elo+

VS

Team Averages
Level 86
1,557 SR
1,557 Elo+
Scylla
Scylla
Birdman2000
Scylla
Level 119
God Stats
2W - 1L
1,504 SR
Queue Stats
135W - 108L
1,574 Elo+
Party 2
Chaac
Chaac
Insighted
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,495 Elo+
Party 2
Serqet
Serqet
Rumoclock
Serqet
Level 122
God Stats
3W - 1L
1,668 SR
Queue Stats
61W - 60L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
R4NCHSOLO
Sun Wukong
13
0 / 4 / 4
7,645
765
8,317
10,917
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
TsunamiFour
Xbalanque
13
3 / 6 / 2
8,468
847
5,847
9,994
3,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
13
2 / 7 / 2
8,270
827
3,892
10,170
3,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 2 / 8
9,804
980
8,289
6,221
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Insighted
Chaac
14
7 / 4 / 6
9,273
927
9,080
12,365
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
Rumoclock
Serqet
17
6 / 0 / 11
10,065
1,007
11,427
13,487
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
17
17
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
8
4
W
Chaac
Insighted
Chaac
7
4
6
2.5
L
Sun Wukong
R4NCHSOLO
Sun Wukong
0
4
4
0.5
W
Serqet
Rumoclock
Serqet
6
0
11
11.5
L
Xbalanque
TsunamiFour
Xbalanque
3
6
2
0.67
L
Anubis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
28,796
31,081
Taken
32,073
12,998
Mitigated
23,297
3,698
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,289
455
0
830
6,221
1,651
565
1,908
4,313
40,799
0
W
Chaac
Insighted
Chaac
9,080
914
0
2,372
12,365
9,025
78
1,211
11,154
0
29,049
L
Sun Wukong
R4NCHSOLO
Sun Wukong
8,317
1,947
260
1,287
10,917
6,413
160
3,633
6,597
0
18,143
W
Serqet
Rumoclock
Serqet
11,427
2,345
0
4,440
13,487
12,621
924
841
12,646
122
33,447
L
Xbalanque
TsunamiFour
Xbalanque
5,847
3,047
0
646
9,994
3,090
427
1,413
8,180
0
14,411
L
Anubis
3,892
165
84
1,421
10,170
3,495
265
3,259
6,482
21,469
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
29,142
90
Minions Killed
150
0
Camps Cleared
0
531,332
Distance Traveled
578,977
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,804
980
75
8
0
164,283
0
W
Chaac
9,273
927
34
3
0
180,233
0
L
Sun Wukong
7,645
765
22
2
0
195,287
3
W
Serqet
10,065
1,007
41
4
0
234,461
0
L
Xbalanque
8,468
847
24
2
0
191,617
0
L
Anubis
8,270
827
44
4
0
144,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role