Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BreakfastAtNoon
Morgan Le Fay
Level 128
God Stats
7W - 11L
1,487 SR
Queue Stats
179W - 166L
1,525 Elo+
Solo
Cupid
Cupid
D-wreck00
Cupid
Level 123
God Stats
12W - 28L
1,347 SR
Queue Stats
588W - 561L
1,454 Elo+
Solo
Vamana
Vamana
EskimoKitten
Vamana
Level 123
God Stats
22W - 14L
1,687 SR
Queue Stats
230W - 181L
1,611 Elo+
Solo
Bastet
Bastet
TheJinux
Bastet
Level 105
God Stats
2W - 3L
1,610 SR
Queue Stats
524W - 438L
1,594 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,537 Elo+

VS

Team Averages
Level 108
1,548 SR
1,521 Elo+
Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IffyGiraffe5
Neith
Level 77
God Stats
1W - 0L
1,285 SR
Queue Stats
65W - 54L
1,522 Elo+
Party 1
Ra
Ra
KingCalloway22
Ra
Level 126
God Stats
9W - 0L
1,888 SR
Queue Stats
56W - 44L
1,534 Elo+
Party 1
Chaac
Chaac
Spiderverse7
Chaac
Level 95
God Stats
12W - 9L
1,565 SR
Queue Stats
290W - 271L
1,522 Elo+
Solo
Bastet
Bastet
Stormcloak27
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 4
5,091
509
5,526
10,444
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
BreakfastAtNoon
Morgan Le Fay
10
2 / 4 / 2
5,752
575
3,197
5,542
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
D-wreck00
Cupid
9
1 / 2 / 4
5,219
522
1,102
4,034
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
11
0 / 2 / 0
6,201
620
3,835
10,394
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
TheJinux
Bastet
10
1 / 3 / 1
5,357
536
3,589
9,015
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 0 / 2
6,144
614
6,837
7,145
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 2 / 3
5,681
568
4,167
7,195
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 0 / 4
7,900
790
6,838
3,451
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,906
491
3,313
6,564
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
12
4 / 2 / 6
6,655
666
5,202
8,037
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
14
14
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
4
1.33
W
Nike
 
Nike
0
0
2
1
L
Morgan Le Fay
BreakfastAtNoon
Morgan Le Fay
2
4
2
0.75
L
Cupid
D-wreck00
Cupid
1
2
4
1.5
L
Vamana
0
2
0
0
W
1
2
3
1.25
W
9
0
4
11
W
0
2
1
0.25
W
Bastet
4
2
6
3.5
L
Bastet
TheJinux
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,249
Damage
26,357
39,429
Taken
32,392
19,322
Mitigated
14,851
12,175
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,526
1,997
0
1,466
10,444
9,327
0
1,160
9,068
0
22,532
W
Nike
 
Nike
6,837
674
0
1,750
7,145
3,856
0
0
6,616
6,417
38,345
L
Morgan Le Fay
BreakfastAtNoon
Morgan Le Fay
3,197
121
0
765
5,542
1,557
0
1,486
3,900
32,447
0
L
Cupid
D-wreck00
Cupid
1,102
688
28
1,282
4,034
968
0
1,339
2,579
0
16,124
L
Vamana
3,835
1,054
0
3,852
10,394
5,245
0
1,747
8,565
0
44,315
W
4,167
1,088
0
2,949
7,195
1,966
753
826
6,014
0
35,105
W
6,838
662
165
1,105
3,451
1,201
0
83
3,337
40,591
1,721
W
3,313
650
0
2,568
6,564
5,028
0
235
6,176
576
22,868
W
Bastet
5,202
1,412
0
1,922
8,037
2,800
63
2,053
5,873
0
41,105
L
Bastet
TheJinux
Bastet
3,589
1,031
0
4,782
9,015
2,225
0
1,808
7,014
0
31,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,620
Gold Earned
31,286
275
Minions Killed
344
0
Camps Cleared
0
977,263
Distance Traveled
1,060,089
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,091
509
23
2
0
196,550
0
W
Nike
6,144
614
83
8
0
208,935
2
L
Morgan Le Fay
5,752
575
71
7
0
209,821
2
L
Cupid
5,219
522
27
3
0
137,174
2
L
Vamana
6,201
620
98
10
0
184,740
0
W
Neith
5,681
568
45
5
0
184,335
0
W
Ra
7,900
790
101
10
0
231,616
0
W
Chaac
4,906
491
49
5
0
181,512
1
W
Bastet
6,655
666
66
7
0
253,691
0
L
Bastet
5,357
536
56
6
0
248,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role