Player Matchup

Chernobog
Chernobog
AwakenBleach2456
Chernobog
Level 125
God Stats
0W - 2L
1,257 SR
Queue Stats
43W - 82L
1,424 Elo+
Party 1
Set
Set
I-Okami-Chan-I
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 261L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
The_Fae_Monster
Cabrakan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 43L
1,426 Elo+
Party 1
Hades
Hades
deathbringer3469
Hades
Level 186
God Stats
1W - 5L
1,108 SR
Queue Stats
217W - 357L
1,455 Elo+
Party 1
Ravana
Ravana
lord_Helix_421
Ravana
Level 158
God Stats
2W - 2L
1,601 SR
Queue Stats
170W - 254L
1,407 Elo+
Party 1
Team Averages
Level 145
1,393 SR
1,432 Elo+

VS

Team Averages
Level 116
1,614 SR
1,698 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MikeyBlanch
Kukulkan
Level 104
God Stats
1W - 0L
1,699 SR
Queue Stats
6W - 1L
1,848 Elo+
Party 2
Guan Yu
Guan Yu
PREECHAA
Guan Yu
Level 85
God Stats
1W - 0L
1,614 SR
Queue Stats
75W - 63L
1,570 Elo+
Solo
Ymir
Ymir
Tankmaster11
Ymir
Level 146
God Stats
1W - 0L
1,755 SR
Queue Stats
5W - 1L
1,786 Elo+
Party 2
Mulan
Mulan
nickk411
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
12
2 / 7 / 2
7,166
512
3,276
8,635
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 1
6,750
482
4,746
14,033
6,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
9
0 / 6 / 2
6,167
441
4,639
12,761
13,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 3 / 2
7,847
561
7,822
9,356
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
3 / 3 / 2
7,484
535
6,008
9,618
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
9 / 0 / 6
8,795
628
12,622
6,639
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
MikeyBlanch
Kukulkan
15
3 / 2 / 2
8,875
634
7,710
8,481
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
PREECHAA
Guan Yu
15
3 / 0 / 5
8,751
625
9,227
11,441
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
5 / 3 / 9
7,980
570
5,097
9,033
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
nickk411
Mulan
13
4 / 3 / 7
7,781
556
7,679
12,114
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
24
24
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
0
6
12
L
Chernobog
2
7
2
0.43
L
0
5
1
0.1
W
Kukulkan
MikeyBlanch
Kukulkan
3
2
2
2
W
Guan Yu
PREECHAA
Guan Yu
3
0
5
5.5
W
5
3
9
3.17
L
Cabrakan
0
6
2
0.17
L
3
3
2
1.33
L
3
3
2
1.33
W
Mulan
nickk411
Mulan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
42,335
54,403
Taken
47,708
32,714
Mitigated
25,839
12,473
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,622
6,345
0
2,028
6,639
2,315
372
1,639
5,000
0
63,047
L
Chernobog
3,276
1,702
0
1,117
8,635
3,253
0
1,611
6,990
0
54,299
L
4,746
1,326
0
3,563
14,033
6,501
0
2,310
11,693
0
41,282
W
Kukulkan
MikeyBlanch
Kukulkan
7,710
1,118
0
1,136
8,481
2,985
284
4,122
4,023
65,449
1,430
W
Guan Yu
PREECHAA
Guan Yu
9,227
1,355
992
5,956
11,441
7,971
0
1,590
9,776
0
60,552
W
5,097
1,183
0
1,355
9,033
7,255
26
2,052
6,930
21,525
0
L
Cabrakan
4,639
851
0
831
12,761
13,295
0
2,983
9,740
14,233
758
L
7,822
248
219
4,010
9,356
4,551
0
3,137
6,091
49,771
0
L
6,008
1,158
0
2,733
9,618
5,114
0
2,101
7,270
0
48,962
W
Mulan
nickk411
Mulan
7,679
938
0
5,765
12,114
5,313
0
2,756
9,224
0
66,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
42,182
392
Minions Killed
447
0
Camps Cleared
0
1,447,861
Distance Traveled
1,465,481
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,795
628
88
6
0
271,724
6
L
Chernobog
7,166
512
91
7
0
280,572
3
L
Set
6,750
482
74
5
0
279,154
2
W
Kukulkan
8,875
634
133
10
0
287,561
0
W
Guan Yu
8,751
625
99
7
0
330,877
2
W
Ymir
7,980
570
27
2
0
270,945
10
L
Cabrakan
6,167
441
20
1
0
262,997
0
L
Hades
7,847
561
111
8
0
309,546
3
L
Ravana
7,484
535
96
7
0
315,592
0
W
Mulan
7,781
556
100
7
0
304,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role