Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BabyFrags
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
FreddyFuu1411
Fenrir
Level 64
God Stats
12W - 6L
1,614 SR
Queue Stats
114W - 102L
1,463 Elo+
Solo
Bellona
Bellona
WaffleDonkey
Bellona
Level 44
God Stats
9W - 13L
1,296 SR
Queue Stats
91W - 124L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
xToYNacho
Baron Samedi
Level 24
God Stats
0W - 1L
1,218 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 40
1,426 SR
1,478 Elo+

VS

Team Averages
Level 82
1,549 SR
1,485 Elo+
Sol
Sol
BbyMøon
Sol
Level 66
God Stats
3W - 1L
1,644 SR
Queue Stats
9W - 6L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Diceymagoo
Tsukuyomi
Level 116
God Stats
6W - 0L
1,883 SR
Queue Stats
206W - 203L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
HOB0KING
Jormungandr
Level 64
God Stats
22W - 12L
1,590 SR
Queue Stats
151W - 148L
1,513 Elo+
Party 2
Anhur
Anhur
Karthel
Anhur
Level 56
God Stats
4W - 6L
1,298 SR
Queue Stats
60W - 72L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
aGuavaVEVO
Kumbhakarna
Level 106
God Stats
14W - 8L
1,331 SR
Queue Stats
122W - 115L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
3 / 6 / 0
5,634
512
3,906
6,982
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
BabyFrags
Skadi
7
1 / 5 / 1
5,211
474
4,116
6,056
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
1 / 5 / 2
4,745
431
2,886
5,604
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
WaffleDonkey
Bellona
13
1 / 1 / 0
6,991
636
5,039
11,908
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
xToYNacho
Baron Samedi
8
1 / 3 / 1
5,149
468
1,820
4,223
1,238
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,498
682
4,255
6,151
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Diceymagoo
Tsukuyomi
12
5 / 2 / 2
6,782
617
5,650
7,179
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
HOB0KING
Jormungandr
11
1 / 2 / 7
6,903
628
1,935
6,242
5,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Karthel
Anhur
13
8 / 1 / 1
7,666
697
6,975
6,326
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
aGuavaVEVO
Kumbhakarna
12
2 / 0 / 1
6,612
601
5,701
6,591
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
19
20
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
0
0.5
L
Skadi
BabyFrags
Skadi
1
5
1
0.3
W
3
2
1
1.75
W
Tsukuyomi
Diceymagoo
Tsukuyomi
5
2
2
3
L
1
5
2
0.4
W
Jormungandr
HOB0KING
Jormungandr
1
2
7
2.25
W
Anhur
Karthel
Anhur
8
1
1
8.5
L
Bellona
WaffleDonkey
Bellona
1
1
0
1
W
Kumbhakarna
aGuavaVEVO
Kumbhakarna
2
0
1
2.5
L
Baron Samedi
xToYNacho
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,767
Damage
24,516
34,773
Taken
32,489
14,542
Mitigated
16,044
4,694
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,906
167
0
538
6,982
2,087
0
3,030
3,642
19,982
906
L
Skadi
BabyFrags
Skadi
4,116
1,225
0
310
6,056
790
0
659
5,397
0
23,648
W
4,255
758
75
2,676
6,151
1,723
997
1,554
4,307
46,482
1,661
W
Tsukuyomi
Diceymagoo
Tsukuyomi
5,650
1,590
0
1,478
7,179
2,580
41
1,221
5,880
0
43,106
L
2,886
400
0
250
5,604
1,764
0
780
4,728
0
14,994
W
Jormungandr
HOB0KING
Jormungandr
1,935
275
0
765
6,242
5,110
199
666
5,536
18,840
1,253
W
Anhur
Karthel
Anhur
6,975
2,465
0
4,300
6,326
1,926
611
1,067
5,259
0
62,429
L
Bellona
WaffleDonkey
Bellona
5,039
326
0
2,959
11,908
8,663
0
5,309
5,889
0
52,572
W
Kumbhakarna
aGuavaVEVO
Kumbhakarna
5,701
160
0
500
6,591
4,705
0
756
5,781
43,127
0
L
Baron Samedi
xToYNacho
Baron Samedi
1,820
403
14
623
4,223
1,238
0
609
3,614
11,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
35,461
226
Minions Killed
392
0
Camps Cleared
0
985,011
Distance Traveled
1,191,447
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,634
512
39
4
0
221,528
1
L
Skadi
5,211
474
49
4
0
229,768
5
W
Sol
7,498
682
100
9
0
204,511
1
W
Tsukuyomi
6,782
617
69
6
0
292,261
0
L
Fenrir
4,745
431
22
2
0
133,766
0
W
Jormungandr
6,903
628
32
3
0
222,811
1
W
Anhur
7,666
697
107
10
0
228,821
2
L
Bellona
6,991
636
103
9
0
206,238
0
W
Kumbhakarna
6,612
601
84
8
0
243,043
0
L
Baron Samedi
5,149
468
13
1
0
193,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role