Player Matchup

Hercules
Hercules
Naez95
Hercules
Level 154
God Stats
11W - 11L
1,600 SR
Queue Stats
343W - 320L
1,527 Elo+
Solo
Jing Wei
Jing Wei
ToxicPowerPlant_
Jing Wei
Level 146
God Stats
19W - 10L
1,553 SR
Queue Stats
133W - 157L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
g0d-_-Mordecai
Erlang Shen
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 231L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
josobe
Kuzenbo
Level 156
God Stats
0W - 2L
1,311 SR
Queue Stats
16W - 11L
1,574 Elo+
Party 1
Janus
Janus
juen123
Janus
Level 121
God Stats
3W - 4L
1,451 SR
Queue Stats
35W - 37L
1,465 Elo+
Solo
Team Averages
Level 131
1,483 SR
1,501 Elo+

VS

Team Averages
Level 111
1,534 SR
1,473 Elo+
Skadi
Skadi
Back_Bender24
Skadi
Level 114
God Stats
22W - 25L
1,502 SR
Queue Stats
165W - 154L
1,384 Elo+
Solo
Geb
Geb
FoodCorpse
Geb
Level 85
God Stats
15W - 8L
1,690 SR
Queue Stats
154W - 141L
1,486 Elo+
Party 2
Nut
Nut
Goalieman390
Nut
Level 138
God Stats
11W - 7L
1,686 SR
Queue Stats
70W - 64L
1,542 Elo+
Solo
Mulan
Mulan
VibeSlayyer
Mulan
Level 100
God Stats
1W - 4L
1,076 SR
Queue Stats
122W - 118L
1,474 Elo+
Party 2
Awilix
Awilix
slayer2264
Awilix
Level 120
God Stats
2W - 1L
1,714 SR
Queue Stats
156W - 138L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Naez95
Hercules
16
7 / 1 / 0
10,358
691
14,413
13,889
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 1
8,098
540
4,192
5,602
1,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
g0d-_-Mordecai
Erlang Shen
8
0 / 0 / 0
5,637
376
1,317
5,467
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
josobe
Kuzenbo
11
1 / 3 / 2
7,411
494
7,103
13,884
14,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
juen123
Janus
10
1 / 3 / 1
6,643
443
7,630
5,211
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,830
589
4,863
5,316
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 1 / 2
7,663
511
5,771
12,633
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 2
8,186
546
8,312
11,460
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 1
7,292
486
7,575
11,989
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Awilix
slayer2264
Awilix
13
1 / 2 / 3
7,225
482
5,857
11,932
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
9
Kills
7
7
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
1
2
2
W
3
2
2
2
L
Hercules
Naez95
Hercules
7
1
0
7
L
0
0
1
0.5
W
2
4
1
0.63
L
Erlang Shen
g0d-_-Mordecai
Erlang Shen
0
0
0
0
L
Kuzenbo
josobe
Kuzenbo
1
3
2
0.67
L
Janus
juen123
Janus
1
3
1
0.5
W
Awilix
slayer2264
Awilix
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
32,378
44,053
Taken
53,330
32,092
Mitigated
25,376
15,159
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,863
2,302
0
1,156
5,316
1,913
0
450
4,866
0
86,481
W
5,771
568
357
4,190
12,633
7,829
0
4,449
7,737
26,837
0
W
8,312
4,610
0
4,786
11,460
3,893
1,902
4,635
6,357
0
67,466
L
Hercules
Naez95
Hercules
14,413
5,672
0
7,830
13,889
12,791
0
892
12,600
0
74,944
L
4,192
2,342
0
2,386
5,602
1,614
0
616
4,986
0
61,681
W
7,575
1,680
0
2,826
11,989
7,368
0
656
10,888
0
48,765
L
Erlang Shen
g0d-_-Mordecai
Erlang Shen
1,317
686
0
2,452
5,467
1,989
0
373
5,094
0
18,889
L
Kuzenbo
josobe
Kuzenbo
7,103
2,563
0
1,813
13,884
14,188
0
3,257
10,482
21,873
1,090
L
Janus
juen123
Janus
7,630
985
0
678
5,211
1,510
0
633
4,578
40,286
843
W
Awilix
slayer2264
Awilix
5,857
2,056
0
1,185
11,932
4,373
0
3,374
8,336
0
57,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
39,196
415
Minions Killed
491
0
Camps Cleared
0
1,340,273
Distance Traveled
1,539,811
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,830
589
165
11
0
287,357
4
W
Geb
7,663
511
33
2
0
348,579
0
W
Nut
8,186
546
117
8
0
270,515
0
L
Hercules
10,358
691
134
9
0
328,096
5
L
Jing Wei
8,098
540
131
9
0
316,343
0
W
Mulan
7,292
486
91
6
0
264,071
0
L
Erlang Shen
5,637
376
36
2
0
172,444
0
L
Kuzenbo
7,411
494
35
2
0
319,163
6
L
Janus
6,643
443
79
5
0
204,227
5
W
Awilix
7,225
482
85
6
0
369,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role