Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alfie-Hammond123
Cthulhu
Level 126
God Stats
19W - 23L
1,446 SR
Queue Stats
81W - 124L
1,419 Elo+
Party 2
Medusa
Medusa
GODOF_MOTION
Medusa
Level 28
God Stats
1W - 3L
1,812 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
N-E-S-K-Y
Vulcan
Level 127
God Stats
4W - 8L
1,386 SR
Queue Stats
193W - 243L
1,440 Elo+
Party 2
Artio
Artio
y0Jxstt
Artio
Level 147
God Stats
20W - 31L
1,497 SR
Queue Stats
263W - 338L
1,487 Elo+
Party 2
Team Averages
Level 115
1,528 SR
1,469 Elo+

VS

Team Averages
Level 89
1,436 SR
1,425 Elo+
Geb
Geb
AfroDizzieack
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 109
God Stats
97W - 57L
1,640 SR
Queue Stats
555W - 563L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Kippeli
Sun Wukong
Level 60
God Stats
2W - 7L
1,331 SR
Queue Stats
289W - 284L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
Pakettimurot
Ne Zha
Level 85
God Stats
9W - 11L
1,174 SR
Queue Stats
427W - 441L
1,421 Elo+
Party 1
Anhur
Anhur
fliskis_traskis
Anhur
Level 67
God Stats
7W - 7L
1,535 SR
Queue Stats
114W - 124L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
6 / 0 / 1
6,481
648
4,536
6,203
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 4
5,875
588
4,195
6,438
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
10
1 / 0 / 2
4,997
500
1,993
3,114
734
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
N-E-S-K-Y
Vulcan
12
3 / 0 / 4
6,654
665
5,329
3,963
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
y0Jxstt
Artio
10
0 / 0 / 0
5,978
598
5,641
7,989
4,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,350
435
2,276
7,108
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Johnori21
Nu Wa
8
0 / 2 / 0
4,701
470
2,507
3,648
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Kippeli
Sun Wukong
10
0 / 0 / 0
5,783
578
5,058
7,787
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
9
0 / 4 / 0
4,680
468
2,833
8,654
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
4,549
455
1,917
6,009
1,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
1
6.5
L
0
4
0
0
W
3
0
4
5
W
Medusa
1
0
2
2
L
Nu Wa
Johnori21
Nu Wa
0
2
0
0
L
Sun Wukong
Kippeli
Sun Wukong
0
0
0
0
W
Vulcan
N-E-S-K-Y
Vulcan
3
0
4
5
L
Ne Zha
0
4
0
0
L
0
3
0
0
W
Artio
y0Jxstt
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
14,591
27,707
Taken
33,206
12,129
Mitigated
12,189
7,662
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,536
857
0
1,143
6,203
2,728
0
799
5,363
0
41,663
L
2,276
275
0
600
7,108
4,107
0
3,032
3,702
13,062
0
W
4,195
127
50
608
6,438
2,959
90
1,063
5,361
27,657
1,401
W
Medusa
1,993
556
0
0
3,114
734
178
724
2,380
0
19,766
L
Nu Wa
Johnori21
Nu Wa
2,507
534
0
750
3,648
695
0
2,028
1,505
23,264
686
L
Sun Wukong
Kippeli
Sun Wukong
5,058
1,266
0
2,837
7,787
3,360
0
5,126
2,661
0
40,895
W
Vulcan
N-E-S-K-Y
Vulcan
5,329
0
0
603
3,963
1,037
0
1,716
2,044
47,373
2,000
L
Ne Zha
2,833
415
0
3,962
8,654
2,458
0
2,193
6,294
0
35,351
L
1,917
1,368
0
1,612
6,009
1,569
0
1,370
4,267
0
21,440
W
Artio
y0Jxstt
Artio
5,641
497
0
5,258
7,989
4,671
0
190
7,785
39,218
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
24,063
346
Minions Killed
240
0
Camps Cleared
0
1,050,264
Distance Traveled
970,025
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,481
648
70
7
0
261,857
0
L
Geb
4,350
435
7
1
0
182,724
0
W
Cthulhu
5,875
588
50
5
0
191,711
3
W
Medusa
4,997
500
44
4
0
201,240
0
L
Nu Wa
4,701
470
43
4
0
180,455
0
L
Sun Wukong
5,783
578
91
9
0
193,851
2
W
Vulcan
6,654
665
98
10
0
219,261
0
L
Ne Zha
4,680
468
60
6
0
227,621
0
L
Anhur
4,549
455
39
4
0
185,374
2
W
Artio
5,978
598
84
8
0
176,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role