Player Matchup

Danzaburou
Danzaburou
Cell7535
Danzaburou
Level 92
God Stats
2W - 1L
1,903 SR
Queue Stats
15W - 17L
1,508 Elo+
Party 2
Nemesis
Nemesis
Frosty Kibbles
Nemesis
Level 142
God Stats
13W - 12L
1,542 SR
Queue Stats
42W - 44L
1,489 Elo+
Party 3
Chaac
Chaac
LeanerTurtle6
Chaac
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,595 Elo+
Party 2
Bacchus
Bacchus
MattHeaps
Bacchus
Level 121
God Stats
3W - 4L
1,735 SR
Queue Stats
20W - 19L
1,501 Elo+
Party 3
Ah Puch
Ah Puch
MyticPluto421
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,530 Elo+
Party 2
Team Averages
Level 108
1,636 SR
1,524 Elo+

VS

Team Averages
Level 97
1,471 SR
1,406 Elo+
Amaterasu
Amaterasu
BigJohnMadey
Amaterasu
Level 66
God Stats
2W - 7L
1,274 SR
Queue Stats
232W - 247L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
DomCarl
Cliodhna
Level 113
God Stats
3W - 1L
1,696 SR
Queue Stats
163W - 155L
1,483 Elo+
Party 1
The Morrigan
The Morrigan
RingClosing
The Morrigan
Level 176
God Stats
2W - 0L
1,728 SR
Queue Stats
140W - 153L
1,459 Elo+
Party 1
Maui
Maui
TroubledTots
Maui
Level 56
God Stats
5W - 6L
1,360 SR
Queue Stats
56W - 82L
1,329 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
gummies1023
Ah Muzen Cab
Level 73
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 7L
1,274 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cell7535
Danzaburou
10
1 / 3 / 0
6,244
568
4,456
8,331
2,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 0
6,140
558
2,868
7,231
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 5 / 0
5,543
504
5,799
8,800
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MattHeaps
Bacchus
9
0 / 1 / 4
5,806
528
2,461
6,913
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
10
0 / 2 / 1
5,744
522
3,969
3,738
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigJohnMadey
Amaterasu
13
5 / 1 / 1
7,662
697
6,513
11,278
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cliodhna
DomCarl
Cliodhna
12
1 / 1 / 2
6,247
568
2,158
7,113
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
RingClosing
The Morrigan
12
1 / 1 / 2
6,000
545
2,326
5,065
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 3
5,646
513
4,593
6,753
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
gummies1023
Ah Muzen Cab
11
3 / 0 / 1
6,040
549
6,699
6,064
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigJohnMadey
Amaterasu
5
1
1
5.5
L
Danzaburou
Cell7535
Danzaburou
1
3
0
0.33
W
Cliodhna
DomCarl
Cliodhna
1
1
2
2
L
3
1
0
3
L
1
5
0
0.2
L
Bacchus
MattHeaps
Bacchus
0
1
4
2
L
Ah Puch
0
2
1
0.25
W
The Morrigan
RingClosing
The Morrigan
1
1
2
2
W
2
3
3
1.17
W
Ah Muzen Cab
gummies1023
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
22,289
35,013
Taken
36,273
15,251
Mitigated
15,088
7,838
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigJohnMadey
Amaterasu
6,513
3,274
0
5,012
11,278
6,815
0
610
10,668
0
46,910
L
Danzaburou
Cell7535
Danzaburou
4,456
1,344
0
2,687
8,331
2,605
0
2,086
6,245
0
41,486
W
Cliodhna
DomCarl
Cliodhna
2,158
267
0
4,762
7,113
2,251
0
1,338
5,775
0
52,781
L
2,868
1,049
0
1,487
7,231
2,545
0
1,307
5,924
0
42,292
L
5,799
2,095
0
1,440
8,800
3,967
0
0
8,393
0
34,355
L
Bacchus
MattHeaps
Bacchus
2,461
221
0
1,826
6,913
5,237
0
1,178
5,658
13,456
0
L
Ah Puch
3,969
145
0
398
3,738
897
0
1,882
1,856
38,439
1,539
W
The Morrigan
RingClosing
The Morrigan
2,326
235
0
340
5,065
1,668
0
1,515
3,550
38,353
1,179
W
4,593
755
0
1,078
6,753
2,640
0
1,956
4,797
16,639
4,360
W
Ah Muzen Cab
gummies1023
Ah Muzen Cab
6,699
2,848
0
495
6,064
1,714
0
855
5,209
0
37,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
31,595
300
Minions Killed
357
0
Camps Cleared
0
1,073,692
Distance Traveled
1,192,047
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,662
697
94
9
0
230,477
0
L
Danzaburou
6,244
568
93
8
0
205,998
0
W
Cliodhna
6,247
568
92
8
0
265,213
0
L
Nemesis
6,140
558
78
7
0
248,088
2
L
Chaac
5,543
504
49
4
0
178,517
0
L
Bacchus
5,806
528
18
2
0
239,454
2
L
Ah Puch
5,744
522
62
6
0
201,635
0
W
The Morrigan
6,000
545
66
6
0
237,341
2
W
Maui
5,646
513
38
3
0
229,210
0
W
Ah Muzen Cab
6,040
549
67
6
0
229,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role