Player Matchup

Scylla
Scylla
Silver V
DirePidgeon
Scylla
Silver V
Level 145
God Stats
2W - 2L
1,631 SR
Queue Stats
25W - 55L
693 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
PrinceGumbal
Sylvanus
Silver IV
Level 153
God Stats
7W - 11L
1,453 SR
Queue Stats
80W - 122L
631 MMR
Party 1
Xbalanque
Xbalanque
Silver V
StuckUnicorn218
Xbalanque
Silver V
Level 159
God Stats
90W - 100L
1,404 SR
Queue Stats
261W - 376L
605 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 152
1,496 SR
643 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,436 SR
982 MMR
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze I
cracka-sniffalot
Eset
Bronze I
Level 66
God Stats
11W - 17L
1,368 SR
Queue Stats
53W - 93L
657 MMR
Solo
Bastet
Bastet
Silver III
stingy2x
Bastet
Silver III
Level 100
God Stats
6W - 6L
1,441 SR
Queue Stats
154W - 180L
789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 3 / 5
10,980
998
7,625
9,066
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
PrinceGumbal
Sylvanus
16
0 / 1 / 12
9,625
875
6,162
13,749
13,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
StuckUnicorn218
Xbalanque
16
5 / 3 / 6
10,201
927
12,960
12,512
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniAchillesNu WaCthulhuBacchus

VS

Bans
VulcanGuan YuMulanXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 2 / 2
9,103
828
7,598
9,105
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 5 / 0
9,723
884
7,799
10,850
3,495
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
stingy2x
Bastet
14
1 / 5 / 4
8,700
791
8,830
12,876
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
7
7
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
2
1.5
W
Scylla
7
3
5
3.17
W
Sylvanus
PrinceGumbal
Sylvanus
0
1
12
6
W
Xbalanque
StuckUnicorn218
Xbalanque
5
3
6
2.67
L
4
5
0
0.8
L
Bastet
stingy2x
Bastet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
24,227
35,327
Taken
32,831
21,522
Mitigated
10,170
12,471
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,598
1,896
0
1,786
9,105
2,637
0
4,205
4,900
0
34,943
W
Scylla
7,625
236
0
1,046
9,066
3,442
68
1,779
7,287
30,270
546
W
Sylvanus
PrinceGumbal
Sylvanus
6,162
1,232
3,243
5,474
13,749
13,029
323
3,605
10,144
16,555
5,429
W
Xbalanque
StuckUnicorn218
Xbalanque
12,960
1,670
0
2,708
12,512
5,051
2,922
2,447
10,065
0
43,740
L
7,799
886
89
536
10,850
3,495
0
4,262
6,552
31,183
0
L
Bastet
stingy2x
Bastet
8,830
2,591
0
984
12,876
4,038
0
4,519
8,322
0
20,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
27,526
143
Minions Killed
134
0
Camps Cleared
0
619,604
Distance Traveled
613,601
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,103
828
49
4
0
178,677
1
W
Scylla
10,980
998
53
5
0
197,632
0
W
Sylvanus
9,625
875
37
3
0
206,865
0
W
Xbalanque
10,201
927
53
5
0
215,107
0
L
Eset
9,723
884
50
5
0
196,936
1
L
Bastet
8,700
791
35
3
0
237,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role