Player Matchup

Arachne
Arachne
DatboiPrim
Arachne
Level 143
God Stats
14W - 8L
1,812 SR
Queue Stats
596W - 548L
1,539 Elo+
Solo
Thor
Thor
Mcole4444
Thor
Level 44
God Stats
0W - 1L
1,296 SR
Queue Stats
39W - 26L
1,584 Elo+
Party 2
Ra
Ra
Real Gimpy
Ra
Level 167
God Stats
0W - 1L
1,271 SR
Queue Stats
88W - 64L
1,558 Elo+
Party 2
Medusa
Medusa
RealEdgar
Medusa
Level 127
God Stats
7W - 4L
1,651 SR
Queue Stats
53W - 44L
1,538 Elo+
Party 2
Maui
Maui
Xlijh
Maui
Level 129
God Stats
0W - 2L
1,716 SR
Queue Stats
15W - 16L
1,605 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,565 Elo+

VS

Team Averages
Level 143
1,505 SR
1,585 Elo+
Zhong Kui
Zhong Kui
BECKSIE74
Zhong Kui
Level 146
God Stats
1W - 0L
1,484 SR
Queue Stats
26W - 19L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
Momo is fat
Cabrakan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 107L
1,522 Elo+
Solo
Izanami
Izanami
Ryxord-_-
Izanami
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 81L
1,577 Elo+
Solo
Ra
Ra
TheSpicyToes
Ra
Level 158
God Stats
1W - 0L
1,472 SR
Queue Stats
39W - 23L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
TheZestiestToes
Jormungandr
Level 160
God Stats
1W - 0L
1,570 SR
Queue Stats
46W - 28L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DatboiPrim
Arachne
10
1 / 3 / 0
5,882
452
5,752
11,059
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thor
11
1 / 3 / 2
6,220
478
1,748
8,797
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 1
6,668
513
3,470
6,215
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
RealEdgar
Medusa
12
3 / 2 / 0
6,891
530
7,146
6,189
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Maui
Xlijh
Maui
10
0 / 3 / 2
5,728
441
1,773
9,350
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKSIE74
Zhong Kui
13
4 / 0 / 3
8,138
626
7,840
6,383
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Momo is fat
Cabrakan
11
3 / 1 / 2
7,247
557
3,357
8,294
5,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Ryxord-_-
Izanami
13
2 / 3 / 0
7,896
607
4,400
7,740
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 7
8,348
642
6,381
5,013
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
TheZestiestToes
Jormungandr
13
5 / 1 / 2
7,303
562
5,227
7,709
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BECKSIE74
Zhong Kui
4
0
3
5.5
L
Arachne
DatboiPrim
Arachne
1
3
0
0.33
L
Thor
1
3
2
0.67
W
Cabrakan
Momo is fat
Cabrakan
3
1
2
4
L
1
5
1
0.3
L
Medusa
RealEdgar
Medusa
3
2
0
1.5
W
Izanami
Ryxord-_-
Izanami
2
3
0
0.67
W
2
1
7
5.5
W
Jormungandr
TheZestiestToes
Jormungandr
5
1
2
6
L
Maui
Xlijh
Maui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
27,205
41,610
Taken
35,139
15,980
Mitigated
17,508
9,727
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BECKSIE74
Zhong Kui
7,840
1,472
0
4,017
6,383
4,630
0
324
5,981
42,556
9,562
L
Arachne
DatboiPrim
Arachne
5,752
4,550
0
3,127
11,059
3,615
0
7,326
3,733
0
26,863
L
Thor
1,748
540
0
3,839
8,797
2,767
0
4,211
4,586
0
41,914
W
Cabrakan
Momo is fat
Cabrakan
3,357
840
0
3,139
8,294
5,495
0
1,661
6,475
21,885
0
L
3,470
368
157
656
6,215
2,170
0
4,557
1,617
45,592
0
L
Medusa
RealEdgar
Medusa
7,146
3,505
0
730
6,189
1,698
0
700
5,489
0
42,525
W
Izanami
Ryxord-_-
Izanami
4,400
2,469
0
2,114
7,740
2,629
125
290
7,450
0
62,261
W
6,381
313
324
990
5,013
1,568
0
1,645
3,250
61,535
26
W
Jormungandr
TheZestiestToes
Jormungandr
5,227
1,499
0
2,273
7,709
3,186
0
869
6,740
44,947
11,295
L
Maui
Xlijh
Maui
1,773
434
0
1,218
9,350
5,730
0
4,707
4,509
18,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
38,932
350
Minions Killed
463
0
Camps Cleared
0
1,239,201
Distance Traveled
1,313,215
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,138
626
101
8
0
228,674
0
L
Arachne
5,882
452
51
4
0
243,442
1
L
Thor
6,220
478
80
6
0
243,031
0
W
Cabrakan
7,247
557
33
3
0
247,243
0
L
Ra
6,668
513
106
8
0
260,504
4
L
Medusa
6,891
530
81
6
0
242,809
4
W
Izanami
7,896
607
123
9
0
232,552
2
W
Ra
8,348
642
112
9
0
309,642
0
W
Jormungandr
7,303
562
94
7
0
295,104
0
L
Maui
5,728
441
32
2
0
249,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role