Player Matchup

Achilles
Achilles
DusaDynasty
Achilles
Level 191
God Stats
3W - 8L
1,414 SR
Queue Stats
97W - 105L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
YAH_tokki
Nu Wa
Level 43
God Stats
4W - 4L
1,543 SR
Queue Stats
92W - 102L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
hectorino626
Hun Batz
Level 159
God Stats
2W - 1L
1,706 SR
Queue Stats
77W - 81L
1,396 Elo+
Solo
Team Averages
Level 131
1,554 SR
1,424 Elo+

VS

Team Averages
Level 150
1,533 SR
1,472 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cb505
Chang'e
Level 145
God Stats
72W - 57L
1,595 SR
Queue Stats
187W - 186L
1,458 Elo+
Solo
Ne Zha
Ne Zha
RenkorDS
Ne Zha
Level 147
God Stats
1W - 0L
1,505 SR
Queue Stats
28W - 36L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DusaDynasty
Achilles
13
2 / 5 / 1
8,749
795
7,075
13,373
12,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
YAH_tokki
Nu Wa
14
1 / 4 / 3
8,553
778
6,124
7,486
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
hectorino626
Hun Batz
14
2 / 6 / 3
9,092
827
5,044
10,485
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
6 / 1 / 9
10,376
943
11,041
4,958
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Cb505
Chang'e
15
5 / 4 / 6
9,847
895
6,575
9,365
3,486
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
RenkorDS
Ne Zha
17
4 / 0 / 11
9,832
894
7,878
10,440
9,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
9
10.5
W
Chang'e
Cb505
Chang'e
5
4
6
2
L
Achilles
DusaDynasty
Achilles
2
5
1
0.5
W
Ne Zha
RenkorDS
Ne Zha
4
0
11
9.5
L
Nu Wa
YAH_tokki
Nu Wa
1
4
3
0.63
L
Hun Batz
hectorino626
Hun Batz
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
25,494
31,344
Taken
24,763
19,908
Mitigated
14,277
2,060
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,041
959
0
509
4,958
1,734
1,010
1,259
3,699
41,748
0
W
Chang'e
Cb505
Chang'e
6,575
0
1,208
2,189
9,365
3,486
540
1,951
7,414
30,387
618
L
Achilles
DusaDynasty
Achilles
7,075
1,266
0
1,810
13,373
12,643
0
7,280
5,810
0
24,402
W
Ne Zha
RenkorDS
Ne Zha
7,878
1,401
0
968
10,440
9,057
455
2,934
7,506
0
29,681
L
Nu Wa
YAH_tokki
Nu Wa
6,124
1,594
0
0
7,486
2,686
0
4,776
2,632
17,894
0
L
Hun Batz
hectorino626
Hun Batz
5,044
652
0
250
10,485
4,579
0
4,943
5,328
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
30,055
117
Minions Killed
169
0
Camps Cleared
0
584,208
Distance Traveled
664,103
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,376
943
67
6
0
204,669
2
W
Chang'e
9,847
895
60
5
0
221,611
0
L
Achilles
8,749
795
23
2
0
222,205
1
W
Ne Zha
9,832
894
42
4
0
237,823
0
L
Nu Wa
8,553
778
45
4
0
179,173
0
L
Hun Batz
9,092
827
49
4
0
182,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role