Player Matchup

Cerberus
Cerberus
LaughedSangel
Cerberus
Level 187
God Stats
10W - 6L
1,593 SR
Queue Stats
680W - 691L
1,489 Elo+
Solo
Susano
Susano
MiguelRushX
Susano
Level 67
God Stats
4W - 5L
1,085 SR
Queue Stats
174W - 142L
1,463 Elo+
Party 2
Neith
Neith
So_realbabe
Neith
Level 145
God Stats
18W - 23L
1,474 SR
Queue Stats
1,284W - 1,296L
1,402 Elo+
Solo
Arachne
Arachne
guardia_silente5
Arachne
Level 123
God Stats
3W - 1L
1,610 SR
Queue Stats
1,036W - 1,093L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
myrjy101
Baron Samedi
Level 118
God Stats
6W - 0L
1,463 SR
Queue Stats
173W - 167L
1,447 Elo+
Solo
Team Averages
Level 128
1,445 SR
1,449 Elo+

VS

Team Averages
Level 137
1,579 SR
1,446 Elo+
Maui
Maui
Diiaboli
Maui
Level 144
God Stats
3W - 3L
1,702 SR
Queue Stats
268W - 322L
1,470 Elo+
Solo
Olorun
Olorun
Gh0stLatt3
Olorun
Level 104
God Stats
1W - 1L
1,738 SR
Queue Stats
88W - 86L
1,466 Elo+
Party 1
Poseidon
Poseidon
TempTouch
Poseidon
Level 141
God Stats
4W - 7L
1,418 SR
Queue Stats
219W - 244L
1,335 Elo+
Solo
Neith
Neith
TheTwistedFates
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 110L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TreyMessiah00
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,538 SR
Queue Stats
118W - 120L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LaughedSangel
Cerberus
18
5 / 3 / 23
11,005
1,000
16,179
22,420
23,629
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Susano
16
6 / 3 / 17
9,680
880
8,276
11,305
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
12 / 2 / 17
11,206
1,019
14,227
13,310
8,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
6,508
592
0
0
0
Baron Samedi
myrjy101
Baron Samedi
19
10 / 2 / 13
11,166
1,015
12,364
9,068
3,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
0 / 4 / 6
8,812
801
8,544
15,821
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Olorun
Gh0stLatt3
Olorun
13
1 / 7 / 4
8,039
731
5,580
10,079
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Poseidon
TempTouch
Poseidon
11
1 / 10 / 3
7,726
702
6,743
11,504
2,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 5
8,684
789
7,358
9,080
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TreyMessiah00
Ah Muzen Cab
16
5 / 8 / 3
9,971
906
14,594
13,541
4,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
33
Kills
8
10
Deaths
33
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maui
0
4
6
0.75
L
Olorun
Gh0stLatt3
Olorun
1
7
4
0.43
W
Cerberus
LaughedSangel
Cerberus
5
3
23
5.5
W
Susano
6
3
17
4.83
W
12
2
17
10.25
L
Poseidon
TempTouch
Poseidon
1
10
3
0.25
L
1
4
5
0.88
L
Ah Muzen Cab
TreyMessiah00
Ah Muzen Cab
5
8
3
0.81
W
0
0
0
0
W
Baron Samedi
myrjy101
Baron Samedi
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,046
Damage
42,819
56,103
Taken
60,025
41,360
Mitigated
31,033
30,342
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
8,544
835
606
3,191
15,821
16,382
0
6,343
9,239
16,001
0
L
Olorun
Gh0stLatt3
Olorun
5,580
3,298
950
929
10,079
3,449
839
4,961
4,866
13,246
0
W
Cerberus
LaughedSangel
Cerberus
16,179
533
4,620
7,678
22,420
23,629
355
7,060
15,360
27,841
2,032
W
Susano
8,276
587
895
3,008
11,305
5,725
1,919
4,134
7,171
0
16,055
W
14,227
2,646
1,409
5,308
13,310
8,122
2,059
5,964
7,346
0
33,525
L
Poseidon
TempTouch
Poseidon
6,743
529
0
0
11,504
2,982
0
5,242
6,051
13,711
0
L
7,358
1,987
687
1,620
9,080
3,244
425
3,759
5,287
0
16,879
L
Ah Muzen Cab
TreyMessiah00
Ah Muzen Cab
14,594
8,193
295
1,240
13,541
4,976
43
6,687
6,732
0
29,513
W
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
myrjy101
Baron Samedi
12,364
67
4,480
2,944
9,068
3,884
1,518
3,709
5,359
29,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
43,232
181
Minions Killed
101
0
Camps Cleared
0
851,690
Distance Traveled
886,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,812
801
14
1
0
208,591
0
L
Olorun
8,039
731
14
1
0
176,828
0
W
Cerberus
11,005
1,000
60
5
0
217,435
0
W
Susano
9,680
880
22
2
0
210,427
0
W
Neith
11,206
1,019
55
5
0
218,421
0
L
Poseidon
7,726
702
10
1
0
162,145
0
L
Neith
8,684
789
31
3
0
167,934
0
L
Ah Muzen Cab
9,971
906
32
3
0
171,452
0
W
Arachne
6,508
592
0
0
0
0
0
W
Baron Samedi
11,166
1,015
44
4
0
205,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role