Player Matchup

Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BIGGORDO317
Ymir
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
GHOSTYTTG
Izanami
Level 63
God Stats
3W - 8L
1,266 SR
Queue Stats
26W - 35L
1,161 Elo+
Party 2
Cliodhna
Cliodhna
Shreeezy
Cliodhna
Level 36
God Stats
56W - 57L
1,571 SR
Queue Stats
166W - 199L
1,459 Elo+
Party 4
Terra
Terra
SweeYear
Terra
Level 21
God Stats
4W - 6L
1,499 SR
Queue Stats
86W - 103L
1,383 Elo+
Party 4
Team Averages
Level 28
1,421 SR
1,401 Elo+

VS

Team Averages
Level 47
1,337 SR
1,239 Elo+
Thanatos
Thanatos
LeCoqGrande17
Thanatos
Level 82
God Stats
6W - 9L
1,407 SR
Queue Stats
8W - 18L
1,252 Elo+
Party 1
Atlas
Atlas
MonsterGirth
Atlas
Level 32
God Stats
4W - 3L
1,268 SR
Queue Stats
20W - 21L
1,408 Elo+
Party 3
Chaac
Chaac
Zor06
Chaac
Level 7
God Stats
1W - 0L
1,643 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1
Freya
Freya
godlikekuang
Freya
Level 89
God Stats
1W - 0L
1,274 SR
Queue Stats
18W - 25L
1,346 Elo+
Party 1
Izanami
Izanami
sluggrunner
Izanami
Level 26
God Stats
3W - 8L
1,095 SR
Queue Stats
9W - 19L
1,120 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 2 / 0
3,738
623
937
3,227
891
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

5
0 / 5 / 0
3,068
511
876
5,598
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GHOSTYTTG
Izanami
6
0 / 5 / 0
3,570
595
455
4,859
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Shreeezy
Cliodhna
8
2 / 1 / 0
4,064
677
2,586
3,801
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
SweeYear
Terra
1
0 / 0 / 0
2,745
458
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LeCoqGrande17
Thanatos
6
0 / 0 / 2
3,790
632
1,083
2,495
617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
3 / 0 / 7
4,672
779
2,639
4,094
2,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Zor06
Chaac
7
1 / 2 / 0
4,314
719
1,504
4,466
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 0 / 0
4,071
679
1,346
3,652
888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
sluggrunner
Izanami
8
7 / 0 / 3
5,447
908
4,293
1,938
498
Hidden Dagger

Hidden Dagger

+15
Physical Power

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
0
5
0
0
L
Izanami
GHOSTYTTG
Izanami
0
5
0
0
W
Thanatos
LeCoqGrande17
Thanatos
0
0
2
1
W
3
0
7
6.5
L
Cliodhna
Shreeezy
Cliodhna
2
1
0
2
L
Terra
SweeYear
Terra
0
0
0
0
W
Chaac
Zor06
Chaac
1
2
0
0.5
W
2
0
0
2
W
Izanami
sluggrunner
Izanami
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,854
Damage
10,865
17,485
Taken
16,645
4,409
Mitigated
6,334
1,860
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
937
0
0
154
3,227
891
0
1,346
1,881
14,989
273
L
876
249
0
375
5,598
1,623
0
1,646
3,717
4,529
0
L
Izanami
GHOSTYTTG
Izanami
455
222
0
669
4,859
928
0
647
4,101
0
17,318
W
Thanatos
LeCoqGrande17
Thanatos
1,083
0
0
1,753
2,495
617
0
640
1,855
0
15,891
W
2,639
909
0
868
4,094
2,600
363
495
3,599
11,764
0
L
Cliodhna
Shreeezy
Cliodhna
2,586
316
0
614
3,801
967
0
0
3,801
0
18,687
L
Terra
SweeYear
Terra
0
0
48
0
0
0
0
0
0
0
0
W
Chaac
Zor06
Chaac
1,504
221
0
576
4,466
1,731
0
0
4,466
0
18,801
W
1,346
418
0
1,035
3,652
888
0
221
3,431
15,238
0
W
Izanami
sluggrunner
Izanami
4,293
3,016
0
500
1,938
498
1,544
381
1,557
0
33,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,185
Gold Earned
22,294
92
Minions Killed
169
0
Camps Cleared
0
516,794
Distance Traveled
622,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,738
623
30
5
0
126,406
0
L
Ymir
3,068
511
6
1
0
130,618
0
L
Izanami
3,570
595
31
5
0
108,728
0
W
Thanatos
3,790
632
34
6
0
136,645
0
W
Atlas
4,672
779
11
2
0
116,230
0
L
Cliodhna
4,064
677
25
4
0
130,258
0
L
Terra
2,745
458
0
0
0
20,784
0
W
Chaac
4,314
719
33
6
0
129,205
0
W
Freya
4,071
679
20
3
0
141,911
0
W
Izanami
5,447
908
71
12
0
98,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role