Player Matchup

Kukulkan
Kukulkan
Buster46
Kukulkan
Level 88
God Stats
4W - 0L
1,789 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 1
Bacchus
Bacchus
HomicidalMeat
Bacchus
Level 87
God Stats
171W - 165L
1,541 SR
Queue Stats
550W - 574L
1,442 Elo+
Party 1
Arachne
Arachne
Tadashii08
Arachne
Level 67
God Stats
56W - 24L
1,556 SR
Queue Stats
196W - 212L
1,445 Elo+
Party 1
Team Averages
Level 81
1,629 SR
1,452 Elo+

VS

Team Averages
Level 122
1,500 SR
1,602 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ColorfulBluntt
Baron Samedi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
liIgoose
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buster46
Kukulkan
15
2 / 1 / 8
9,493
863
3,552
3,812
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
15
5 / 2 / 7
9,470
861
9,049
8,507
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
Tadashii08
Arachne
16
6 / 1 / 6
9,776
889
10,806
7,447
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 2 / 0
8,355
760
5,837
10,258
6,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ColorfulBluntt
Baron Samedi
11
1 / 7 / 1
7,581
689
2,532
9,716
4,402
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
liIgoose
Danzaburou
13
0 / 4 / 4
8,082
735
3,882
7,795
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
0
1.5
W
Kukulkan
Buster46
Kukulkan
2
1
8
6
L
Baron Samedi
ColorfulBluntt
Baron Samedi
1
7
1
0.21
W
Bacchus
5
2
7
4.25
W
Arachne
Tadashii08
Arachne
6
1
6
9
L
Danzaburou
liIgoose
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
12,251
19,766
Taken
27,769
14,093
Mitigated
14,038
4,254
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,837
524
0
1,666
10,258
6,227
0
2,525
7,023
0
24,414
W
Kukulkan
Buster46
Kukulkan
3,552
282
0
352
3,812
1,197
1,346
8
3,090
38,996
780
L
Baron Samedi
ColorfulBluntt
Baron Samedi
2,532
247
185
1,480
9,716
4,402
0
3,977
4,943
9,821
0
W
Bacchus
9,049
431
0
1,732
8,507
7,179
652
1,249
7,044
17,995
820
W
Arachne
Tadashii08
Arachne
10,806
8,074
0
2,170
7,447
5,717
1,374
1,295
5,834
0
21,142
L
Danzaburou
liIgoose
Danzaburou
3,882
1,069
0
1,497
7,795
3,409
0
4,434
2,786
0
30,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
24,018
129
Minions Killed
108
0
Camps Cleared
0
610,866
Distance Traveled
482,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,355
760
28
3
0
221,676
0
W
Kukulkan
9,493
863
89
8
0
198,748
0
L
Baron Samedi
7,581
689
13
1
0
116,548
0
W
Bacchus
9,470
861
11
1
0
187,663
0
W
Arachne
9,776
889
29
3
0
224,455
0
L
Danzaburou
8,082
735
67
6
0
144,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role