Player Matchup

Mulan
Mulan
DadBodRick
Mulan
Level 122
God Stats
2W - 0L
1,412 SR
Queue Stats
16W - 6L
1,743 Elo+
Party 4
Artemis
Artemis
IXMaslerr
Artemis
Level 171
God Stats
3W - 1L
1,581 SR
Queue Stats
112W - 124L
1,527 Elo+
Party 3
Hercules
Hercules
ImWeeb
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,573 Elo+
Party 4
Zeus
Zeus
Sejummm
Zeus
Level 156
God Stats
3W - 1L
1,538 SR
Queue Stats
49W - 51L
1,487 Elo+
Party 3
Ravana
Ravana
Šiatam
Ravana
Level 149
God Stats
1W - 1L
1,328 SR
Queue Stats
52W - 35L
1,662 Elo+
Solo
Team Averages
Level 151
1,472 SR
1,598 Elo+

VS

Team Averages
Level 139
1,477 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BiggieBootyBen
Agni
Level 149
God Stats
3W - 6L
1,641 SR
Queue Stats
123W - 126L
1,532 Elo+
Solo
Mulan
Mulan
FMx Progend
Mulan
Level 159
God Stats
23W - 30L
1,506 SR
Queue Stats
400W - 357L
1,522 Elo+
Party 1
Ymir
Ymir
FMxGAIA
Ymir
Level 142
God Stats
3W - 20L
1,254 SR
Queue Stats
439W - 407L
1,521 Elo+
Party 1
Lancelot
Lancelot
Kurokawa04
Lancelot
Level 87
God Stats
15W - 21L
1,483 SR
Queue Stats
151W - 167L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 3 / 1
8,738
624
6,129
12,312
10,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
IXMaslerr
Artemis
15
9 / 1 / 1
9,849
704
9,745
7,222
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
ImWeeb
Hercules
12
1 / 3 / 6
6,710
479
7,628
14,390
9,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Sejummm
Zeus
13
1 / 1 / 2
7,598
543
6,834
3,862
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Šiatam
Ravana
16
5 / 0 / 5
8,751
625
7,046
5,354
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 5 / 1
6,463
462
2,508
8,963
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 2 / 1
7,203
515
2,652
7,573
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 1
8,298
593
8,963
12,290
9,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
FMxGAIA
Ymir
10
0 / 6 / 0
5,939
424
3,057
13,460
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Kurokawa04
Lancelot
13
5 / 2 / 1
7,539
539
7,812
10,305
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
8
8
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
1
0.1
L
0
2
1
0.25
W
Mulan
1
3
1
0.5
L
3
2
1
1.75
L
Ymir
FMxGAIA
Ymir
0
6
0
0
W
Artemis
IXMaslerr
Artemis
9
1
1
9.5
W
Hercules
ImWeeb
Hercules
1
3
6
1.33
L
Lancelot
Kurokawa04
Lancelot
5
2
1
2.75
W
Zeus
Sejummm
Zeus
1
1
2
2
W
Ravana
Šiatam
Ravana
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
24,992
43,140
Taken
52,591
25,062
Mitigated
24,346
12,945
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,508
771
0
478
8,963
2,066
0
0
8,963
0
47,256
L
2,652
245
0
785
7,573
1,671
0
3,946
3,627
49,534
0
W
Mulan
6,129
1,436
0
3,059
12,312
10,028
80
0
12,312
0
66,744
L
8,963
1,499
0
3,416
12,290
9,599
0
287
12,003
0
64,960
L
Ymir
FMxGAIA
Ymir
3,057
1,002
0
1,020
13,460
7,243
0
1,905
11,555
26,999
0
W
Artemis
IXMaslerr
Artemis
9,745
4,796
0
2,926
7,222
3,018
0
187
6,995
0
68,167
W
Hercules
ImWeeb
Hercules
7,628
2,624
0
3,825
14,390
9,196
98
2,194
11,726
0
25,349
L
Lancelot
Kurokawa04
Lancelot
7,812
2,098
0
3,712
10,305
3,767
0
696
9,609
0
40,063
W
Zeus
Sejummm
Zeus
6,834
191
0
375
3,862
898
0
1,901
1,623
51,652
0
W
Ravana
Šiatam
Ravana
7,046
2,260
0
2,760
5,354
1,922
269
492
4,775
0
80,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
35,442
518
Minions Killed
428
0
Camps Cleared
0
1,485,456
Distance Traveled
1,463,598
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,463
462
77
6
0
293,744
0
L
Agni
7,203
515
116
8
0
287,303
0
W
Mulan
8,738
624
116
8
0
267,320
0
L
Mulan
8,298
593
123
9
0
269,883
0
L
Ymir
5,939
424
51
4
0
264,443
2
W
Artemis
9,849
704
141
10
0
256,181
3
W
Hercules
6,710
479
32
2
0
319,896
2
L
Lancelot
7,539
539
61
4
0
348,225
0
W
Zeus
7,598
543
93
7
0
296,478
6
W
Ravana
8,751
625
136
10
0
345,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role