Player Matchup

Ra
Ra
Platinum III
Glendora_Wint
Ra
Platinum III
Level 125
God Stats
2W - 0L
1,893 SR
Queue Stats
80W - 62L
1,891 MMR
Solo
Hun Batz
Hun Batz
Platinum I
MikiRed
Hun Batz
Platinum I
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
305W - 288L
1,872 MMR
Solo
Fafnir
Fafnir
Platinum III
SmallPeckerJim
Fafnir
Platinum III
Level 161
God Stats
3W - 1L
1,664 SR
Queue Stats
85W - 83L
1,871 MMR
Solo
King Arthur
King Arthur
Platinum I
SpookyAmbuush
King Arthur
Platinum I
Level 197
God Stats
36W - 36L
1,703 SR
Queue Stats
138W - 126L
1,902 MMR
Solo
Ravana
Ravana
Platinum II
TheBigBadBoofer
Ravana
Platinum II
Level 146
God Stats
8W - 7L
1,801 SR
Queue Stats
80W - 77L
1,900 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,712 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,737 SR
1,807 MMR
Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
BaelRaen
Ix Chel
Platinum II
Level 234
God Stats
3W - 1L
1,933 SR
Queue Stats
183W - 171L
1,897 MMR
Solo
Anubis
Anubis
Gold I
EdgarAlanPro
Anubis
Gold I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,888 MMR
Party 1
Geb
Geb
Platinum II
JayyR
Geb
Platinum II
Level 204
God Stats
6W - 1L
1,818 SR
Queue Stats
68W - 57L
1,866 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Se4lG
Kukulkan
Platinum II
Level 155
God Stats
4W - 1L
1,937 SR
Queue Stats
179W - 164L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,406
673
4,146
3,954
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
MikiRed
Hun Batz
8
1 / 1 / 5
5,076
461
4,231
6,971
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 4
6,379
580
4,470
8,129
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
SpookyAmbuush
King Arthur
13
1 / 0 / 3
7,209
655
4,882
7,105
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
8 / 1 / 4
7,175
652
5,879
5,045
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BakasuraKuzenboKumbhakarnaAwilix

VS

Bans
AthenaJanusChang'eKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 3 / 0
5,921
538
3,651
6,163
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
BaelRaen
Ix Chel
9
0 / 4 / 0
5,328
484
2,628
8,643
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
2 / 4 / 0
5,786
526
4,395
7,988
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Geb
JayyR
Geb
10
2 / 1 / 1
6,299
573
3,585
7,665
3,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Se4lG
Kukulkan
10
1 / 2 / 1
6,016
547
2,695
5,281
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
5
5
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Ix Chel
BaelRaen
Ix Chel
0
4
0
0
L
Anubis
2
4
0
0.5
W
3
1
5
5.5
L
Geb
JayyR
Geb
2
1
1
2.5
W
Hun Batz
MikiRed
Hun Batz
1
1
5
3.5
L
Kukulkan
Se4lG
Kukulkan
1
2
1
0.75
W
1
2
4
1.5
W
King Arthur
SpookyAmbuush
King Arthur
1
0
3
2.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
16,954
31,204
Taken
35,740
14,459
Mitigated
12,910
13,146
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,651
2,293
0
1,686
6,163
1,980
0
2,232
3,812
0
45,499
L
Ix Chel
BaelRaen
Ix Chel
2,628
396
50
3,834
8,643
3,025
0
0
8,643
31,454
0
L
Anubis
4,395
225
0
3,232
7,988
2,731
0
3,055
4,615
42,742
0
W
4,146
50
394
1,793
3,954
1,063
0
2,446
1,508
49,827
712
L
Geb
JayyR
Geb
3,585
928
0
2,402
7,665
3,570
0
1,631
5,784
20,042
1,177
W
Hun Batz
MikiRed
Hun Batz
4,231
964
0
1,168
6,971
2,637
0
2,618
4,353
0
15,131
L
Kukulkan
Se4lG
Kukulkan
2,695
487
0
740
5,281
1,604
0
1,327
3,760
40,520
0
W
4,470
1,196
0
3,211
8,129
5,071
0
3,282
4,847
33,948
0
W
King Arthur
SpookyAmbuush
King Arthur
4,882
433
0
2,974
7,105
4,144
0
2,322
4,378
0
52,847
W
5,879
1,635
0
3,606
5,045
1,544
0
1,961
3,084
0
47,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
29,350
364
Minions Killed
346
0
Camps Cleared
0
1,180,373
Distance Traveled
1,107,654
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,921
538
105
10
0
206,190
2
L
Ix Chel
5,328
484
68
6
0
192,780
2
L
Anubis
5,786
526
67
6
0
224,033
0
W
Ra
7,406
673
104
9
0
235,552
4
L
Geb
6,299
573
20
2
0
259,074
3
W
Hun Batz
5,076
461
16
1
0
251,244
0
L
Kukulkan
6,016
547
86
8
0
225,577
0
W
Fafnir
6,379
580
76
7
0
210,427
0
W
King Arthur
7,209
655
85
8
0
222,682
3
W
Ravana
7,175
652
83
8
0
260,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role