Player Matchup

Hun Batz
Hun Batz
A wild Acorn
Hun Batz
Level 210
God Stats
4W - 3L
1,447 SR
Queue Stats
346W - 313L
1,555 Elo+
Solo
Chiron
Chiron
Darkmessage
Chiron
Level 159
God Stats
4W - 7L
1,426 SR
Queue Stats
279W - 271L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Fimernaya
Cthulhu
Level 137
God Stats
74W - 67L
1,621 SR
Queue Stats
133W - 137L
1,525 Elo+
Solo
Surtr
Surtr
Johnori21
Surtr
Level 109
God Stats
8W - 8L
1,548 SR
Queue Stats
888W - 884L
1,432 Elo+
Solo
Ah Puch
Ah Puch
vöser
Ah Puch
Level 159
God Stats
9W - 2L
1,850 SR
Queue Stats
245W - 229L
1,561 Elo+
Solo
Team Averages
Level 155
1,578 SR
1,513 Elo+

VS

Team Averages
Level 137
1,578 SR
1,526 Elo+
Surtr
Surtr
CarnagellWorlD
Surtr
Level 106
God Stats
6W - 4L
1,715 SR
Queue Stats
124W - 134L
1,407 Elo+
Solo
Set
Set
Parovka
Set
Level 225
God Stats
16W - 19L
1,516 SR
Queue Stats
1,548W - 1,345L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
PlayerinoPT
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,504 Elo+
Solo
Anhur
Anhur
illudead
Anhur
Level 173
God Stats
7W - 4L
1,686 SR
Queue Stats
229W - 168L
1,625 Elo+
Party 1
Poseidon
Poseidon
titovnikita34
Poseidon
Level 61
God Stats
49W - 46L
1,475 SR
Queue Stats
151W - 153L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A wild Acorn
Hun Batz
11
7 / 1 / 3
6,021
753
6,234
5,555
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
11
4 / 0 / 1
5,954
744
3,649
4,315
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Fimernaya
Cthulhu
9
4 / 0 / 5
5,566
696
3,557
5,485
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Johnori21
Surtr
7
0 / 3 / 1
4,047
506
2,780
6,508
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
vöser
Ah Puch
8
1 / 4 / 4
4,669
584
3,213
4,810
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,015
752
5,101
6,918
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Set
9
4 / 4 / 0
5,151
644
5,407
7,832
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
PlayerinoPT
Sylvanus
5
0 / 1 / 0
3,980
498
664
3,676
1,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
illudead
Anhur
8
1 / 5 / 3
4,984
623
3,284
7,334
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
titovnikita34
Poseidon
8
0 / 5 / 0
4,241
530
2,210
5,470
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
8
8
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A wild Acorn
Hun Batz
7
1
3
8.5
L
3
1
0
3
W
Chiron
4
0
1
4.5
W
Cthulhu
Fimernaya
Cthulhu
4
0
5
6.5
W
Surtr
Johnori21
Surtr
0
3
1
0.17
L
Set
4
4
0
1
L
Sylvanus
PlayerinoPT
Sylvanus
0
1
0
0
L
Anhur
illudead
Anhur
1
5
3
0.5
L
Poseidon
titovnikita34
Poseidon
0
5
0
0
W
Ah Puch
vöser
Ah Puch
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,433
Damage
16,666
26,673
Taken
31,230
10,958
Mitigated
12,650
6,978
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A wild Acorn
Hun Batz
6,234
2,106
0
940
5,555
1,893
0
0
5,555
0
37,064
L
5,101
2,118
0
2,884
6,918
4,911
14
69
6,849
597
38,963
W
Chiron
3,649
815
149
2,025
4,315
1,312
435
1,396
2,919
0
38,827
W
Cthulhu
Fimernaya
Cthulhu
3,557
371
35
1,168
5,485
3,124
0
1,416
4,069
18,001
2,120
W
Surtr
Johnori21
Surtr
2,780
1,318
0
1,745
6,508
3,677
0
261
6,247
435
14,860
L
Set
5,407
2,659
0
702
7,832
3,094
0
2,062
5,770
0
29,703
L
Sylvanus
PlayerinoPT
Sylvanus
664
371
765
1,568
3,676
1,572
0
1,391
2,285
8,823
0
L
Anhur
illudead
Anhur
3,284
1,334
0
526
7,334
1,902
0
2,804
4,530
0
20,898
L
Poseidon
titovnikita34
Poseidon
2,210
838
0
180
5,470
1,171
0
430
5,040
25,212
0
W
Ah Puch
vöser
Ah Puch
3,213
41
0
916
4,810
952
0
62
4,748
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
24,371
241
Minions Killed
227
0
Camps Cleared
0
917,374
Distance Traveled
763,452
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,021
753
59
7
0
205,408
0
L
Surtr
6,015
752
72
9
0
155,788
0
W
Chiron
5,954
744
69
9
0
163,552
1
W
Cthulhu
5,566
696
36
5
0
191,960
1
W
Surtr
4,047
506
31
4
0
172,512
0
L
Set
5,151
644
58
7
0
190,784
0
L
Sylvanus
3,980
498
13
2
0
84,489
0
L
Anhur
4,984
623
46
6
0
165,231
0
L
Poseidon
4,241
530
38
5
0
167,160
0
W
Ah Puch
4,669
584
46
6
0
183,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role