Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Denniis_09
Hachiman
Level 158
God Stats
6W - 2L
1,842 SR
Queue Stats
27W - 20L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
KidGhostViper_87
Cthulhu
Level 174
God Stats
7W - 3L
1,752 SR
Queue Stats
40W - 37L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
MrIruam
Guan Yu
Level 146
God Stats
1W - 2L
1,305 SR
Queue Stats
38W - 44L
1,434 Elo+
Solo
Awilix
Awilix
Xalabaia-BR
Awilix
Level 159
God Stats
2W - 3L
1,516 SR
Queue Stats
51W - 52L
1,496 Elo+
Party 1
Team Averages
Level 168
1,583 SR
1,500 Elo+

VS

Team Averages
Level 141
1,471 SR
1,516 Elo+
Chaac
Chaac
LaChetaWea
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,487 Elo+
Party 2
Loki
Loki
LitraCARC
Loki
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 85L
1,578 Elo+
Party 2
Rama
Rama
MauroCARC
Rama
Level 143
God Stats
14W - 9L
1,530 SR
Queue Stats
72W - 60L
1,602 Elo+
Party 2
Poseidon
Poseidon
RAVESinOAKLEY
Poseidon
Level 147
God Stats
9W - 7L
1,514 SR
Queue Stats
85W - 82L
1,494 Elo+
Solo
Cthulhu
Cthulhu
pelito33
Cthulhu
Level 121
God Stats
5W - 10L
1,312 SR
Queue Stats
161W - 175L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 4 / 2
6,668
513
6,323
8,782
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Denniis_09
Hachiman
11
1 / 2 / 1
5,985
460
5,788
7,588
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 1
5,502
423
4,511
12,660
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
MrIruam
Guan Yu
10
0 / 4 / 0
5,836
449
3,267
12,540
9,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
13
4 / 4 / 1
7,078
544
8,802
10,182
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 0 / 5
8,353
643
9,793
11,274
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
13
3 / 1 / 2
7,469
575
6,556
10,785
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
4 / 1 / 4
7,791
599
7,134
5,829
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
RAVESinOAKLEY
Poseidon
13
5 / 2 / 5
8,210
632
10,299
7,752
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
pelito33
Cthulhu
11
3 / 2 / 4
7,211
555
5,903
11,986
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
2
0.25
L
Hachiman
Denniis_09
Hachiman
1
2
1
0.75
L
1
4
1
0.38
W
Chaac
3
0
5
5.5
W
Loki
3
1
2
4
W
Rama
4
1
4
6
L
Guan Yu
MrIruam
Guan Yu
0
4
0
0
W
Poseidon
RAVESinOAKLEY
Poseidon
5
2
5
3.75
L
Awilix
4
4
1
1.13
W
Cthulhu
pelito33
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
39,685
51,752
Taken
47,626
25,573
Mitigated
23,086
11,478
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,323
210
0
2,507
8,782
2,668
0
4,247
4,077
47,013
539
L
Hachiman
Denniis_09
Hachiman
5,788
3,067
0
2,557
7,588
2,120
108
3,003
4,451
0
38,755
L
4,511
90
53
1,675
12,660
6,804
0
3,927
8,577
20,007
0
W
Chaac
9,793
1,418
0
4,234
11,274
7,694
123
1,051
10,223
0
56,638
W
Loki
6,556
1,782
0
5,845
10,785
3,159
0
1,828
8,957
0
56,033
W
Rama
7,134
5,920
0
2,533
5,829
1,753
1,332
1,228
4,601
0
51,793
L
Guan Yu
MrIruam
Guan Yu
3,267
502
204
3,263
12,540
9,934
0
1,560
10,896
0
35,423
W
Poseidon
RAVESinOAKLEY
Poseidon
10,299
1,410
0
1,729
7,752
2,295
156
2,524
5,228
52,054
0
L
Awilix
8,802
2,468
0
1,219
10,182
4,047
0
2,315
7,747
0
48,041
W
Cthulhu
pelito33
Cthulhu
5,903
394
0
3,456
11,986
8,185
88
4,159
7,827
22,252
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
39,034
315
Minions Killed
406
0
Camps Cleared
0
1,323,402
Distance Traveled
1,311,833
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,668
513
86
7
0
249,116
0
L
Hachiman
5,985
460
67
5
0
230,413
0
L
Cthulhu
5,502
423
17
1
0
287,777
4
W
Chaac
8,353
643
92
7
0
260,891
0
W
Loki
7,469
575
100
8
0
260,241
0
W
Rama
7,791
599
106
8
0
230,060
4
L
Guan Yu
5,836
449
60
5
0
248,498
2
W
Poseidon
8,210
632
100
8
0
273,396
5
L
Awilix
7,078
544
85
7
0
307,598
0
W
Cthulhu
7,211
555
8
1
0
287,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role