Player Matchup

Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChickenManPhil
Odin
Level 128
God Stats
1W - 1L
1,446 SR
Queue Stats
18W - 23L
1,455 Elo+
Solo
Nu Wa
Nu Wa
JULIUSNEITOR
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,601 Elo+
Solo
Medusa
Medusa
PutyCatdeNinja
Medusa
Level 116
God Stats
2W - 9L
1,432 SR
Queue Stats
182W - 156L
1,572 Elo+
Party 2
Cabrakan
Cabrakan
Wreck3rs
Cabrakan
Level 142
God Stats
3W - 2L
1,745 SR
Queue Stats
45W - 39L
1,551 Elo+
Party 2
Team Averages
Level 117
1,525 SR
1,536 Elo+

VS

Team Averages
Level 99
1,544 SR
1,491 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ihatewomen69
Nu Wa
Level 67
God Stats
6W - 3L
1,727 SR
Queue Stats
243W - 248L
1,555 Elo+
Solo
Izanami
Izanami
cutetransegirl
Izanami
Level 62
God Stats
6W - 12L
1,364 SR
Queue Stats
145W - 174L
1,462 Elo+
Party 1
Ares
Ares
femboyloverシ
Ares
Level 109
God Stats
1W - 1L
1,627 SR
Queue Stats
17W - 21L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 0 / 4
4,794
599
3,431
6,312
4,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 2 / 0
4,059
507
3,184
5,902
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 1 / 1
5,048
631
3,562
3,802
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
5 / 1 / 1
5,633
704
5,564
5,803
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
Wreck3rs
Cabrakan
9
1 / 1 / 2
4,608
576
3,408
9,079
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 0 / 0
5,793
724
3,681
8,303
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Loki
 
Loki
8
1 / 2 / 0
4,757
595
2,195
5,036
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 2 / 0
5,409
676
4,764
4,197
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 1
4,617
577
3,396
5,602
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,797
600
2,896
8,359
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
4
3
W
Shiva
 
Shiva
2
0
0
2
W
Loki
 
Loki
1
2
0
0.5
L
0
2
0
0
W
2
2
0
1
L
2
1
1
2.5
L
5
1
1
5.5
L
Cabrakan
Wreck3rs
Cabrakan
1
1
2
2
W
0
3
1
0.17
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
16,932
30,898
Taken
31,497
15,625
Mitigated
12,542
12,776
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,431
1,001
0
2,050
6,312
4,009
0
1,082
5,172
0
22,029
W
Shiva
 
Shiva
3,681
748
0
3,091
8,303
3,547
0
177
7,702
1,140
35,983
W
Loki
 
Loki
2,195
372
0
927
5,036
1,300
0
1,102
3,934
0
24,462
L
3,184
923
0
3,035
5,902
3,433
0
268
5,576
0
17,257
W
4,764
743
0
750
4,197
1,381
0
2,916
1,281
36,614
852
L
3,562
827
0
1,178
3,802
899
0
2,055
1,480
33,779
0
L
5,564
2,371
0
1,880
5,803
1,812
0
975
4,799
0
36,550
L
Cabrakan
Wreck3rs
Cabrakan
3,408
498
0
4,633
9,079
5,472
0
2,635
6,217
35,357
507
W
3,396
2,672
0
1,504
5,602
1,389
0
199
5,403
0
29,681
W
2,896
179
0
2,109
8,359
4,925
0
2,498
5,861
9,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
25,373
245
Minions Killed
275
0
Camps Cleared
0
785,484
Distance Traveled
875,231
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,794
599
40
5
0
170,487
0
W
Shiva
5,793
724
73
9
0
171,986
0
W
Loki
4,757
595
45
6
0
193,012
2
L
Odin
4,059
507
31
4
0
141,705
0
W
Nu Wa
5,409
676
85
11
0
176,755
1
L
Nu Wa
5,048
631
57
7
0
161,588
2
L
Medusa
5,633
704
60
8
0
151,904
1
L
Cabrakan
4,608
576
57
7
0
159,800
0
W
Izanami
4,617
577
59
7
0
158,916
0
W
Ares
4,797
600
13
2
0
174,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role