Player Matchup

Atlas
Atlas
Coldseason81
Atlas
Level 155
God Stats
7W - 4L
1,647 SR
Queue Stats
158W - 158L
1,460 Elo+
Party 1
Izanami
Izanami
Hg Fulminate
Izanami
Level 120
God Stats
20W - 17L
1,523 SR
Queue Stats
90W - 85L
1,447 Elo+
Party 1
Bellona
Bellona
Nmello98
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
1,474 Elo+
Solo
Zeus
Zeus
SixNebula257445
Zeus
Level 126
God Stats
13W - 13L
1,500 SR
Queue Stats
97W - 91L
1,487 Elo+
Party 1
Cerberus
Cerberus
jakesmurf88
Cerberus
Level 129
God Stats
2W - 6L
1,242 SR
Queue Stats
23W - 29L
1,406 Elo+
Party 1
Team Averages
Level 119
1,482 SR
1,455 Elo+

VS

Team Averages
Level 108
1,566 SR
1,482 Elo+
Ravana
Ravana
OceanBen8848
Ravana
Level 118
God Stats
1W - 1L
1,768 SR
Queue Stats
125W - 126L
1,491 Elo+
Party 2
King Arthur
King Arthur
Rambowsmurf
King Arthur
Level 116
God Stats
6W - 3L
1,734 SR
Queue Stats
80W - 80L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Suigu
Kukulkan
Level 115
God Stats
5W - 4L
1,463 SR
Queue Stats
93W - 84L
1,464 Elo+
Solo
Khepri
Khepri
ToXiCiTy4196
Khepri
Level 100
God Stats
0W - 3L
1,269 SR
Queue Stats
87W - 76L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
koekoelu
Cernunnos
Level 89
God Stats
1W - 5L
1,594 SR
Queue Stats
325W - 301L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,870
605
6,546
9,670
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Hg Fulminate
Izanami
12
3 / 3 / 2
6,951
535
4,613
7,717
2,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Nmello98
Bellona
12
4 / 1 / 3
7,485
576
9,650
11,669
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 2
7,782
599
6,971
4,382
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jakesmurf88
Cerberus
10
0 / 1 / 6
6,551
504
5,699
11,880
7,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 5 / 2
6,502
500
3,948
8,475
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Rambowsmurf
King Arthur
12
1 / 3 / 0
6,915
532
7,970
12,334
8,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Suigu
Kukulkan
12
1 / 3 / 0
6,940
534
3,197
6,492
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
10
1 / 3 / 5
6,269
482
3,958
10,500
6,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
koekoelu
Cernunnos
12
3 / 3 / 3
7,414
570
9,281
10,014
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
8
8
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Izanami
Hg Fulminate
Izanami
3
3
2
1.33
W
Bellona
Nmello98
Bellona
4
1
3
5.5
L
Ravana
2
5
2
0.6
L
King Arthur
Rambowsmurf
King Arthur
1
3
0
0.33
W
2
2
2
1.5
L
Kukulkan
Suigu
Kukulkan
1
3
0
0.33
L
Khepri
1
3
5
1.17
W
Cerberus
jakesmurf88
Cerberus
0
1
6
3
L
Cernunnos
koekoelu
Cernunnos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
28,354
45,318
Taken
47,815
26,791
Mitigated
23,269
12,016
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,546
1,687
0
3,078
9,670
4,230
0
895
8,775
40,763
1,084
W
Izanami
Hg Fulminate
Izanami
4,613
3,662
0
1,566
7,717
2,378
200
799
6,918
0
39,586
W
Bellona
Nmello98
Bellona
9,650
3,666
0
3,093
11,669
11,546
10
1,256
10,413
0
40,778
L
Ravana
3,948
965
0
1,163
8,475
3,127
35
2,213
6,155
0
42,986
L
King Arthur
Rambowsmurf
King Arthur
7,970
1,692
0
1,942
12,334
8,402
21
1,658
9,999
2,169
48,241
W
6,971
667
0
500
4,382
1,412
1,169
1,758
2,624
58,176
1,097
L
Kukulkan
Suigu
Kukulkan
3,197
98
0
805
6,492
2,077
0
5,033
1,459
42,284
524
L
Khepri
3,958
927
0
641
10,500
6,715
0
3,777
6,641
16,555
876
W
Cerberus
jakesmurf88
Cerberus
5,699
574
214
3,565
11,880
7,225
21
3,024
8,856
26,290
0
L
Cernunnos
koekoelu
Cernunnos
9,281
4,360
0
3,583
10,014
2,948
0
6,502
3,470
0
48,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
34,040
395
Minions Killed
345
0
Camps Cleared
0
1,220,526
Distance Traveled
1,213,289
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,870
605
74
6
0
274,256
0
W
Izanami
6,951
535
69
5
0
234,091
0
W
Bellona
7,485
576
79
6
0
220,384
3
L
Ravana
6,502
500
63
5
0
197,381
0
L
King Arthur
6,915
532
76
6
0
264,504
0
W
Zeus
7,782
599
112
9
0
230,491
0
L
Kukulkan
6,940
534
102
8
0
255,474
0
L
Khepri
6,269
482
15
1
0
263,931
2
W
Cerberus
6,551
504
61
5
0
261,304
0
L
Cernunnos
7,414
570
89
7
0
231,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role