Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum IV
MrKappanda
Janus
Platinum IV
Level 125
God Stats
13W - 5L
1,701 SR
Queue Stats
246W - 244L
1,527 MMR
Party 1
Ymir
Ymir
Gold II
syndromecol
Ymir
Gold II
Level 188
God Stats
3W - 2L
1,442 SR
Queue Stats
417W - 424L
1,344 MMR
Solo
Hachiman
Hachiman
Silver II
ツEmiツ
Hachiman
Silver II
Level 137
God Stats
2W - 1L
1,751 SR
Queue Stats
10W - 11L
1,428 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,579 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,558 SR
1,393 MMR
Gilgamesh
Gilgamesh
Gold IV
Chiquigrr
Gilgamesh
Gold IV
Level 159
God Stats
1W - 3L
1,510 SR
Queue Stats
148W - 149L
1,301 MMR
Solo
Izanami
Izanami
Gold I
DrBurgin23
Izanami
Gold I
Level 157
God Stats
3W - 3L
1,715 SR
Queue Stats
135W - 125L
1,407 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
OneofManyrambo3
Cu Chulainn
Bronze III
Level 155
God Stats
0W - 3L
1,568 SR
Queue Stats
9W - 12L
1,405 MMR
Solo
Cabrakan
Cabrakan
Gold IV
PeachyManatee48
Cabrakan
Gold IV
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 166L
1,396 MMR
Solo
Tiamat
Tiamat
Bronze III
TZE NERO
Tiamat
Bronze III
Level 125
God Stats
57W - 57L
1,500 SR
Queue Stats
131W - 136L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 0 / 3
7,915
609
7,449
18,136
11,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
 
Ao Kuang
13
7 / 2 / 3
7,451
573
8,904
11,500
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
1 / 1 / 4
7,751
596
5,908
5,814
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
2 / 0 / 8
7,721
594
3,616
13,514
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
ツEmiツ
Hachiman
14
4 / 1 / 4
7,676
590
8,267
7,754
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresMedusaThorCharybdisLancelot

VS

Bans
AthenaChronosThothKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiquigrr
Gilgamesh
11
0 / 4 / 0
6,519
501
4,444
11,277
6,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
DrBurgin23
Izanami
12
0 / 3 / 2
6,916
532
6,377
9,108
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
OneofManyrambo3
Cu Chulainn
13
0 / 2 / 0
7,554
581
11,113
12,607
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
14
4 / 3 / 0
7,399
569
5,659
10,195
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
TZE NERO
Tiamat
12
0 / 4 / 3
6,998
538
5,684
7,580
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
3
3.5
W
Ao Kuang
 
Ao Kuang
7
2
3
4.25
L
Gilgamesh
Chiquigrr
Gilgamesh
0
4
0
0
L
Izanami
DrBurgin23
Izanami
0
3
2
0.33
W
Janus
1
1
4
3
L
Cu Chulainn
OneofManyrambo3
Cu Chulainn
0
2
0
0
L
Cabrakan
4
3
0
1.33
L
Tiamat
TZE NERO
Tiamat
0
4
3
0.38
W
2
0
8
6
W
Hachiman
ツEmiツ
Hachiman
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
33,277
56,718
Taken
50,767
34,052
Mitigated
28,587
20,571
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,449
792
0
8,911
18,136
11,685
0
1,094
16,950
3,573
55,453
W
Ao Kuang
 
Ao Kuang
8,904
2,269
0
3,629
11,500
4,383
0
4,088
7,204
54,368
0
L
Gilgamesh
Chiquigrr
Gilgamesh
4,444
1,335
0
1,755
11,277
6,275
0
5,039
6,198
0
25,244
L
Izanami
DrBurgin23
Izanami
6,377
3,730
0
2,641
9,108
2,714
725
2,935
6,139
0
57,455
W
Janus
5,908
375
0
1,313
5,814
1,859
0
2,714
2,696
58,106
215
L
Cu Chulainn
OneofManyrambo3
Cu Chulainn
11,113
1,922
0
3,613
12,607
8,609
0
1,684
10,884
0
61,809
L
Cabrakan
5,659
586
0
4,421
10,195
7,312
0
4,163
5,937
52,910
0
L
Tiamat
TZE NERO
Tiamat
5,684
364
0
2,664
7,580
3,677
0
4,605
2,756
42,467
0
W
3,616
650
0
2,678
13,514
13,353
0
1,511
11,845
22,244
3,419
W
Hachiman
ツEmiツ
Hachiman
8,267
5,662
0
4,040
7,754
2,772
348
1,074
6,680
0
49,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
35,386
408
Minions Killed
430
0
Camps Cleared
0
1,421,070
Distance Traveled
1,335,752
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,915
609
100
8
0
289,668
0
W
Ao Kuang
7,451
573
78
6
0
309,222
2
L
Gilgamesh
6,519
501
35
3
0
282,566
0
L
Izanami
6,916
532
109
8
0
248,370
3
W
Janus
7,751
596
122
9
0
294,593
3
L
Cu Chulainn
7,554
581
107
8
0
263,054
0
L
Cabrakan
7,399
569
81
6
0
279,937
0
L
Tiamat
6,998
538
98
8
0
261,825
7
W
Ymir
7,721
594
42
3
0
284,078
2
W
Hachiman
7,676
590
66
5
0
243,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role