Player Matchup

Mulan
Mulan
BOLO4ELLER
Mulan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,487 Elo+
Solo
Nu Wa
Nu Wa
SBKB1
Nu Wa
Level 145
God Stats
2W - 10L
1,327 SR
Queue Stats
157W - 138L
1,515 Elo+
Party 2
Zeus
Zeus
YouNeedJesus26
Zeus
Level 127
God Stats
73W - 52L
1,586 SR
Queue Stats
136W - 115L
1,519 Elo+
Party 2
Ratatoskr
Ratatoskr
Zortawk
Ratatoskr
Level 43
God Stats
14W - 11L
1,615 SR
Queue Stats
64W - 52L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
zeamays1971
Sylvanus
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
58W - 54L
1,537 Elo+
Party 2
Team Averages
Level 119
1,463 SR
1,524 Elo+

VS

Team Averages
Level 153
1,452 SR
1,538 Elo+
Geb
Geb
BuddahThaBear
Geb
Level 127
God Stats
13W - 6L
1,634 SR
Queue Stats
46W - 37L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
RamThaGoat
Cthulhu
Level 157
God Stats
2W - 2L
1,549 SR
Queue Stats
102W - 85L
1,558 Elo+
Party 1
Ullr
Ullr
luisray23
Ullr
Level 147
God Stats
2W - 0L
1,292 SR
Queue Stats
193W - 193L
1,509 Elo+
Party 1
Vulcan
Vulcan
m00chacha
Vulcan
Level 146
God Stats
3W - 2L
1,488 SR
Queue Stats
370W - 367L
1,547 Elo+
Solo
Awilix
Awilix
pikachusfaded25
Awilix
Level 187
God Stats
4W - 4L
1,299 SR
Queue Stats
189W - 185L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
1 / 4 / 0
6,341
423
4,007
7,584
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
SBKB1
Nu Wa
13
0 / 3 / 4
7,282
485
8,249
8,482
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 0
7,614
508
5,442
6,441
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Zortawk
Ratatoskr
12
0 / 4 / 6
6,872
458
3,652
11,169
4,264
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
zeamays1971
Sylvanus
12
4 / 1 / 1
6,981
465
5,508
6,790
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
7,619
508
3,665
13,670
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
RamThaGoat
Cthulhu
14
6 / 1 / 1
9,030
602
6,082
11,147
8,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ullr
15
1 / 1 / 4
8,252
550
5,125
8,542
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
m00chacha
Vulcan
16
1 / 1 / 4
9,550
637
4,756
5,686
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
8 / 0 / 4
9,074
605
8,670
11,399
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
16
16
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
4
0
0.25
W
0
4
4
0.5
W
Cthulhu
RamThaGoat
Cthulhu
6
1
1
6.5
L
Nu Wa
SBKB1
Nu Wa
0
3
4
0.67
L
2
4
0
0.5
L
Ratatoskr
Zortawk
Ratatoskr
0
4
6
0.75
W
Ullr
1
1
4
3
W
Vulcan
m00chacha
Vulcan
1
1
4
3
W
8
0
4
10
L
Sylvanus
zeamays1971
Sylvanus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
28,298
40,466
Taken
50,444
16,188
Mitigated
26,030
6,616
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
4,007
1,284
0
1,445
7,584
2,665
0
4,231
3,353
0
22,906
W
3,665
232
0
3,504
13,670
9,108
64
5,648
7,707
29,886
1,932
W
Cthulhu
RamThaGoat
Cthulhu
6,082
1,024
162
4,900
11,147
8,475
192
2,109
8,955
50,195
2,574
L
Nu Wa
SBKB1
Nu Wa
8,249
4,267
0
500
8,482
2,641
572
1,225
7,257
58,202
392
L
5,442
467
0
250
6,441
1,696
0
2,715
3,597
48,461
1,151
L
Ratatoskr
Zortawk
Ratatoskr
3,652
888
0
250
11,169
4,264
0
2,893
8,164
0
47,550
W
Ullr
5,125
1,155
0
3,527
8,542
2,507
0
4,526
3,960
0
73,559
W
Vulcan
m00chacha
Vulcan
4,756
71
0
1,000
5,686
1,917
110
3,382
2,264
69,494
2,078
W
8,670
3,041
0
1,744
11,399
4,023
341
3,275
8,067
0
68,276
L
Sylvanus
zeamays1971
Sylvanus
5,508
1,511
1,284
2,887
6,790
4,922
0
2,756
3,985
32,143
2,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
43,525
361
Minions Killed
495
0
Camps Cleared
0
1,309,161
Distance Traveled
1,581,136
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,341
423
32
2
0
134,486
2
W
Geb
7,619
508
52
3
0
315,779
5
W
Cthulhu
9,030
602
89
6
0
290,908
7
L
Nu Wa
7,282
485
92
6
0
265,401
0
L
Zeus
7,614
508
99
7
0
287,909
0
L
Ratatoskr
6,872
458
85
6
0
339,035
0
W
Ullr
8,252
550
125
8
0
285,288
2
W
Vulcan
9,550
637
145
10
0
329,080
3
W
Awilix
9,074
605
84
6
0
360,081
1
L
Sylvanus
6,981
465
53
4
0
282,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role