Player Matchup

Kuzenbo
Kuzenbo
Cheese-_-Head24
Kuzenbo
Level 107
God Stats
4W - 5L
1,773 SR
Queue Stats
19W - 26L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Fanntasy
Danzaburou
Level 101
God Stats
2W - 1L
1,710 SR
Queue Stats
95W - 100L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
Kontop
Ah Puch
Level 146
God Stats
4W - 4L
1,760 SR
Queue Stats
180W - 165L
1,585 Elo+
Party 1
Thor
Thor
SoIoOnly
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,662 Elo+
Party 1
Odin
Odin
TheCham3
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 1
Team Averages
Level 91
1,649 SR
1,579 Elo+

VS

Team Averages
Level 79
1,565 SR
1,582 Elo+
Loki
Loki
Lilclutch
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 187L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
MYNAMEISBALLS
Xing Tian
Level 155
God Stats
6W - 7L
1,540 SR
Queue Stats
234W - 199L
1,566 Elo+
Party 2
Jing Wei
Jing Wei
Sploinkinator
Jing Wei
Level 36
God Stats
12W - 12L
1,700 SR
Queue Stats
151W - 144L
1,515 Elo+
Party 2
Mulan
Mulan
Steu
Mulan
Level 32
God Stats
3W - 2L
1,495 SR
Queue Stats
176W - 154L
1,544 Elo+
Party 2
Vulcan
Vulcan
gongathan
Vulcan
Level 128
God Stats
6W - 2L
1,587 SR
Queue Stats
14W - 16L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,731
841
4,283
10,587
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Fanntasy
Danzaburou
13
2 / 2 / 3
7,256
907
6,603
8,009
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
Kontop
Ah Puch
13
2 / 2 / 2
7,499
937
9,161
5,878
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
12
2 / 2 / 1
6,891
861
4,365
5,397
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
11
1 / 5 / 3
6,641
830
2,845
7,316
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 2 / 9
7,047
881
4,968
6,007
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
MYNAMEISBALLS
Xing Tian
13
4 / 0 / 8
8,205
1,026
7,485
11,903
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
Sploinkinator
Jing Wei
13
1 / 1 / 4
7,337
917
1,826
3,826
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Steu
Mulan
13
2 / 2 / 10
7,254
907
6,189
8,362
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
gongathan
Vulcan
14
7 / 2 / 5
8,246
1,031
13,112
4,797
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
15
15
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Danzaburou
Fanntasy
Danzaburou
2
2
3
1.75
L
Ah Puch
Kontop
Ah Puch
2
2
2
1.5
W
Loki
1
2
9
2.75
W
Xing Tian
MYNAMEISBALLS
Xing Tian
4
0
8
8
L
Thor
2
2
1
1.25
W
Jing Wei
Sploinkinator
Jing Wei
1
1
4
3
W
Mulan
Steu
Mulan
2
2
10
3.5
L
Odin
1
5
3
0.5
W
Vulcan
gongathan
Vulcan
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
33,580
37,187
Taken
34,895
20,913
Mitigated
23,049
5,199
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
945
0
836
10,587
10,173
0
5,457
5,130
10,633
604
L
Danzaburou
Fanntasy
Danzaburou
6,603
1,816
0
1,812
8,009
2,609
0
4,157
3,852
0
24,532
L
Ah Puch
Kontop
Ah Puch
9,161
654
0
605
5,878
1,769
0
2,349
3,529
30,179
0
W
Loki
4,968
867
0
481
6,007
1,991
0
2,852
3,081
0
12,783
W
Xing Tian
MYNAMEISBALLS
Xing Tian
7,485
594
0
1,290
11,903
11,441
0
3,805
7,688
16,963
2,450
L
Thor
4,365
745
0
1,402
5,397
1,659
0
2,438
2,959
0
10,526
W
Jing Wei
Sploinkinator
Jing Wei
1,826
1,628
0
794
3,826
1,418
124
1,808
1,902
0
16,682
W
Mulan
Steu
Mulan
6,189
370
0
375
8,362
6,343
0
2,814
5,334
0
12,541
L
Odin
2,845
171
0
544
7,316
4,703
0
5,365
1,951
0
4,607
W
Vulcan
gongathan
Vulcan
13,112
347
0
160
4,797
1,856
0
1,253
3,407
28,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
38,089
144
Minions Killed
162
0
Camps Cleared
0
786,441
Distance Traveled
871,058
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,731
841
13
2
0
168,606
1
L
Danzaburou
7,256
907
46
6
0
169,416
0
L
Ah Puch
7,499
937
59
7
0
166,584
0
W
Loki
7,047
881
12
2
0
184,873
0
W
Xing Tian
8,205
1,026
31
4
0
171,299
0
L
Thor
6,891
861
17
2
0
123,017
0
W
Jing Wei
7,337
917
43
5
0
161,039
0
W
Mulan
7,254
907
20
3
0
172,179
0
L
Odin
6,641
830
9
1
0
158,818
4
W
Vulcan
8,246
1,031
56
7
0
181,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role