Player Matchup

Arachne
Arachne
AmmudPeladah
Arachne
Level 123
God Stats
8W - 6L
1,512 SR
Queue Stats
396W - 393L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
Level 103
God Stats
10W - 13L
1,638 SR
Queue Stats
331W - 301L
1,448 Elo+
Solo
Mulan
Mulan
MilDeMojicón
Mulan
Level 134
God Stats
1W - 2L
1,735 SR
Queue Stats
59W - 72L
1,479 Elo+
Solo
Apollo
Apollo
MyDsmall1369
Apollo
Level 65
God Stats
8W - 16L
1,362 SR
Queue Stats
184W - 222L
1,441 Elo+
Solo
Khepri
Khepri
Scytheman1510
Khepri
Level 65
God Stats
2W - 3L
1,414 SR
Queue Stats
28W - 52L
1,278 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,420 Elo+

VS

Team Averages
Level 111
1,556 SR
1,418 Elo+
Horus
Horus
Coffeeez4closers
Horus
Level 108
God Stats
48W - 37L
1,534 SR
Queue Stats
139W - 140L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
MJXF30
Zhong Kui
Level 92
God Stats
34W - 34L
1,527 SR
Queue Stats
97W - 106L
1,454 Elo+
Party 1
Sol
Sol
No1FeedsLkGaston
Sol
Level 120
God Stats
4W - 6L
1,591 SR
Queue Stats
127W - 151L
1,375 Elo+
Party 1
Hades
Hades
Serratoj12345
Hades
Level 126
God Stats
2W - 1L
1,611 SR
Queue Stats
93W - 93L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Watatoskr
Danzaburou
Level 108
God Stats
34W - 21L
1,517 SR
Queue Stats
141W - 144L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmmudPeladah
Arachne
11
2 / 4 / 2
6,698
478
4,963
11,556
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
12
3 / 4 / 1
7,487
535
7,892
9,672
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 5 / 2
8,323
595
9,604
16,766
11,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
11
0 / 4 / 0
5,986
428
4,721
9,209
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 1
6,238
446
2,731
10,070
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,783
627
4,020
13,863
5,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
MJXF30
Zhong Kui
13
2 / 4 / 4
8,049
575
6,672
10,551
6,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 6
8,322
594
12,478
7,630
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
6 / 4 / 4
8,538
610
7,187
12,120
6,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Watatoskr
Danzaburou
13
3 / 3 / 3
7,854
561
6,308
6,373
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
11
Kills
20
21
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
AmmudPeladah
Arachne
2
4
2
0.75
W
4
1
6
7
L
Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
3
4
1
0.88
W
Zhong Kui
MJXF30
Zhong Kui
2
4
4
1
L
6
5
2
1.4
L
Apollo
0
4
0
0
W
5
0
6
8
L
0
4
1
0.13
W
6
4
4
2
W
Danzaburou
Watatoskr
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
36,665
57,273
Taken
50,537
28,043
Mitigated
22,856
19,208
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AmmudPeladah
Arachne
4,963
3,523
0
5,380
11,556
3,711
198
3,621
7,935
0
44,586
W
4,020
1,638
5,034
6,820
13,863
5,775
601
2,224
11,599
0
20,979
L
Morgan Le Fay
Dat_Boi_A_Killa
Morgan Le Fay
7,892
775
0
2,373
9,672
3,048
469
4,424
5,248
40,994
1,232
W
Zhong Kui
MJXF30
Zhong Kui
6,672
437
0
4,716
10,551
6,113
753
4,643
5,344
39,489
911
L
9,604
1,056
0
5,785
16,766
11,110
0
7,921
8,845
0
51,799
L
Apollo
4,721
3,195
0
3,407
9,209
3,167
0
5,600
3,609
0
38,417
W
12,478
6,339
0
2,878
7,630
2,277
1,840
1,334
6,256
52,613
0
L
2,731
285
0
2,263
10,070
7,007
56
4,647
5,423
22,724
1,269
W
7,187
941
240
5,127
12,120
6,885
84
555
11,515
42,784
1,099
W
Danzaburou
Watatoskr
Danzaburou
6,308
1,780
0
1,398
6,373
1,806
1,011
926
5,277
0
49,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
41,546
323
Minions Killed
357
0
Camps Cleared
0
1,364,226
Distance Traveled
1,296,825
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,698
478
70
5
0
312,124
0
W
Horus
8,783
627
39
3
0
271,985
5
L
Morgan Le Fay
7,487
535
81
6
0
267,973
4
W
Zhong Kui
8,049
575
74
5
0
247,360
5
L
Mulan
8,323
595
75
5
0
250,734
0
L
Apollo
5,986
428
60
4
0
263,232
0
W
Sol
8,322
594
95
7
0
256,215
5
L
Khepri
6,238
446
37
3
0
270,163
0
W
Hades
8,538
610
77
6
0
234,888
3
W
Danzaburou
7,854
561
72
5
0
286,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role