Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ChrisTNarcissist
Da Ji
Level 188
God Stats
3W - 1L
1,863 SR
Queue Stats
53W - 18L
1,829 Elo+
Party 2
Xing Tian
Xing Tian
JacobRobloxGamer
Xing Tian
Level 188
God Stats
3W - 1L
1,877 SR
Queue Stats
151W - 110L
1,642 Elo+
Party 2
Achilles
Achilles
SkibidiNugget017
Achilles
Level 216
God Stats
13W - 7L
1,713 SR
Queue Stats
330W - 237L
1,609 Elo+
Party 2
Team Averages
Level 192
1,691 SR
1,616 Elo+

VS

Team Averages
Level 161
1,589 SR
1,617 Elo+
Ymir
Ymir
 
Ymir
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
IlliosTelos
Yu Huang
Level 119
God Stats
10W - 7L
1,370 SR
Queue Stats
202W - 165L
1,613 Elo+
Solo
Surtr
Surtr
StressfulOrc96
Surtr
Level 157
God Stats
38W - 30L
1,653 SR
Queue Stats
210W - 175L
1,654 Elo+
Solo
Susano
Susano
Swaggа
Susano
Level 142
God Stats
5W - 4L
1,723 SR
Queue Stats
202W - 120L
1,655 Elo+
Party 1
Anhur
Anhur
Yetrioid
Anhur
Level 176
God Stats
18W - 13L
1,698 SR
Queue Stats
284W - 221L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 1 / 0
3,655
731
1,231
1,936
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
 
Artemis
2
0 / 2 / 0
2,615
523
858
1,564
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,050
610
1,173
2,996
922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
5
0 / 0 / 0
3,167
633
1,229
3,364
1,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 0
3,553
711
3,641
4,611
2,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 0 / 2
4,018
804
1,609
3,646
1,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
IlliosTelos
Yu Huang
8
1 / 0 / 1
3,918
784
497
1,908
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
3,622
724
2,406
4,577
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
Swaggа
Susano
7
0 / 0 / 2
3,414
683
1,702
3,591
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Yetrioid
Anhur
6
1 / 0 / 1
3,875
775
1,696
1,285
251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Artemis
 
Artemis
0
2
0
0
W
Ymir
 
Ymir
2
0
2
3
L
0
1
0
0
W
Yu Huang
IlliosTelos
Yu Huang
1
0
1
1.5
L
Xing Tian
0
0
0
0
L
2
1
0
2
W
1
2
0
0.5
W
Susano
Swaggа
Susano
0
0
2
1
W
Anhur
Yetrioid
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,132
Damage
7,910
14,471
Taken
15,007
5,963
Mitigated
4,883
4,263
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,231
199
0
756
1,936
565
0
388
1,500
18,437
520
L
Artemis
 
Artemis
858
333
0
120
1,564
239
0
452
1,112
0
5,205
W
Ymir
 
Ymir
1,609
694
0
1,422
3,646
1,690
0
871
2,775
9,003
0
L
1,173
364
0
614
2,996
922
0
230
2,726
0
15,773
W
Yu Huang
IlliosTelos
Yu Huang
497
0
0
793
1,908
513
0
868
1,040
17,478
1,379
L
Xing Tian
1,229
224
0
1,050
3,364
1,301
0
944
2,416
5,728
0
L
3,641
1,290
0
1,723
4,611
2,936
0
168
4,443
0
16,454
W
2,406
1,168
0
1,493
4,577
1,535
0
0
4,328
562
15,567
W
Susano
Swaggа
Susano
1,702
683
0
2,206
3,591
894
0
387
3,204
0
19,306
W
Anhur
Yetrioid
Anhur
1,696
1,067
0
914
1,285
251
0
247
1,038
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,040
Gold Earned
18,847
125
Minions Killed
167
0
Camps Cleared
0
499,410
Distance Traveled
565,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,655
731
51
10
0
113,574
0
L
Artemis
2,615
523
12
2
0
52,060
0
W
Ymir
4,018
804
9
2
0
109,035
0
L
Da Ji
3,050
610
30
6
0
114,465
0
W
Yu Huang
3,918
784
50
10
0
114,741
0
L
Xing Tian
3,167
633
4
1
0
100,440
0
L
Achilles
3,553
711
28
6
0
118,871
0
W
Surtr
3,622
724
31
6
0
101,974
0
W
Susano
3,414
683
40
8
0
117,658
0
W
Anhur
3,875
775
37
7
0
122,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role