Player Matchup

Eset
Eset
Calamity2348
Eset
Level 108
God Stats
16W - 9L
1,696 SR
Queue Stats
323W - 337L
1,532 Elo+
Solo
Sobek
Sobek
ChrisOssim
Sobek
Level 144
God Stats
1W - 2L
1,855 SR
Queue Stats
71W - 67L
1,523 Elo+
Party 2
Bastet
Bastet
Desteh
Bastet
Level 123
God Stats
13W - 11L
1,603 SR
Queue Stats
25W - 22L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
DivineBanana
Ne Zha
Level 108
God Stats
0W - 4L
1,059 SR
Queue Stats
12W - 22L
1,335 Elo+
Party 2
Zhong Kui
Zhong Kui
manderpz
Zhong Kui
Level 147
God Stats
10W - 16L
1,468 SR
Queue Stats
129W - 158L
1,559 Elo+
Party 2
Team Averages
Level 126
1,536 SR
1,508 Elo+

VS

Team Averages
Level 132
1,564 SR
1,515 Elo+
Ne Zha
Ne Zha
Abomination13
Ne Zha
Level 154
God Stats
30W - 23L
1,660 SR
Queue Stats
257W - 244L
1,539 Elo+
Solo
Discordia
Discordia
Nikkalmoon
Discordia
Level 148
God Stats
369W - 414L
1,497 SR
Queue Stats
532W - 572L
1,481 Elo+
Party 1
Achilles
Achilles
PimpcaneCharles
Achilles
Level 129
God Stats
9W - 8L
1,507 SR
Queue Stats
148W - 163L
1,481 Elo+
Party 1
Vulcan
Vulcan
Porkwrench
Vulcan
Level 127
God Stats
9W - 10L
1,655 SR
Queue Stats
44W - 40L
1,558 Elo+
Solo
Cabrakan
Cabrakan
kip007
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,125
1,025
340
831
228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
0 / 3 / 2
6,135
1,227
1,935
7,630
5,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Desteh
Bastet
10
0 / 1 / 2
5,493
1,099
3,923
5,758
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
10
0 / 3 / 2
5,481
1,096
3,465
4,022
1,126
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
manderpz
Zhong Kui
11
2 / 0 / 0
6,355
1,271
3,231
4,211
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

360

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,052
1,210
4,433
2,545
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Nikkalmoon
Discordia
11
3 / 0 / 3
6,192
1,238
3,883
786
384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
11
1 / 0 / 7
5,900
1,180
1,438
3,488
3,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
Porkwrench
Vulcan
11
3 / 0 / 5
6,680
1,336
8,057
2,054
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
kip007
Cabrakan
11
0 / 2 / 7
5,692
1,138
2,787
5,729
4,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
8
8
Deaths
2
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
1
0
0
L
Sobek
0
3
2
0.33
L
Bastet
Desteh
Bastet
0
1
2
1
L
Ne Zha
0
3
2
0.33
W
Discordia
Nikkalmoon
Discordia
3
0
3
4.5
W
Achilles
1
0
7
4.5
W
Vulcan
Porkwrench
Vulcan
3
0
5
5.5
W
Cabrakan
kip007
Cabrakan
0
2
7
1.75
L
Zhong Kui
manderpz
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,894
Damage
20,598
22,452
Taken
14,602
10,695
Mitigated
9,390
3,360
Healing
1,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,433
716
0
517
2,545
897
0
1,016
1,529
0
20,183
L
340
0
0
146
831
228
0
315
516
2,048
0
L
Sobek
1,935
223
0
1,335
7,630
5,346
0
4,525
3,105
11,256
0
L
Bastet
Desteh
Bastet
3,923
820
0
661
5,758
1,351
0
4,460
1,298
0
10,228
L
Ne Zha
3,465
301
0
102
4,022
1,126
0
2,926
1,096
0
6,850
W
Discordia
Nikkalmoon
Discordia
3,883
72
0
125
786
384
0
186
600
9,180
0
W
Achilles
1,438
335
0
110
3,488
3,119
0
1,507
1,981
0
4,001
W
Vulcan
Porkwrench
Vulcan
8,057
267
0
196
2,054
686
0
562
1,492
18,492
0
W
Cabrakan
kip007
Cabrakan
2,787
397
0
381
5,729
4,304
0
1,968
3,761
5,898
784
L
Zhong Kui
manderpz
Zhong Kui
3,231
1,148
0
1,116
4,211
2,644
0
2,261
1,950
19,212
4,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
30,516
95
Minions Killed
96
3
Camps Cleared
4
442,246
Distance Traveled
553,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,052
1,210
18
4
2
115,147
0
L
Eset
5,125
1,025
1
0
1
23,129
0
L
Sobek
6,135
1,227
17
3
0
100,627
0
L
Bastet
5,493
1,099
17
3
0
119,538
0
L
Ne Zha
5,481
1,096
11
2
1
99,577
0
W
Discordia
6,192
1,238
15
3
0
116,613
0
W
Achilles
5,900
1,180
7
1
0
100,611
0
W
Vulcan
6,680
1,336
36
7
1
118,675
0
W
Cabrakan
5,692
1,138
20
4
1
101,965
0
L
Zhong Kui
6,355
1,271
49
10
1
99,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role