Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
K3LL3R
Ravana
Level 153
God Stats
2W - 4L
1,409 SR
Queue Stats
77W - 77L
1,475 Elo+
Solo
Geb
Geb
MaestroPiero
Geb
Level 156
God Stats
2W - 1L
1,463 SR
Queue Stats
355W - 332L
1,551 Elo+
Solo
Pele
Pele
PaoloG_15
Pele
Level 89
God Stats
40W - 42L
1,537 SR
Queue Stats
217W - 225L
1,508 Elo+
Solo
Anubis
Anubis
linksouza
Anubis
Level 85
God Stats
4W - 6L
1,421 SR
Queue Stats
50W - 60L
1,409 Elo+
Solo
Team Averages
Level 128
1,466 SR
1,488 Elo+

VS

Team Averages
Level 122
1,685 SR
1,461 Elo+
Janus
Janus
FzoK
Janus
Level 137
God Stats
30W - 29L
1,605 SR
Queue Stats
140W - 140L
1,535 Elo+
Solo
Loki
Loki
JXJVitor
Loki
Level 129
God Stats
2W - 3L
1,466 SR
Queue Stats
30W - 37L
1,420 Elo+
Party 1
Tiamat
Tiamat
Loganw19
Tiamat
Level 123
God Stats
5W - 3L
1,897 SR
Queue Stats
163W - 188L
1,474 Elo+
Solo
Charybdis
Charybdis
LuquinhaProfissa
Charybdis
Level 99
God Stats
3W - 2L
1,752 SR
Queue Stats
24W - 28L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
balenciaga_more
Ne Zha
Level 122
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 30L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 1
6,779
616
4,189
6,843
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
K3LL3R
Ravana
11
6 / 0 / 0
6,047
550
3,498
4,212
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 1
5,802
527
2,741
5,172
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
2 / 0 / 3
7,057
642
5,203
10,422
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
linksouza
Anubis
12
0 / 0 / 3
6,359
578
508
2,373
987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FzoK
Janus
9
0 / 5 / 0
5,397
491
4,156
6,276
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
8
0 / 3 / 0
4,724
429
1,390
5,635
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Loganw19
Tiamat
9
0 / 1 / 0
5,246
477
2,674
4,289
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
10
1 / 1 / 0
6,063
551
4,345
6,064
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 0 / 1
5,795
527
2,011
5,070
2,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Janus
FzoK
Janus
0
5
0
0
L
Loki
0
3
0
0
W
Ravana
K3LL3R
Ravana
6
0
0
6
L
Tiamat
Loganw19
Tiamat
0
1
0
0
L
Charybdis
1
1
0
1
W
2
1
1
2.5
W
Pele
2
0
3
3.5
L
0
0
1
0.5
W
Anubis
linksouza
Anubis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
14,576
29,022
Taken
27,334
11,009
Mitigated
9,689
13,972
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,189
1,188
0
3,816
6,843
2,049
702
0
6,843
0
56,657
L
Janus
FzoK
Janus
4,156
173
0
1,243
6,276
1,776
0
587
5,689
33,070
817
L
Loki
1,390
0
0
1,815
5,635
1,319
0
374
5,261
0
25,328
W
Ravana
K3LL3R
Ravana
3,498
497
0
3,376
4,212
1,501
0
434
3,778
0
31,083
L
Tiamat
Loganw19
Tiamat
2,674
382
0
2,070
4,289
1,883
0
1,164
3,125
27,069
0
L
Charybdis
4,345
2,776
0
3,592
6,064
1,759
798
521
5,543
0
45,351
W
2,741
399
0
1,713
5,172
2,984
0
722
4,450
11,642
0
W
Pele
5,203
622
0
3,312
10,422
3,488
0
4,185
5,885
0
51,617
L
2,011
488
0
1,893
5,070
2,952
233
603
4,467
0
17,672
W
Anubis
linksouza
Anubis
508
65
0
1,755
2,373
987
22
859
1,500
46,284
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
27,225
364
Minions Killed
308
0
Camps Cleared
0
1,099,148
Distance Traveled
1,044,835
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,779
616
105
10
0
191,418
2
L
Janus
5,397
491
69
6
0
208,161
0
L
Loki
4,724
429
48
4
0
212,040
0
W
Ravana
6,047
550
56
5
0
241,800
0
L
Tiamat
5,246
477
64
6
0
194,585
2
L
Charybdis
6,063
551
98
9
0
183,165
2
W
Geb
5,802
527
14
1
0
238,916
5
W
Pele
7,057
642
94
9
0
218,256
3
L
Ne Zha
5,795
527
29
3
0
246,884
1
W
Anubis
6,359
578
95
9
0
208,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role