Player Matchup

Nu Wa
Nu Wa
AzDirtfish
Nu Wa
Level 158
God Stats
13W - 12L
1,556 SR
Queue Stats
203W - 200L
1,476 Elo+
Solo
Sylvanus
Sylvanus
ClarasaurusRex1
Sylvanus
Level 153
God Stats
43W - 36L
1,518 SR
Queue Stats
182W - 189L
1,420 Elo+
Party 1
Hercules
Hercules
CrustySock7211
Hercules
Level 128
God Stats
9W - 5L
1,659 SR
Queue Stats
214W - 217L
1,433 Elo+
Party 1
Shiva
Shiva
ShallowStream
Shiva
Level 102
God Stats
8W - 6L
1,730 SR
Queue Stats
63W - 64L
1,472 Elo+
Solo
Danzaburou
Danzaburou
bmoc49
Danzaburou
Level 171
God Stats
11W - 7L
1,552 SR
Queue Stats
107W - 104L
1,505 Elo+
Solo
Team Averages
Level 142
1,603 SR
1,461 Elo+

VS

Team Averages
Level 110
1,531 SR
1,425 Elo+
Anubis
Anubis
 
Anubis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HadesHairyLog
Neith
Level 134
God Stats
125W - 122L
1,537 SR
Queue Stats
161W - 167L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Mc destrucion
Danzaburou
Level 67
God Stats
12W - 10L
1,410 SR
Queue Stats
37W - 47L
1,215 Elo+
Solo
Ymir
Ymir
a see turtle
Ymir
Level 129
God Stats
4W - 2L
1,687 SR
Queue Stats
31W - 28L
1,466 Elo+
Solo
Thanatos
Thanatos
heartbrats
Thanatos
Level 106
God Stats
10W - 10L
1,518 SR
Queue Stats
63W - 69L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 4 / 3
6,083
553
9,100
7,812
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
9
0 / 2 / 2
5,522
502
3,910
12,636
6,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
9
3 / 5 / 0
5,901
536
3,135
9,365
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 5 / 1
5,283
480
1,214
9,170
3,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
bmoc49
Danzaburou
11
3 / 1 / 0
6,210
565
7,221
7,458
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 3
7,544
686
8,381
6,055
2,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 2
7,194
654
7,913
7,629
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Mc destrucion
Danzaburou
10
0 / 2 / 4
6,126
557
5,334
7,200
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
6,054
550
4,568
8,484
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Thanatos
heartbrats
Thanatos
11
5 / 3 / 3
6,567
597
6,780
11,540
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
17
17
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
L
Nu Wa
2
4
3
0.88
L
Sylvanus
0
2
2
0.5
L
Hercules
3
5
0
0.6
W
4
1
2
5
W
Danzaburou
Mc destrucion
Danzaburou
0
2
4
1
L
0
5
1
0.1
W
1
1
2
2
L
Danzaburou
bmoc49
Danzaburou
3
1
0
3
W
Thanatos
heartbrats
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
32,976
46,441
Taken
40,908
17,280
Mitigated
15,431
11,135
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,381
408
0
2,831
6,055
2,282
303
1,831
3,882
39,377
1,298
L
Nu Wa
9,100
3,192
0
0
7,812
1,705
0
915
6,897
34,549
642
L
Sylvanus
3,910
1,098
2,249
4,695
12,636
6,738
0
3,630
9,006
18,256
413
L
Hercules
3,135
1,040
0
858
9,365
3,035
0
3,049
6,316
0
26,315
W
7,913
2,439
0
1,631
7,629
1,749
610
3,612
3,620
0
56,913
W
Danzaburou
Mc destrucion
Danzaburou
5,334
1,714
0
2,724
7,200
2,152
448
1,158
5,938
0
38,862
L
1,214
131
0
827
9,170
3,059
0
3,933
5,237
0
28,850
W
4,568
1,486
26
2,788
8,484
5,247
196
2,431
5,895
20,295
0
L
Danzaburou
bmoc49
Danzaburou
7,221
2,506
0
2,506
7,458
2,743
0
1,312
6,146
0
45,937
W
Thanatos
heartbrats
Thanatos
6,780
1,619
0
7,521
11,540
4,001
305
2,742
8,533
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
33,485
256
Minions Killed
335
0
Camps Cleared
0
1,093,691
Distance Traveled
1,095,822
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,544
686
66
6
0
212,685
0
L
Nu Wa
6,083
553
47
4
0
213,687
1
L
Sylvanus
5,522
502
21
2
0
198,706
5
L
Hercules
5,901
536
51
5
0
247,463
0
W
Neith
7,194
654
96
9
0
233,459
5
W
Danzaburou
6,126
557
67
6
0
212,598
0
L
Shiva
5,283
480
54
5
0
210,545
0
W
Ymir
6,054
550
42
4
0
202,960
0
L
Danzaburou
6,210
565
83
8
0
223,290
0
W
Thanatos
6,567
597
64
6
0
234,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role