Player Matchup

Ne Zha
Ne Zha
DankiTV
Ne Zha
Level 113
God Stats
6W - 4L
1,722 SR
Queue Stats
101W - 123L
1,477 Elo+
Party 1
Ares
Ares
Dingle69420
Ares
Level 87
God Stats
0W - 2L
1,302 SR
Queue Stats
60W - 81L
1,462 Elo+
Party 1
Horus
Horus
Junky Thumbs
Horus
Level 129
God Stats
6W - 5L
1,576 SR
Queue Stats
85W - 100L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
Lil Gecko8763
Kukulkan
Level 108
God Stats
0W - 2L
1,611 SR
Queue Stats
167W - 189L
1,512 Elo+
Party 1
Charybdis
Charybdis
Upucan
Charybdis
Level 28
God Stats
6W - 7L
1,510 SR
Queue Stats
28W - 28L
1,552 Elo+
Party 1
Team Averages
Level 93
1,544 SR
1,509 Elo+

VS

Team Averages
Level 112
1,571 SR
1,538 Elo+
Osiris
Osiris
 
Osiris
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Loruxy2
Ao Kuang
Level 157
God Stats
2W - 2L
1,474 SR
Queue Stats
27W - 24L
1,565 Elo+
Party 2
Charybdis
Charybdis
MTSP33D
Charybdis
Level 105
God Stats
4W - 2L
1,626 SR
Queue Stats
271W - 247L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaijoSunFlower
Kumbhakarna
Level 76
God Stats
10W - 7L
1,674 SR
Queue Stats
253W - 251L
1,608 Elo+
Solo
Chaac
Chaac
Slyics
Chaac
Level 158
God Stats
6W - 2L
1,579 SR
Queue Stats
117W - 111L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DankiTV
Ne Zha
8
0 / 5 / 0
4,714
471
2,175
8,436
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,593
459
2,474
9,388
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
5,294
529
3,874
8,321
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Lil Gecko8763
Kukulkan
12
2 / 5 / 0
6,296
630
1,998
5,989
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Upucan
Charybdis
9
0 / 1 / 0
5,097
510
2,733
6,651
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 0 / 2
6,792
679
5,986
8,172
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Loruxy2
Ao Kuang
11
6 / 0 / 3
6,765
677
5,537
8,235
3,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
MTSP33D
Charybdis
11
3 / 0 / 3
6,351
635
5,403
4,665
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SaijoSunFlower
Kumbhakarna
10
1 / 0 / 6
5,994
599
3,591
6,869
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Slyics
Chaac
13
8 / 2 / 2
7,046
705
7,182
7,648
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
20
20
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
2
3
L
Ne Zha
DankiTV
Ne Zha
0
5
0
0
L
0
6
0
0
L
0
3
0
0
L
Kukulkan
Lil Gecko8763
Kukulkan
2
5
0
0.4
W
Ao Kuang
Loruxy2
Ao Kuang
6
0
3
7.5
W
Charybdis
MTSP33D
Charybdis
3
0
3
4.5
W
Kumbhakarna
SaijoSunFlower
Kumbhakarna
1
0
6
4
W
Chaac
Slyics
Chaac
8
2
2
4.5
L
Charybdis
Upucan
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,254
Damage
27,699
38,785
Taken
35,589
15,748
Mitigated
18,165
8,913
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,986
1,303
0
3,818
8,172
6,223
0
499
7,392
0
45,411
L
Ne Zha
DankiTV
Ne Zha
2,175
326
0
2,354
8,436
2,726
0
2,121
6,315
0
25,505
L
2,474
460
0
725
9,388
5,320
0
3,851
5,495
12,476
0
L
3,874
1,745
40
2,851
8,321
4,334
0
991
6,695
890
32,229
L
Kukulkan
Lil Gecko8763
Kukulkan
1,998
129
0
410
5,989
1,715
0
286
5,703
36,392
0
W
Ao Kuang
Loruxy2
Ao Kuang
5,537
2,004
0
4,094
8,235
3,410
0
1,573
6,623
22,156
3,338
W
Charybdis
MTSP33D
Charybdis
5,403
2,515
0
3,122
4,665
1,387
0
233
4,432
0
46,043
W
Kumbhakarna
SaijoSunFlower
Kumbhakarna
3,591
540
0
3,146
6,869
2,568
0
697
6,172
36,907
0
W
Chaac
Slyics
Chaac
7,182
1,529
0
1,720
7,648
4,577
0
1,700
5,948
0
56,429
L
Charybdis
Upucan
Charybdis
2,733
1,285
0
2,533
6,651
1,653
0
1,654
4,997
0
31,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
32,948
275
Minions Killed
393
0
Camps Cleared
0
972,786
Distance Traveled
1,003,045
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,792
679
91
9
0
186,246
0
L
Ne Zha
4,714
471
46
5
0
223,453
0
L
Ares
4,593
459
15
2
0
202,426
2
L
Horus
5,294
529
62
6
0
170,002
0
L
Kukulkan
6,296
630
81
8
0
181,275
0
W
Ao Kuang
6,765
677
32
3
0
203,002
0
W
Charybdis
6,351
635
99
10
0
185,096
0
W
Kumbhakarna
5,994
599
82
8
0
217,689
2
W
Chaac
7,046
705
89
9
0
211,012
0
L
Charybdis
5,097
510
71
7
0
195,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role