Player Matchup

Cupid
Cupid
Brendo123
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,523 Elo+
Party 1
Arachne
Arachne
ClaraBis
Arachne
Level 65
God Stats
6W - 4L
1,876 SR
Queue Stats
94W - 98L
1,476 Elo+
Solo
Zeus
Zeus
RealHectic
Zeus
Level 80
God Stats
65W - 61L
1,509 SR
Queue Stats
333W - 331L
1,415 Elo+
Solo
Xing Tian
Xing Tian
arandomplayer
Xing Tian
Level 146
God Stats
1W - 0L
1,324 SR
Queue Stats
114W - 91L
1,536 Elo+
Solo
Da Ji
Da Ji
nuggy6
Da Ji
Level 159
God Stats
2W - 1L
1,228 SR
Queue Stats
136W - 124L
1,533 Elo+
Party 1
Team Averages
Level 104
1,487 SR
1,497 Elo+

VS

Team Averages
Level 127
1,558 SR
1,552 Elo+
Rama
Rama
BonJoor
Rama
Level 122
God Stats
0W - 2L
1,215 SR
Queue Stats
28W - 27L
1,514 Elo+
Solo
Athena
Athena
Chambies
Athena
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,604 Elo+
Party 2
Merlin
Merlin
MisterBeefy
Merlin
Level 157
God Stats
16W - 22L
1,639 SR
Queue Stats
113W - 100L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
Reaper2529
Sun Wukong
Level 129
God Stats
0W - 1L
1,753 SR
Queue Stats
70W - 73L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Ritchie2910
Sylvanus
Level 106
God Stats
2W - 2L
1,681 SR
Queue Stats
9W - 6L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brendo123
Cupid
11
7 / 1 / 3
6,406
641
9,933
5,032
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ClaraBis
Arachne
11
1 / 2 / 3
5,643
564
2,690
8,016
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 0
5,935
594
1,531
2,418
672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
arandomplayer
Xing Tian
9
2 / 1 / 0
5,541
554
4,319
7,678
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
nuggy6
Da Ji
10
2 / 1 / 7
6,362
636
5,423
8,622
6,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BonJoor
Rama
7
0 / 7 / 1
4,685
469
2,766
7,882
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Chambies
Athena
10
2 / 3 / 1
5,189
519
2,993
7,836
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
12
2 / 0 / 1
6,571
657
2,758
3,460
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Reaper2529
Sun Wukong
10
1 / 2 / 0
5,913
591
3,700
6,470
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Ritchie2910
Sylvanus
7
0 / 1 / 1
4,455
446
2,927
8,594
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
BonJoor
Rama
0
7
1
0.07
W
Cupid
Brendo123
Cupid
7
1
3
8.5
L
Athena
Chambies
Athena
2
3
1
0.83
W
Arachne
ClaraBis
Arachne
1
2
3
1.25
L
Merlin
2
0
1
2.5
W
1
0
0
1
L
Sun Wukong
Reaper2529
Sun Wukong
1
2
0
0.5
L
Sylvanus
Ritchie2910
Sylvanus
0
1
1
0.5
W
Xing Tian
arandomplayer
Xing Tian
2
1
0
2
W
Da Ji
nuggy6
Da Ji
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
15,144
31,766
Taken
34,242
16,198
Mitigated
14,077
11,967
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BonJoor
Rama
2,766
2,193
0
678
7,882
2,068
0
0
7,882
0
21,302
W
Cupid
Brendo123
Cupid
9,933
6,762
510
2,636
5,032
1,446
724
1,726
3,306
0
43,297
L
Athena
Chambies
Athena
2,993
1,139
0
2,722
7,836
3,529
0
760
7,032
23,970
4,976
W
Arachne
ClaraBis
Arachne
2,690
2,019
0
4,311
8,016
2,486
0
2,336
5,680
0
34,397
L
Merlin
2,758
129
0
935
3,460
1,042
0
1,317
2,143
44,618
434
W
1,531
0
0
877
2,418
672
0
1,608
810
45,133
270
L
Sun Wukong
Reaper2529
Sun Wukong
3,700
698
0
1,427
6,470
2,542
0
3,143
2,879
0
37,524
L
Sylvanus
Ritchie2910
Sylvanus
2,927
1,206
359
2,560
8,594
4,896
0
0
8,594
13,047
0
W
Xing Tian
arandomplayer
Xing Tian
4,319
475
0
2,090
7,678
5,373
0
616
7,062
25,511
1,624
W
Da Ji
nuggy6
Da Ji
5,423
1,366
0
1,543
8,622
6,221
110
2,228
6,394
0
26,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
26,813
301
Minions Killed
288
0
Camps Cleared
0
941,677
Distance Traveled
984,555
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,685
469
40
4
0
170,734
0
W
Cupid
6,406
641
85
9
0
173,170
0
L
Athena
5,189
519
65
7
0
226,592
0
W
Arachne
5,643
564
66
7
0
214,768
0
L
Merlin
6,571
657
95
10
0
211,712
0
W
Zeus
5,935
594
73
7
0
165,738
0
L
Sun Wukong
5,913
591
78
8
0
205,928
1
L
Sylvanus
4,455
446
10
1
0
169,589
1
W
Xing Tian
5,541
554
55
6
0
186,866
0
W
Da Ji
6,362
636
22
2
0
201,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role