Player Matchup

Set
Set
Cell7535
Set
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,506 Elo+
Party 4
Awilix
Awilix
Joel Gomez1220
Awilix
Level 45
God Stats
6W - 11L
1,562 SR
Queue Stats
144W - 148L
1,553 Elo+
Party 2
Ymir
Ymir
MyticPluto421
Ymir
Level 109
God Stats
7W - 3L
1,753 SR
Queue Stats
34W - 31L
1,530 Elo+
Party 4
Nu Wa
Nu Wa
NightStalk3r491
Nu Wa
Level 61
God Stats
37W - 38L
1,601 SR
Queue Stats
132W - 142L
1,507 Elo+
Party 2
Ullr
Ullr
YOU_SOLED_BY_RN
Ullr
Level 64
God Stats
1W - 3L
1,389 SR
Queue Stats
162W - 154L
1,434 Elo+
Solo
Team Averages
Level 74
1,561 SR
1,506 Elo+

VS

Team Averages
Level 73
1,491 SR
1,477 Elo+
Ishtar
Ishtar
ArthurCurry8
Ishtar
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,320 Elo+
Party 3
Tyr
Tyr
Mcsavi
Tyr
Level 69
God Stats
4W - 1L
1,646 SR
Queue Stats
227W - 223L
1,527 Elo+
Solo
Chang'e
Chang'e
Njordi
Chang'e
Level 123
God Stats
2W - 5L
1,169 SR
Queue Stats
137W - 117L
1,498 Elo+
Party 1
Geb
Geb
NoSoulSwole
Geb
Level 53
God Stats
3W - 1L
1,638 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 3
Da Ji
Da Ji
URNVRAVCTM
Da Ji
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 107L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,916
783
1,199
2,896
1,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 1 / 0
3,345
669
1,275
4,118
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,291
658
1,361
2,431
879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,274
655
1,612
1,990
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,478
496
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
6
0 / 0 / 1
3,483
697
667
1,566
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tyr
Mcsavi
Tyr
7
0 / 0 / 1
3,780
756
1,243
3,313
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Njordi
Chang'e
7
2 / 0 / 0
3,995
799
2,296
2,177
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
2,999
600
423
2,181
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
6
2 / 2 / 2
3,757
751
1,825
4,250
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
4
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
0
0
1
0.5
L
1
1
0
1
L
1
1
0
1
W
Tyr
Mcsavi
Tyr
0
0
1
0.5
L
1
1
0
1
L
0
1
0
0
W
Chang'e
Njordi
Chang'e
2
0
0
2
W
0
1
0
0
W
Da Ji
2
2
2
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,447
Damage
6,454
11,435
Taken
13,487
3,926
Mitigated
4,670
2,886
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
667
471
0
489
1,566
370
0
384
1,182
0
15,884
L
1,199
498
0
1,504
2,896
1,426
0
0
2,896
0
16,570
L
1,275
507
0
280
4,118
1,129
0
1,369
2,579
0
13,915
W
Tyr
Mcsavi
Tyr
1,243
286
0
1,222
3,313
1,641
0
95
3,218
0
17,090
L
1,361
731
0
602
2,431
879
0
309
2,008
7,827
0
L
1,612
580
0
500
1,990
492
0
643
1,233
13,621
0
W
Chang'e
Njordi
Chang'e
2,296
190
190
1,025
2,177
503
0
837
1,340
16,360
0
W
423
86
39
963
2,181
621
0
1,177
1,004
5,347
0
W
Da Ji
1,825
618
0
300
4,250
1,535
0
480
3,770
0
18,526
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,304
Gold Earned
18,014
105
Minions Killed
159
0
Camps Cleared
0
406,439
Distance Traveled
567,705
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,483
697
41
8
0
106,323
0
L
Set
3,916
783
43
9
0
88,997
0
L
Awilix
3,345
669
29
6
0
122,076
0
W
Tyr
3,780
756
31
6
0
99,253
0
L
Ymir
3,291
658
12
2
0
94,130
2
L
Nu Wa
3,274
655
21
4
0
101,236
3
W
Chang'e
3,995
799
38
8
0
117,135
0
W
Geb
2,999
600
11
2
0
118,190
3
W
Da Ji
3,757
751
38
8
0
126,804
1
L
Ullr
2,478
496
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role