Player Matchup

Baron Samedi
Baron Samedi
ApeX Cosmic
Baron Samedi
Level 108
God Stats
4W - 4L
1,607 SR
Queue Stats
31W - 30L
1,524 Elo+
Party 2
Chaac
Chaac
Ayienx
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,288 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Invastel
Tsukuyomi
Level 87
God Stats
7W - 4L
1,804 SR
Queue Stats
50W - 50L
1,291 Elo+
Party 3
Bellona
Bellona
XxSCARFACEXLxX
Bellona
Level 144
God Stats
4W - 3L
1,797 SR
Queue Stats
57W - 60L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
baked orka
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,466 Elo+
Party 2
Team Averages
Level 105
1,642 SR
1,406 Elo+

VS

Team Averages
Level 94
1,572 SR
1,458 Elo+
Loki
Loki
AlexMariin29
Loki
Level 86
God Stats
6W - 3L
1,566 SR
Queue Stats
76W - 77L
1,419 Elo+
Party 1
Vulcan
Vulcan
Erick2540
Vulcan
Level 102
God Stats
16W - 11L
1,583 SR
Queue Stats
47W - 37L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
Ice_Siberia
Sun Wukong
Level 123
God Stats
10W - 4L
1,506 SR
Queue Stats
40W - 34L
1,328 Elo+
Solo
Ymir
Ymir
IlFranklI
Ymir
Level 100
God Stats
25W - 15L
1,687 SR
Queue Stats
80W - 74L
1,477 Elo+
Party 1
Charybdis
Charybdis
xSperian
Charybdis
Level 60
God Stats
33W - 29L
1,518 SR
Queue Stats
108W - 97L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ApeX Cosmic
Baron Samedi
11
0 / 4 / 1
6,628
442
2,005
8,177
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ayienx
Chaac
11
1 / 5 / 1
6,578
439
6,416
11,263
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Invastel
Tsukuyomi
12
2 / 3 / 1
7,275
485
6,254
10,581
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 1
7,300
487
6,756
10,023
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
baked orka
Sun Wukong
11
1 / 1 / 2
6,603
440
4,497
8,695
6,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
7,672
511
4,546
9,113
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
Erick2540
Vulcan
14
4 / 1 / 1
8,459
564
6,539
3,889
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Ice_Siberia
Sun Wukong
15
4 / 0 / 3
9,486
632
7,717
11,198
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
12
0 / 1 / 6
6,378
425
5,432
8,857
8,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
xSperian
Charybdis
13
4 / 1 / 1
7,448
497
6,683
8,441
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Baron Samedi
ApeX Cosmic
Baron Samedi
0
4
1
0.13
L
Chaac
Ayienx
Chaac
1
5
1
0.3
W
Vulcan
Erick2540
Vulcan
4
1
1
4.5
W
Sun Wukong
Ice_Siberia
Sun Wukong
4
0
3
5.5
W
Ymir
0
1
6
3
L
Tsukuyomi
Invastel
Tsukuyomi
2
3
1
0.83
L
1
1
1
1.5
L
Sun Wukong
baked orka
Sun Wukong
1
1
2
2
W
Charybdis
xSperian
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
30,917
48,739
Taken
41,498
22,987
Mitigated
23,986
16,546
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,546
1,335
0
4,641
9,113
3,025
0
345
8,646
0
58,240
L
Baron Samedi
ApeX Cosmic
Baron Samedi
2,005
51
0
2,017
8,177
2,322
0
4,469
3,406
41,310
826
L
Chaac
Ayienx
Chaac
6,416
1,369
0
2,337
11,263
5,166
0
511
10,752
0
37,141
W
Vulcan
Erick2540
Vulcan
6,539
85
0
250
3,889
1,436
56
1,365
2,485
48,381
0
W
Sun Wukong
Ice_Siberia
Sun Wukong
7,717
1,845
0
4,257
11,198
8,602
632
0
11,198
0
66,324
W
Ymir
5,432
1,188
173
932
8,857
8,297
0
295
8,108
25,037
96
L
Tsukuyomi
Invastel
Tsukuyomi
6,254
1,946
0
4,003
10,581
3,417
0
1,648
8,915
0
42,875
L
6,756
2,939
0
5,685
10,023
5,475
0
1,706
8,297
0
52,816
L
Sun Wukong
baked orka
Sun Wukong
4,497
435
0
2,504
8,695
6,607
128
3,240
5,398
0
31,566
W
Charybdis
xSperian
Charybdis
6,683
3,845
0
3,693
8,441
2,626
0
0
8,319
0
49,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
39,443
357
Minions Killed
446
0
Camps Cleared
0
1,434,030
Distance Traveled
1,522,057
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,672
511
95
6
0
362,278
0
L
Baron Samedi
6,628
442
89
6
0
262,584
2
L
Chaac
6,578
439
42
3
0
271,110
6
W
Vulcan
8,459
564
99
7
0
298,927
6
W
Sun Wukong
9,486
632
138
9
0
276,996
0
W
Ymir
6,378
425
30
2
0
288,052
3
L
Tsukuyomi
7,275
485
84
6
0
311,697
6
L
Bellona
7,300
487
109
7
0
296,228
0
L
Sun Wukong
6,603
440
33
2
0
292,411
0
W
Charybdis
7,448
497
84
6
0
295,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role