Player Matchup

Cupid
Cupid
BigKumShot
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,547 Elo+
Party 2
Serqet
Serqet
Bupkixx
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gotfood
Cu Chulainn
Level 89
God Stats
3W - 1L
1,625 SR
Queue Stats
138W - 117L
1,519 Elo+
Party 2
Izanami
Izanami
MrTidleWinks
Izanami
Level 62
God Stats
1W - 2L
1,405 SR
Queue Stats
80W - 55L
1,558 Elo+
Party 2
Geb
Geb
PulloutPete
Geb
Level 107
God Stats
6W - 3L
1,695 SR
Queue Stats
169W - 155L
1,523 Elo+
Party 2
Team Averages
Level 95
1,545 SR
1,533 Elo+

VS

Team Averages
Level 143
1,616 SR
1,523 Elo+
Baron Samedi
Baron Samedi
Bbomby
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 142L
1,524 Elo+
Party 1
Chiron
Chiron
BlaseBlahZay
Chiron
Level 159
God Stats
2W - 1L
1,450 SR
Queue Stats
45W - 44L
1,499 Elo+
Solo
Cerberus
Cerberus
HentaixKoneko
Cerberus
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 100L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mr_Artuso_417_
Kumbhakarna
Level 145
God Stats
9W - 6L
1,689 SR
Queue Stats
690W - 701L
1,536 Elo+
Solo
Medusa
Medusa
Quicknips
Medusa
Level 129
God Stats
11W - 1L
1,941 SR
Queue Stats
421W - 429L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
5 / 8 / 4
10,940
781
12,589
18,411
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Serqet
Bupkixx
Serqet
16
5 / 5 / 4
9,943
710
12,628
19,068
13,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
Gotfood
Cu Chulainn
16
0 / 9 / 2
9,277
663
12,185
22,824
20,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MrTidleWinks
Izanami
15
1 / 10 / 4
9,017
644
10,388
16,982
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 10 / 7
8,936
638
14,066
23,196
19,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bbomby
Baron Samedi
19
12 / 2 / 21
12,360
883
20,275
13,897
9,833
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chiron
19
9 / 2 / 25
12,504
893
21,882
15,659
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
HentaixKoneko
Cerberus
18
4 / 3 / 29
12,079
863
12,846
27,115
38,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Mr_Artuso_417_
Kumbhakarna
17
2 / 3 / 23
10,485
749
10,518
16,417
20,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Quicknips
Medusa
20
15 / 2 / 19
12,873
920
29,286
12,815
6,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
159
11
Kills
42
42
Deaths
12
21
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bbomby
Baron Samedi
12
2
21
11.25
L
Cupid
5
8
4
0.88
W
Chiron
9
2
25
10.75
L
Serqet
Bupkixx
Serqet
5
5
4
1.4
L
Cu Chulainn
Gotfood
Cu Chulainn
0
9
2
0.11
W
Cerberus
HentaixKoneko
Cerberus
4
3
29
6.17
L
Izanami
MrTidleWinks
Izanami
1
10
4
0.3
W
Kumbhakarna
Mr_Artuso_417_
Kumbhakarna
2
3
23
4.5
L
0
10
7
0.35
W
Medusa
Quicknips
Medusa
15
2
19
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,856
Damage
94,807
100,481
Taken
85,903
65,893
Mitigated
83,642
18,186
Healing
34,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bbomby
Baron Samedi
20,275
2,058
5,471
5,043
13,897
9,833
1,087
3,610
9,988
29,625
1,869
L
Cupid
12,589
3,853
1,877
5,064
18,411
6,657
0
7,297
11,114
0
26,901
W
Chiron
21,882
6,228
3,259
3,232
15,659
7,397
3,199
3,043
11,644
0
41,542
L
Serqet
Bupkixx
Serqet
12,628
980
105
4,079
19,068
13,344
0
6,976
12,092
0
13,232
L
Cu Chulainn
Gotfood
Cu Chulainn
12,185
1,687
27
1,572
22,824
20,182
0
9,287
13,537
356
28,931
W
Cerberus
HentaixKoneko
Cerberus
12,846
487
2,084
8,588
27,115
38,928
574
3,363
23,048
24,088
2,043
L
Izanami
MrTidleWinks
Izanami
10,388
6,264
0
1,468
16,982
5,733
0
7,092
9,890
0
23,499
W
Kumbhakarna
Mr_Artuso_417_
Kumbhakarna
10,518
0
1,442
2,651
16,417
20,506
210
2,314
13,833
21,335
1,192
L
14,066
1,115
2,014
1,980
23,196
19,977
0
10,749
12,447
21,247
0
W
Medusa
Quicknips
Medusa
29,286
12,666
1,337
1,733
12,815
6,978
1,600
2,092
10,266
0
49,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
60,301
120
Minions Killed
184
0
Camps Cleared
0
1,079,562
Distance Traveled
1,397,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,360
883
34
2
0
271,182
0
L
Cupid
10,940
781
24
2
0
229,664
0
W
Chiron
12,504
893
52
4
0
263,422
0
L
Serqet
9,943
710
7
1
0
234,284
0
L
Cu Chulainn
9,277
663
43
3
0
209,259
0
W
Cerberus
12,079
863
30
2
0
295,317
0
L
Izanami
9,017
644
39
3
0
201,925
0
W
Kumbhakarna
10,485
749
6
0
0
257,869
0
L
Geb
8,936
638
7
1
0
204,430
0
W
Medusa
12,873
920
62
4
0
309,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role