Player Matchup

Charon
Charon
AgentLazyWizard
Charon
Level 149
God Stats
1W - 4L
1,474 SR
Queue Stats
209W - 192L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Corrin 0f Valla
Nu Wa
Level 156
God Stats
2W - 1L
1,868 SR
Queue Stats
182W - 178L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
FirePhoenix11020
Heimdallr
Level 177
God Stats
4W - 9L
1,441 SR
Queue Stats
162W - 152L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
TheB1ackSeer
Sun Wukong
Level 127
God Stats
8W - 4L
1,608 SR
Queue Stats
142W - 145L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
TurooThaGod
Baron Samedi
Level 149
God Stats
2W - 1L
1,690 SR
Queue Stats
89W - 86L
1,470 Elo+
Solo
Team Averages
Level 152
1,616 SR
1,493 Elo+

VS

Team Averages
Level 149
1,608 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MixedVeggies
Nu Wa
Level 147
God Stats
2W - 0L
1,611 SR
Queue Stats
70W - 71L
1,537 Elo+
Party 3
Shiva
Shiva
XboxFindFather
Shiva
Level 135
God Stats
13W - 5L
1,633 SR
Queue Stats
63W - 39L
1,604 Elo+
Party 2
Cu Chulainn
Cu Chulainn
room6
Cu Chulainn
Level 159
God Stats
6W - 2L
1,635 SR
Queue Stats
78W - 81L
1,534 Elo+
Party 3
Mercury
Mercury
totemhaver
Mercury
Level 157
God Stats
3W - 1L
1,660 SR
Queue Stats
56W - 42L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,263
478
1,709
5,898
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 2 / 1
5,791
526
5,991
4,909
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
9
0 / 3 / 1
4,998
454
3,729
8,041
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheB1ackSeer
Sun Wukong
10
1 / 2 / 0
5,606
510
6,135
11,610
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
TurooThaGod
Baron Samedi
12
1 / 2 / 2
5,968
543
2,325
8,331
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 1
6,401
582
5,544
5,440
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 3
6,137
558
3,683
4,121
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
6,174
561
4,004
7,238
3,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
room6
Cu Chulainn
11
1 / 1 / 1
6,154
559
6,068
10,102
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
totemhaver
Mercury
12
4 / 1 / 1
6,408
583
4,281
9,274
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
L
1
0
0
1
L
1
2
1
0.75
L
Heimdallr
0
3
1
0.17
W
0
1
3
1.5
L
Sun Wukong
TheB1ackSeer
Sun Wukong
1
2
0
0.5
L
Baron Samedi
TurooThaGod
Baron Samedi
1
2
2
1
W
1
1
3
2.5
W
Cu Chulainn
room6
Cu Chulainn
1
1
1
1.5
W
Mercury
totemhaver
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
23,580
38,789
Taken
36,175
20,561
Mitigated
18,347
13,205
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,544
1,920
0
1,952
5,440
1,871
0
1,435
3,889
0
58,531
L
1,709
408
0
2,170
5,898
3,950
0
334
5,564
20,333
929
L
5,991
635
0
1,127
4,909
1,467
0
1,569
3,340
34,844
1,189
L
Heimdallr
3,729
1,761
0
2,152
8,041
2,821
0
441
7,600
0
34,705
W
3,683
626
0
1,015
4,121
1,229
60
2,482
1,356
44,472
163
L
Sun Wukong
TheB1ackSeer
Sun Wukong
6,135
1,104
0
3,142
11,610
9,250
0
533
11,077
0
36,546
L
Baron Samedi
TurooThaGod
Baron Samedi
2,325
293
213
4,401
8,331
3,073
0
945
7,386
42,966
1,058
W
4,004
480
35
2,246
7,238
3,970
0
1,616
5,506
0
20,380
W
Cu Chulainn
room6
Cu Chulainn
6,068
1,238
0
724
10,102
8,353
0
853
9,106
626
43,518
W
Mercury
totemhaver
Mercury
4,281
1,855
0
5,258
9,274
2,924
0
2,675
6,331
0
49,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
31,274
315
Minions Killed
369
0
Camps Cleared
0
1,008,861
Distance Traveled
1,149,681
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,401
582
103
9
0
272,889
4
L
Charon
5,263
478
33
3
0
195,827
0
L
Nu Wa
5,791
526
84
8
0
203,307
1
L
Heimdallr
4,998
454
64
6
0
185,223
3
W
Nu Wa
6,137
558
71
6
0
198,167
7
L
Sun Wukong
5,606
510
52
5
0
207,958
0
L
Baron Samedi
5,968
543
82
7
0
216,546
0
W
Shiva
6,174
561
30
3
0
236,514
5
W
Cu Chulainn
6,154
559
75
7
0
189,024
2
W
Mercury
6,408
583
90
8
0
253,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role