Player Matchup

Zhong Kui
Zhong Kui
Silver II
Deathfoxx007
Zhong Kui
Silver II
Level 104
God Stats
45W - 38L
1,591 SR
Queue Stats
232W - 248L
1,019 MMR
Party 1
Tyr
Tyr
Silver III
ElGatoVonJefe
Tyr
Silver III
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
1,165 MMR
Solo
Awilix
Awilix
Silver I
Hades15
Awilix
Silver I
Level 169
God Stats
121W - 101L
1,525 SR
Queue Stats
251W - 261L
1,217 MMR
Solo
Cthulhu
Cthulhu
Silver I
MartLutherSkitz
Cthulhu
Silver I
Level 128
God Stats
44W - 42L
1,536 SR
Queue Stats
244W - 259L
1,129 MMR
Solo
Anubis
Anubis
Silver I
foxwarrior112
Anubis
Silver I
Level 147
God Stats
74W - 84L
1,522 SR
Queue Stats
1,005W - 1,019L
1,210 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,535 SR
1,148 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,480 SR
1,229 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
Apostllee
Hera
Gold V
Level 127
God Stats
61W - 38L
1,573 SR
Queue Stats
700W - 717L
1,353 MMR
Party 2
Neith
Neith
Silver I
Cmfc
Neith
Silver I
Level 102
God Stats
2W - 2L
1,600 SR
Queue Stats
77W - 89L
1,197 MMR
Solo
Ne Zha
Ne Zha
Silver I
GatoDeMelaxP
Ne Zha
Silver I
Level 137
God Stats
1W - 1L
1,284 SR
Queue Stats
90W - 101L
1,137 MMR
Solo
Shiva
Shiva
Silver II
ThunderRider742
Shiva
Silver II
Level 119
God Stats
26W - 36L
1,442 SR
Queue Stats
289W - 310L
960 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deathfoxx007
Zhong Kui
11
2 / 6 / 2
6,715
480
2,352
8,720
4,804
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 6 / 3
7,268
519
8,353
16,172
9,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Hades15
Awilix
14
7 / 4 / 3
8,662
619
8,052
13,469
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 3 / 1
7,442
532
2,599
9,267
5,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 3 / 0
8,071
577
8,114
9,649
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ArachneAthenaBastet

VS

Bans
JormungandrChang'eThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 3 / 11
8,175
584
7,371
15,668
13,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
14
3 / 2 / 5
8,234
588
7,115
6,632
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Cmfc
Neith
16
6 / 1 / 4
9,391
671
9,516
7,019
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
2 / 2 / 6
7,910
565
5,590
11,178
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 4 / 2
8,841
632
12,047
16,655
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
12
Kills
22
22
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
11
3.5
W
Hera
3
2
5
2.75
W
Neith
Cmfc
Neith
6
1
4
8
L
Zhong Kui
Deathfoxx007
Zhong Kui
2
6
2
0.5
L
0
6
3
0.25
W
Ne Zha
2
2
6
2.5
L
Awilix
Hades15
Awilix
7
4
3
2.13
L
0
3
1
0.17
W
6
4
2
1.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
41,639
57,277
Taken
57,152
27,588
Mitigated
38,397
18,163
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,371
782
0
5,607
15,668
13,857
58
7,855
7,513
20,820
1,137
W
Hera
7,115
1,741
0
1,946
6,632
2,169
650
1,930
4,496
48,429
1,007
W
Neith
Cmfc
Neith
9,516
4,319
0
2,519
7,019
2,562
931
978
6,041
0
75,282
L
Zhong Kui
Deathfoxx007
Zhong Kui
2,352
287
0
1,324
8,720
4,804
0
3,248
5,442
21,070
847
L
8,353
296
0
5,688
16,172
9,706
0
1,489
13,756
60
43,461
W
Ne Zha
5,590
2,006
0
1,627
11,178
4,749
197
1,517
9,585
0
72,615
L
Awilix
Hades15
Awilix
8,052
3,093
0
5,491
13,469
3,932
0
2,977
10,183
0
55,300
L
2,599
344
0
2,467
9,267
5,667
0
1,228
8,034
40,656
442
W
12,047
2,724
0
4,096
16,655
15,060
231
60
16,595
0
48,586
L
8,114
86
41
3,152
9,649
3,479
0
5,132
4,304
65,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
42,551
400
Minions Killed
450
0
Camps Cleared
0
1,352,134
Distance Traveled
1,376,463
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,175
584
40
3
0
258,836
8
W
Hera
8,234
588
106
8
0
286,955
0
W
Neith
9,391
671
128
9
0
242,485
2
L
Zhong Kui
6,715
480
39
3
0
257,599
0
L
Tyr
7,268
519
81
6
0
266,207
0
W
Ne Zha
7,910
565
105
8
0
332,051
2
L
Awilix
8,662
619
75
5
0
304,878
4
L
Cthulhu
7,442
532
67
5
0
256,311
4
W
Shiva
8,841
632
71
5
0
256,136
0
L
Anubis
8,071
577
138
10
0
267,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role