Player Matchup

Medusa
Medusa
ArpiaBr
Medusa
Level 83
God Stats
0W - 1L
1,228 SR
Queue Stats
22W - 25L
1,479 Elo+
Solo
Serqet
Serqet
KIRCHNERlSTA
Serqet
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,620 Elo+
Party 2
Hou Yi
Hou Yi
Kirchnerista
Hou Yi
Level 155
God Stats
0W - 2L
1,825 SR
Queue Stats
51W - 52L
1,511 Elo+
Party 2
Maui
Maui
fextop
Maui
Level 85
God Stats
6W - 1L
1,906 SR
Queue Stats
507W - 539L
1,496 Elo+
Solo
Martichoras
Martichoras
zerodiax
Martichoras
Level 128
God Stats
31W - 20L
1,580 SR
Queue Stats
710W - 747L
1,510 Elo+
Solo
Team Averages
Level 126
1,607 SR
1,523 Elo+

VS

Team Averages
Level 97
1,434 SR
1,485 Elo+
Jormungandr
Jormungandr
AlanColon14
Jormungandr
Level 87
God Stats
2W - 2L
1,382 SR
Queue Stats
209W - 198L
1,558 Elo+
Solo
Cerberus
Cerberus
Boliner
Cerberus
Level 159
God Stats
7W - 3L
1,646 SR
Queue Stats
514W - 541L
1,545 Elo+
Solo
Odin
Odin
Insônia
Odin
Level 156
God Stats
2W - 1L
1,511 SR
Queue Stats
87W - 99L
1,476 Elo+
Solo
Medusa
Medusa
Tarrasca
Medusa
Level 37
God Stats
1W - 1L
1,246 SR
Queue Stats
34W - 48L
1,416 Elo+
Party 1
Hachiman
Hachiman
pepademelon
Hachiman
Level 46
God Stats
2W - 0L
1,384 SR
Queue Stats
34W - 47L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArpiaBr
Medusa
7
0 / 2 / 2
5,231
747
2,062
2,200
868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
11
1 / 3 / 4
5,928
847
1,496
4,772
2,122
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
13
6 / 2 / 4
7,327
1,047
9,264
5,783
2,206
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
fextop
Maui
13
2 / 2 / 10
7,358
1,051
5,121
8,135
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
zerodiax
Martichoras
13
3 / 2 / 5
7,045
1,006
6,078
5,662
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlanColon14
Jormungandr
14
3 / 2 / 8
8,031
1,147
7,419
6,192
5,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Boliner
Cerberus
13
4 / 2 / 5
7,603
1,086
7,356
7,152
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Odin
12
1 / 1 / 6
6,801
972
1,503
5,282
3,554
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Tarrasca
Medusa
11
2 / 4 / 3
6,626
947
3,004
5,611
2,085
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
pepademelon
Hachiman
11
0 / 3 / 4
6,123
875
2,504
5,460
1,908
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
12
Kills
10
11
Deaths
12
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlanColon14
Jormungandr
3
2
8
3.5
L
Medusa
ArpiaBr
Medusa
0
2
2
0.5
W
Cerberus
Boliner
Cerberus
4
2
5
3.25
W
Odin
1
1
6
4
L
Serqet
1
3
4
1
L
Hou Yi
6
2
4
4
W
Medusa
Tarrasca
Medusa
2
4
3
0.88
L
Maui
fextop
Maui
2
2
10
3.5
W
Hachiman
pepademelon
Hachiman
0
3
4
0.67
L
Martichoras
zerodiax
Martichoras
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
21,786
26,552
Taken
29,697
15,141
Mitigated
19,124
7,041
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlanColon14
Jormungandr
7,419
583
638
1,809
6,192
5,228
355
954
5,090
20,560
0
L
Medusa
ArpiaBr
Medusa
2,062
457
0
0
2,200
868
0
761
1,439
0
4,260
W
Cerberus
Boliner
Cerberus
7,356
32
606
3,241
7,152
6,349
152
1,199
5,953
10,241
441
W
Odin
1,503
205
1,068
1,005
5,282
3,554
60
505
4,777
0
3,291
L
Serqet
1,496
191
0
751
4,772
2,122
0
3,272
1,500
0
2,577
L
Hou Yi
9,264
3,221
335
1,248
5,783
2,206
0
3,897
1,886
0
19,182
W
Medusa
Tarrasca
Medusa
3,004
1,274
500
417
5,611
2,085
738
1,458
4,153
0
8,699
L
Maui
fextop
Maui
5,121
648
1,010
1,798
8,135
7,633
0
3,840
4,295
9,344
0
W
Hachiman
pepademelon
Hachiman
2,504
1,880
0
757
5,460
1,908
403
1,005
4,455
0
11,565
L
Martichoras
zerodiax
Martichoras
6,078
889
496
1,403
5,662
2,312
0
2,916
2,746
0
20,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
35,184
71
Minions Killed
70
0
Camps Cleared
0
606,085
Distance Traveled
713,293
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,031
1,147
25
4
0
142,071
0
L
Medusa
5,231
747
9
1
0
66,960
0
W
Cerberus
7,603
1,086
12
2
0
164,167
0
W
Odin
6,801
972
8
1
0
139,308
1
L
Serqet
5,928
847
1
0
0
137,612
0
L
Hou Yi
7,327
1,047
21
3
0
123,314
0
W
Medusa
6,626
947
13
2
0
146,878
0
L
Maui
7,358
1,051
13
2
0
148,110
0
W
Hachiman
6,123
875
12
2
0
120,869
0
L
Martichoras
7,045
1,006
27
4
0
130,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role