Player Matchup

Bellona
Bellona
Draniki21
Bellona
Level 54
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 7L
1,328 Elo+
Party 3
Chronos
Chronos
Fx Cozianha
Chronos
Level 123
God Stats
0W - 5L
1,162 SR
Queue Stats
120W - 124L
1,496 Elo+
Party 2
Achilles
Achilles
Matheuss AK47
Achilles
Level 96
God Stats
12W - 16L
1,460 SR
Queue Stats
282W - 269L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
Shadowzin-_-lol
Ao Kuang
Level 98
God Stats
13W - 14L
1,450 SR
Queue Stats
393W - 387L
1,540 Elo+
Solo
Ra
Ra
bys0l3d
Ra
Level 6
God Stats
0W - 2L
1,335 SR
Queue Stats
2W - 7L
1,328 Elo+
Party 3
Team Averages
Level 75
1,319 SR
1,444 Elo+

VS

Team Averages
Level 125
1,573 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Labortamox
Surtr
Level 142
God Stats
16W - 10L
1,612 SR
Queue Stats
127W - 121L
1,503 Elo+
Party 1
Hel
Hel
RENAN-INFAMOUS
Hel
Level 142
God Stats
2W - 0L
1,753 SR
Queue Stats
81W - 71L
1,518 Elo+
Party 1
Cupid
Cupid
TRIICOLOR
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Draniki21
Bellona
6
0 / 3 / 0
3,968
441
1,122
6,794
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Fx Cozianha
Chronos
8
0 / 3 / 1
4,734
526
5,717
7,028
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
Matheuss AK47
Achilles
7
2 / 1 / 0
4,874
542
3,649
7,526
5,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
10
0 / 2 / 0
4,788
532
3,208
8,094
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,080
453
744
4,479
956
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 0 / 1
6,374
708
4,144
2,855
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
10
3 / 0 / 3
5,764
640
1,977
5,817
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
11
4 / 0 / 0
6,593
733
6,254
5,667
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 4
5,801
645
2,434
6,007
3,389
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
TRIICOLOR
Cupid
9
2 / 2 / 1
5,337
593
6,790
6,850
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
W
Amaterasu
 
Amaterasu
3
0
3
4.5
L
Bellona
Draniki21
Bellona
0
3
0
0
L
Chronos
Fx Cozianha
Chronos
0
3
1
0.17
W
Surtr
4
0
0
4
L
Achilles
Matheuss AK47
Achilles
2
1
0
2
W
0
0
4
2
L
Ao Kuang
0
2
0
0
W
Cupid
TRIICOLOR
Cupid
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
21,599
33,921
Taken
27,196
13,706
Mitigated
10,968
9,769
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,144
199
40
1,344
2,855
778
656
1,540
1,315
35,450
2,673
W
Amaterasu
 
Amaterasu
1,977
768
0
3,092
5,817
2,284
0
1,343
4,474
0
33,196
L
Bellona
Draniki21
Bellona
1,122
127
0
2,207
6,794
2,797
0
407
5,959
0
10,590
L
Chronos
Fx Cozianha
Chronos
5,717
2,111
0
1,507
7,028
2,072
0
700
6,328
34,735
2,068
W
Surtr
6,254
2,156
0
2,697
5,667
2,480
298
867
4,800
754
36,571
L
Achilles
Matheuss AK47
Achilles
3,649
541
0
1,963
7,526
5,655
0
1,346
6,180
0
15,756
W
2,434
157
2,500
3,448
6,007
3,389
0
3,181
2,826
18,262
0
L
Ao Kuang
3,208
1,131
0
3,246
8,094
2,226
0
2,214
5,808
30,329
0
W
Cupid
TRIICOLOR
Cupid
6,790
3,505
205
1,896
6,850
2,037
0
2,477
4,373
0
34,598
L
744
158
12
834
4,479
956
0
2,249
2,230
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,444
Gold Earned
29,869
186
Minions Killed
269
0
Camps Cleared
0
834,510
Distance Traveled
977,038
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,374
708
57
6
0
194,778
1
W
Amaterasu
5,764
640
63
7
0
224,092
1
L
Bellona
3,968
441
18
2
0
128,697
2
L
Chronos
4,734
526
53
6
0
178,489
0
W
Surtr
6,593
733
60
7
0
180,517
2
L
Achilles
4,874
542
26
3
0
193,704
2
W
Hel
5,801
645
35
4
0
193,921
0
L
Ao Kuang
4,788
532
66
7
0
209,479
0
W
Cupid
5,337
593
54
6
0
183,730
3
L
Ra
4,080
453
23
3
0
124,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role