Player Matchup

Ra
Ra
 
Ra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mcole4444
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,631 Elo+
Party 2
Kuzenbo
Kuzenbo
Real Gimpy
Kuzenbo
Level 167
God Stats
0W - 2L
1,509 SR
Queue Stats
88W - 64L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
RealEdgar
Hou Yi
Level 127
God Stats
1W - 2L
1,644 SR
Queue Stats
53W - 44L
1,560 Elo+
Party 2
Fafnir
Fafnir
Xlijh
Fafnir
Level 129
God Stats
1W - 2L
1,403 SR
Queue Stats
15W - 16L
1,667 Elo+
Party 2
Team Averages
Level 126
1,511 SR
1,588 Elo+

VS

Team Averages
Level 126
1,605 SR
1,556 Elo+
Zhong Kui
Zhong Kui
FatChubsleftNut
Zhong Kui
Level 109
God Stats
17W - 8L
1,640 SR
Queue Stats
403W - 329L
1,544 Elo+
Party 1
Olorun
Olorun
II itry ll
Olorun
Level 88
God Stats
4W - 2L
1,606 SR
Queue Stats
346W - 305L
1,514 Elo+
Party 1
Serqet
Serqet
chrifofer
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,569 Elo+
Solo
Eset
Eset
himanbusther
Eset
Level 128
God Stats
5W - 5L
1,619 SR
Queue Stats
48W - 47L
1,555 Elo+
Party 3
Amaterasu
Amaterasu
subrahmanyan
Amaterasu
Level 146
God Stats
16W - 7L
1,659 SR
Queue Stats
128W - 112L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 4
7,860
437
4,944
8,567
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Mcole4444
Mercury
17
9 / 5 / 2
9,448
525
5,936
15,684
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Real Gimpy
Kuzenbo
15
2 / 3 / 4
9,040
502
13,498
18,798
22,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
RealEdgar
Hou Yi
15
4 / 2 / 2
9,223
512
9,776
9,012
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Xlijh
Fafnir
15
2 / 2 / 12
9,803
545
9,536
17,095
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FatChubsleftNut
Zhong Kui
16
3 / 3 / 3
10,251
570
11,122
14,196
11,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
II itry ll
Olorun
15
0 / 5 / 1
8,992
500
4,033
10,724
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
chrifofer
Serqet
18
6 / 4 / 5
10,312
573
8,739
15,140
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 7
10,553
586
13,067
7,646
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
subrahmanyan
Amaterasu
15
3 / 4 / 7
9,955
553
7,055
19,253
16,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
15
15
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
4
1
W
Zhong Kui
FatChubsleftNut
Zhong Kui
3
3
3
1.5
W
Olorun
II itry ll
Olorun
0
5
1
0.1
L
Mercury
Mcole4444
Mercury
9
5
2
2
L
Kuzenbo
Real Gimpy
Kuzenbo
2
3
4
1.33
L
Hou Yi
RealEdgar
Hou Yi
4
2
2
2.5
L
Fafnir
Xlijh
Fafnir
2
2
12
4
W
Serqet
chrifofer
Serqet
6
4
5
2.13
W
3
2
7
3.25
W
Amaterasu
subrahmanyan
Amaterasu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,690
Damage
44,016
69,156
Taken
66,959
54,698
Mitigated
40,730
23,827
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,944
291
1,042
2,476
8,567
2,980
0
3,248
4,874
60,195
2,231
W
Zhong Kui
FatChubsleftNut
Zhong Kui
11,122
3,011
0
8,047
14,196
11,883
0
7,217
6,261
72,477
5,557
W
Olorun
II itry ll
Olorun
4,033
2,865
160
3,229
10,724
3,817
2,175
3,106
7,532
69,102
1,865
L
Mercury
Mcole4444
Mercury
5,936
3,029
0
5,541
15,684
5,919
0
5,353
9,531
0
58,536
L
Kuzenbo
Real Gimpy
Kuzenbo
13,498
3,602
0
5,218
18,798
22,348
0
9,682
8,667
59,447
0
L
Hou Yi
RealEdgar
Hou Yi
9,776
5,954
0
4,448
9,012
2,770
173
3,126
5,802
0
80,164
L
Fafnir
Xlijh
Fafnir
9,536
3,388
0
5,102
17,095
20,681
0
5,578
11,289
23,969
2,431
W
Serqet
chrifofer
Serqet
8,739
1,027
0
6,142
15,140
5,926
0
5,564
9,143
0
70,892
W
13,067
1,043
205
1,008
7,646
3,003
616
4,191
3,223
74,504
0
W
Amaterasu
subrahmanyan
Amaterasu
7,055
2,125
0
4,468
19,253
16,101
0
5,384
13,608
0
34,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
50,063
502
Minions Killed
593
0
Camps Cleared
0
1,717,052
Distance Traveled
1,692,239
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,860
437
122
7
0
302,513
3
W
Zhong Kui
10,251
570
145
8
0
276,997
4
W
Olorun
8,992
500
141
8
0
292,811
0
L
Mercury
9,448
525
101
6
0
392,998
0
L
Kuzenbo
9,040
502
118
7
0
341,356
0
L
Hou Yi
9,223
512
130
7
0
336,700
5
L
Fafnir
9,803
545
31
2
0
343,485
3
W
Serqet
10,312
573
106
6
0
405,925
2
W
Eset
10,553
586
153
9
0
336,728
0
W
Amaterasu
9,955
553
48
3
0
379,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role