Player Matchup

King Arthur
King Arthur
Col Sanders40
King Arthur
Level 136
God Stats
5W - 9L
1,466 SR
Queue Stats
274W - 261L
1,492 Elo+
Solo
Thanatos
Thanatos
KiloOfCola
Thanatos
Level 61
God Stats
11W - 5L
1,647 SR
Queue Stats
104W - 84L
1,571 Elo+
Party 1
Neith
Neith
LoneStarBeer
Neith
Level 146
God Stats
0W - 2L
1,311 SR
Queue Stats
83W - 77L
1,504 Elo+
Party 1
Ares
Ares
Mmrrggll
Ares
Level 110
God Stats
38W - 25L
1,606 SR
Queue Stats
679W - 586L
1,604 Elo+
Solo
Olorun
Olorun
OGCushion
Olorun
Level 141
God Stats
6W - 9L
1,539 SR
Queue Stats
103W - 99L
1,470 Elo+
Party 1
Team Averages
Level 119
1,514 SR
1,528 Elo+

VS

Team Averages
Level 117
1,570 SR
1,535 Elo+
Discordia
Discordia
AirMR G 1973
Discordia
Level 129
God Stats
2W - 2L
1,421 SR
Queue Stats
166W - 156L
1,563 Elo+
Solo
Loki
Loki
BanishedYeti
Loki
Level 125
God Stats
27W - 26L
1,545 SR
Queue Stats
444W - 404L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Blakë
Kumbhakarna
Level 145
God Stats
2W - 0L
1,876 SR
Queue Stats
33W - 13L
1,686 Elo+
Solo
Horus
Horus
Discloxur
Horus
Level 59
God Stats
33W - 29L
1,508 SR
Queue Stats
171W - 174L
1,433 Elo+
Party 2
Surtr
Surtr
LimblessPatrick
Surtr
Level 125
God Stats
4W - 4L
1,502 SR
Queue Stats
36W - 33L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Col Sanders40
King Arthur
13
0 / 3 / 2
7,360
491
7,005
15,863
9,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
KiloOfCola
Thanatos
14
9 / 2 / 0
8,216
548
9,281
12,495
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 3 / 1
7,530
502
2,367
10,043
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
2 / 4 / 5
7,514
501
7,332
14,695
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
OGCushion
Olorun
13
1 / 6 / 7
7,825
522
5,571
8,783
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AirMR G 1973
Discordia
15
3 / 1 / 2
9,021
601
7,150
3,883
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 5 / 4
9,138
609
7,878
8,705
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Blakë
Kumbhakarna
16
4 / 0 / 1
9,488
633
10,408
13,478
11,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Discloxur
Horus
12
5 / 4 / 4
7,296
486
9,542
14,272
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 2 / 3
7,495
500
7,041
12,873
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
18
18
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
AirMR G 1973
Discordia
3
1
2
4
W
5
5
4
1.4
W
Kumbhakarna
Blakë
Kumbhakarna
4
0
1
4.5
L
King Arthur
Col Sanders40
King Arthur
0
3
2
0.33
W
Horus
Discloxur
Horus
5
4
4
1.75
L
Thanatos
KiloOfCola
Thanatos
9
2
0
4.5
W
1
2
3
1.25
L
0
3
1
0.17
L
Ares
2
4
5
1.13
L
Olorun
OGCushion
Olorun
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
42,019
61,879
Taken
53,211
30,458
Mitigated
28,344
18,767
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AirMR G 1973
Discordia
7,150
437
0
243
3,883
1,078
429
202
3,681
57,415
1,083
W
7,878
2,421
0
2,055
8,705
2,579
208
3,490
5,215
0
54,044
W
Kumbhakarna
Blakë
Kumbhakarna
10,408
1,859
0
5,813
13,478
11,512
0
0
13,478
59,177
1,324
L
King Arthur
Col Sanders40
King Arthur
7,005
747
0
2,910
15,863
9,847
0
7,429
7,693
0
52,571
W
Horus
Discloxur
Horus
9,542
4,210
240
3,456
14,272
8,046
352
6,729
7,543
0
30,700
L
Thanatos
KiloOfCola
Thanatos
9,281
2,329
0
9,013
12,495
4,507
57
1,650
10,611
0
60,738
W
7,041
3,220
0
5,205
12,873
5,129
0
2,264
10,609
3,138
51,097
L
2,367
211
0
1,947
10,043
2,056
0
7,200
2,159
0
60,359
L
Ares
7,332
1,215
0
2,893
14,695
11,193
70
157
14,168
27,728
470
L
Olorun
OGCushion
Olorun
5,571
2,746
340
1,664
8,783
2,855
472
241
8,411
56,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
42,438
444
Minions Killed
447
0
Camps Cleared
0
1,429,440
Distance Traveled
1,500,624
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,021
601
123
8
0
302,047
4
W
Loki
9,138
609
83
6
0
313,098
2
W
Kumbhakarna
9,488
633
120
8
0
269,680
0
L
King Arthur
7,360
491
92
6
0
242,354
0
W
Horus
7,296
486
36
2
0
310,510
6
L
Thanatos
8,216
548
87
6
0
340,277
0
W
Surtr
7,495
500
85
6
0
305,289
4
L
Neith
7,530
502
133
9
0
288,517
0
L
Ares
7,514
501
24
2
0
298,574
2
L
Olorun
7,825
522
108
7
0
259,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role