Player Matchup

Poseidon
Poseidon
HoosierPapi-_-
Poseidon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
SimpIyUnLucky
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
iDumpTrump
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,497 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,516 Elo+

VS

Team Averages
Level 95
1,507 SR
1,479 Elo+
Sol
Sol
DaJi2Brazy
Sol
Level 47
God Stats
2W - 0L
1,343 SR
Queue Stats
6W - 9L
1,094 Elo+
Party 2
Jormungandr
Jormungandr
LokiMainsAreBunz
Jormungandr
Level 129
God Stats
2W - 1L
1,435 SR
Queue Stats
11W - 7L
1,828 Elo+
Party 2
Bastet
Bastet
Velocity48
Bastet
Level 109
God Stats
4W - 0L
1,742 SR
Queue Stats
13W - 11L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
2 / 4 / 3
10,961
783
4,865
8,158
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SimpIyUnLucky
Danzaburou
16
3 / 4 / 1
10,402
743
8,149
11,872
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
iDumpTrump
Guan Yu
15
0 / 5 / 3
9,395
671
4,462
18,425
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,658
761
3,705
5,430
1,395
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
LokiMainsAreBunz
Jormungandr
20
7 / 0 / 6
12,870
919
18,493
13,373
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Velocity48
Bastet
18
4 / 3 / 9
11,757
840
12,527
11,396
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
13
13
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Poseidon
2
4
3
0.88
W
Jormungandr
LokiMainsAreBunz
Jormungandr
7
0
6
10
L
Danzaburou
SimpIyUnLucky
Danzaburou
3
4
1
0.88
W
Bastet
Velocity48
Bastet
4
3
9
2.83
L
Guan Yu
iDumpTrump
Guan Yu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
34,725
38,455
Taken
30,199
21,602
Mitigated
11,291
8,533
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,705
792
0
1,392
5,430
1,395
0
577
4,777
20,414
146
L
Poseidon
4,865
612
0
353
8,158
2,486
0
4,085
3,555
38,577
109
W
Jormungandr
LokiMainsAreBunz
Jormungandr
18,493
1,368
0
2,229
13,373
6,298
549
2,218
11,093
63,794
2,340
L
Danzaburou
SimpIyUnLucky
Danzaburou
8,149
1,251
0
1,219
11,872
3,821
0
5,942
5,046
0
26,656
W
Bastet
Velocity48
Bastet
12,527
2,402
666
2,114
11,396
3,598
1,363
2,083
8,835
0
40,921
L
Guan Yu
iDumpTrump
Guan Yu
4,462
91
1,781
5,180
18,425
15,295
0
9,395
8,139
0
24,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
35,285
170
Minions Killed
217
0
Camps Cleared
0
737,482
Distance Traveled
801,119
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,658
761
47
3
0
253,327
0
L
Poseidon
10,961
783
84
6
0
253,674
1
W
Jormungandr
12,870
919
117
8
0
285,087
1
L
Danzaburou
10,402
743
56
4
0
223,681
4
W
Bastet
11,757
840
53
4
0
262,705
0
L
Guan Yu
9,395
671
30
2
0
260,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role