Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ElAndrew22
Cerberus
Level 9
God Stats
0W - 3L
1,329 SR
Queue Stats
2W - 6L
1,654 Elo+
Party 2
Nu Wa
Nu Wa
LaHumitaLetal
Nu Wa
Level 10
God Stats
1W - 2L
1,661 SR
Queue Stats
2W - 4L
1,654 Elo+
Party 2
Neith
Neith
Superiorspaidy23
Neith
Level 6
God Stats
0W - 4L
1,515 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
King Arthur
King Arthur
paulo6356
King Arthur
Level 15
God Stats
3W - 8L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 32
1,501 SR
1,562 Elo+

VS

Team Averages
Level 46
1,445 SR
1,310 Elo+
Ymir
Ymir
AKASISKOSWEET
Ymir
Level 18
God Stats
10W - 15L
1,358 SR
Queue Stats
17W - 35L
1,210 Elo+
Party 1
Lancelot
Lancelot
DineBlackHawk
Lancelot
Level 53
God Stats
4W - 1L
1,668 SR
Queue Stats
94W - 113L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
McTwario
Heimdallr
Level 140
God Stats
1W - 4L
1,233 SR
Queue Stats
127W - 119L
1,485 Elo+
Party 3
Ah Puch
Ah Puch
R3DN8VB0Y
Ah Puch
Level 13
God Stats
2W - 4L
1,466 SR
Queue Stats
9W - 15L
1,157 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StrokeMonkey684
Tsukuyomi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 2 / 2
6,887
430
3,031
9,873
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
ElAndrew22
Cerberus
12
1 / 1 / 3
6,615
413
3,727
12,368
10,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 1
6,854
428
4,128
6,395
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 2
7,458
466
9,427
10,135
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
paulo6356
King Arthur
12
0 / 7 / 0
6,641
415
2,952
14,057
10,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,972
498
3,920
13,446
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
DineBlackHawk
Lancelot
12
0 / 4 / 1
6,964
435
4,675
10,139
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
McTwario
Heimdallr
16
5 / 2 / 2
9,590
599
11,915
8,692
3,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
R3DN8VB0Y
Ah Puch
15
2 / 1 / 1
9,133
571
3,696
5,603
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
StrokeMonkey684
Tsukuyomi
17
9 / 0 / 0
10,942
684
9,491
11,762
8,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
16
16
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
W
0
1
1
0.5
W
Lancelot
DineBlackHawk
Lancelot
0
4
1
0.13
L
Cerberus
ElAndrew22
Cerberus
1
1
3
2.5
L
2
3
1
0.83
W
Heimdallr
McTwario
Heimdallr
5
2
2
3
W
Ah Puch
R3DN8VB0Y
Ah Puch
2
1
1
2.5
W
Tsukuyomi
StrokeMonkey684
Tsukuyomi
9
0
0
9
L
3
3
2
1.33
L
King Arthur
paulo6356
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
33,697
52,828
Taken
49,642
29,894
Mitigated
27,673
10,931
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,031
263
0
4,683
9,873
3,184
0
859
8,864
0
52,076
W
3,920
1,110
0
1,124
13,446
10,569
410
1,322
12,003
28,490
1,462
W
Lancelot
DineBlackHawk
Lancelot
4,675
460
0
1,019
10,139
3,863
119
1,423
8,457
0
34,470
L
Cerberus
ElAndrew22
Cerberus
3,727
317
0
2,484
12,368
10,666
193
2,361
9,956
27,765
0
L
4,128
594
0
620
6,395
1,724
0
2,835
3,560
24,747
0
W
Heimdallr
McTwario
Heimdallr
11,915
6,135
0
3,413
8,692
3,528
4,735
1,461
7,045
0
78,170
W
Ah Puch
R3DN8VB0Y
Ah Puch
3,696
245
0
1,139
5,603
1,713
224
2,619
2,742
52,977
1,376
W
Tsukuyomi
StrokeMonkey684
Tsukuyomi
9,491
1,902
0
4,143
11,762
8,000
412
180
11,540
0
73,281
L
9,427
3,679
0
1,578
10,135
3,940
442
1,033
9,096
0
54,540
L
King Arthur
paulo6356
King Arthur
2,952
706
0
1,566
14,057
10,380
0
458
12,783
0
32,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
44,601
368
Minions Killed
446
0
Camps Cleared
0
1,522,543
Distance Traveled
1,594,776
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,887
430
78
5
0
383,402
0
W
Ymir
7,972
498
49
3
0
312,305
0
W
Lancelot
6,964
435
46
3
0
406,395
0
L
Cerberus
6,615
413
65
4
0
374,493
0
L
Nu Wa
6,854
428
83
5
0
176,077
0
W
Heimdallr
9,590
599
131
8
0
282,449
4
W
Ah Puch
9,133
571
99
6
0
294,608
0
W
Tsukuyomi
10,942
684
121
8
0
299,019
8
L
Neith
7,458
466
90
6
0
296,536
0
L
King Arthur
6,641
415
52
3
0
292,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role