Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Limãozinho93
Bacchus
Level 119
God Stats
7W - 1L
1,819 SR
Queue Stats
40W - 36L
1,540 Elo+
Party 2
Tyr
Tyr
TTV_Togas
Tyr
Level 88
God Stats
13W - 9L
1,556 SR
Queue Stats
247W - 263L
1,525 Elo+
Solo
Pele
Pele
gonkaix3
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 103L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
xMysTeRioNz
Sun Wukong
Level 188
God Stats
5W - 1L
1,710 SR
Queue Stats
275W - 276L
1,503 Elo+
Party 2
Team Averages
Level 142
1,617 SR
1,513 Elo+

VS

Team Averages
Level 161
1,658 SR
1,523 Elo+
Terra
Terra
 
Terra
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Denniis_09
Hachiman
Level 158
God Stats
6W - 2L
1,957 SR
Queue Stats
28W - 20L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
ElCalocha
Kukulkan
Level 142
God Stats
3W - 1L
1,832 SR
Queue Stats
142W - 141L
1,500 Elo+
Solo
Zeus
Zeus
TR1PA_BR
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,533 Elo+
Solo
Awilix
Awilix
Xalabaia-BR
Awilix
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 52L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 2
6,786
617
6,371
7,245
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
8
0 / 3 / 4
5,451
496
2,986
7,974
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 2
7,559
687
2,209
8,584
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
11
4 / 1 / 0
6,164
560
5,006
7,575
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xMysTeRioNz
Sun Wukong
12
3 / 1 / 1
6,332
576
5,374
6,775
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 1 / 5
5,379
489
3,340
8,310
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Denniis_09
Hachiman
9
2 / 3 / 2
5,592
508
5,506
7,201
2,249
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ElCalocha
Kukulkan
8
0 / 1 / 0
4,829
439
1,740
3,532
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zeus
10
0 / 5 / 0
5,570
506
4,977
6,944
1,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
9
3 / 4 / 2
5,407
492
3,727
6,871
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
5
5
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
2
5
L
Terra
 
Terra
0
1
5
2.5
L
Hachiman
Denniis_09
Hachiman
2
3
2
1
L
Kukulkan
ElCalocha
Kukulkan
0
1
0
0
W
Bacchus
0
3
4
0.67
L
Zeus
0
5
0
0
W
3
0
2
4
L
Awilix
3
4
2
1
W
Pele
4
1
0
4
W
Sun Wukong
xMysTeRioNz
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
19,290
38,153
Taken
32,858
17,049
Mitigated
11,718
17,549
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,371
357
852
3,442
7,245
2,110
460
3,123
4,122
40,034
1,610
L
Terra
 
Terra
3,340
505
1,247
2,989
8,310
4,238
0
3,613
4,434
18,698
0
L
Hachiman
Denniis_09
Hachiman
5,506
3,288
0
2,722
7,201
2,249
0
755
6,424
0
33,453
L
Kukulkan
ElCalocha
Kukulkan
1,740
242
0
887
3,532
1,132
0
1,662
1,664
27,809
0
W
Bacchus
2,986
489
0
1,453
7,974
5,486
105
1,835
6,139
11,159
996
L
Zeus
4,977
633
0
1,788
6,944
1,637
0
873
6,021
37,126
1,267
W
2,209
221
0
4,864
8,584
4,882
0
3,743
4,841
0
50,505
L
Awilix
3,727
1,262
0
408
6,871
2,462
0
1,457
5,350
0
24,047
W
Pele
5,006
1,325
0
2,996
7,575
1,973
0
726
6,849
0
37,725
W
Sun Wukong
xMysTeRioNz
Sun Wukong
5,374
1,585
0
3,942
6,775
2,598
0
630
6,145
0
48,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
26,777
332
Minions Killed
242
0
Camps Cleared
0
1,212,944
Distance Traveled
904,295
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,786
617
84
8
0
244,839
2
L
Terra
5,379
489
24
2
0
215,548
4
L
Hachiman
5,592
508
50
5
0
189,160
0
L
Kukulkan
4,829
439
55
5
0
136,248
0
W
Bacchus
5,451
496
16
1
0
235,119
3
L
Zeus
5,570
506
72
7
0
176,037
2
W
Tyr
7,559
687
94
9
0
253,698
3
L
Awilix
5,407
492
41
4
0
187,302
0
W
Pele
6,164
560
53
5
0
244,082
0
W
Sun Wukong
6,332
576
85
8
0
235,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role