Player Matchup

Ra
Ra
DexterityOswald
Ra
Level 138
God Stats
3W - 1L
1,730 SR
Queue Stats
88W - 90L
1,476 Elo+
Party 1
Medusa
Medusa
Flame325
Medusa
Level 137
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 81L
1,485 Elo+
Party 1
Surtr
Surtr
I-n-d-i-g-o-X
Surtr
Level 146
God Stats
6W - 6L
1,550 SR
Queue Stats
105W - 97L
1,485 Elo+
Party 1
Ganesha
Ganesha
koekoelu
Ganesha
Level 89
God Stats
3W - 2L
1,625 SR
Queue Stats
319W - 291L
1,499 Elo+
Solo
Ne Zha
Ne Zha
rayno580
Ne Zha
Level 123
God Stats
66W - 37L
1,763 SR
Queue Stats
142W - 117L
1,556 Elo+
Solo
Team Averages
Level 127
1,677 SR
1,500 Elo+

VS

Team Averages
Level 122
1,506 SR
1,512 Elo+
Izanami
Izanami
DN Phantom1551
Izanami
Level 104
God Stats
8W - 9L
1,480 SR
Queue Stats
129W - 120L
1,464 Elo+
Party 2
Ares
Ares
Missed Young
Ares
Level 82
God Stats
4W - 1L
1,851 SR
Queue Stats
66W - 52L
1,520 Elo+
Party 2
Nemesis
Nemesis
Souzanice
Nemesis
Level 133
God Stats
0W - 1L
1,289 SR
Queue Stats
361W - 354L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
TheSpeedyDonut
Sun Wukong
Level 124
God Stats
2W - 5L
1,456 SR
Queue Stats
262W - 226L
1,578 Elo+
Solo
Nu Wa
Nu Wa
zStainville__-
Nu Wa
Level 167
God Stats
4W - 12L
1,456 SR
Queue Stats
219W - 186L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,513
592
2,216
4,597
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Flame325
Medusa
12
6 / 0 / 2
7,069
643
10,943
5,314
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 2 / 0
6,992
636
5,782
10,439
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
koekoelu
Ganesha
11
0 / 0 / 8
6,683
608
3,080
8,353
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
rayno580
Ne Zha
11
3 / 1 / 3
6,054
550
3,926
7,972
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,524
502
3,209
6,169
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,186
471
2,685
9,276
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Souzanice
Nemesis
10
0 / 1 / 2
5,572
507
2,561
7,047
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TheSpeedyDonut
Sun Wukong
12
3 / 1 / 0
7,069
643
6,341
9,951
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 3 / 2
6,515
592
7,303
5,447
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
2
2
W
Medusa
Flame325
Medusa
6
0
2
7
W
2
2
0
1
L
0
3
0
0
L
Nemesis
Souzanice
Nemesis
0
1
2
1
L
Sun Wukong
TheSpeedyDonut
Sun Wukong
3
1
0
3
W
Ganesha
koekoelu
Ganesha
0
0
8
4
W
Ne Zha
rayno580
Ne Zha
3
1
3
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
22,099
36,675
Taken
37,890
16,934
Mitigated
18,643
13,158
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,209
1,692
0
1,598
6,169
1,291
0
1,538
4,631
0
42,641
W
2,216
65
865
2,167
4,597
1,448
0
1,871
2,413
54,688
0
W
Medusa
Flame325
Medusa
10,943
3,729
0
1,742
5,314
1,863
0
1,686
3,447
0
65,707
W
5,782
1,840
0
3,653
10,439
4,752
0
970
9,303
1,837
43,059
L
2,685
359
0
1,058
9,276
5,061
0
1,175
8,101
10,962
0
L
Nemesis
Souzanice
Nemesis
2,561
450
0
462
7,047
2,563
0
905
6,142
0
37,518
L
Sun Wukong
TheSpeedyDonut
Sun Wukong
6,341
1,407
0
2,690
9,951
8,440
0
405
9,546
919
53,017
W
Ganesha
koekoelu
Ganesha
3,080
345
0
2,583
8,353
5,842
0
2,516
5,701
19,688
0
W
Ne Zha
rayno580
Ne Zha
3,926
2,097
0
2,148
7,972
3,029
0
1,510
6,158
0
41,530
L
7,303
1,078
0
395
5,447
1,288
0
1,683
3,764
39,750
854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
29,866
410
Minions Killed
357
0
Camps Cleared
0
1,263,416
Distance Traveled
1,156,406
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,524
502
75
7
0
216,921
0
W
Ra
6,513
592
119
11
0
276,065
2
W
Medusa
7,069
643
131
12
0
218,328
2
W
Surtr
6,992
636
95
9
0
255,879
2
L
Ares
5,186
471
15
1
0
235,186
4
L
Nemesis
5,572
507
76
7
0
279,448
0
L
Sun Wukong
7,069
643
107
10
0
215,346
0
W
Ganesha
6,683
608
3
0
0
233,216
3
W
Ne Zha
6,054
550
62
6
0
279,928
0
L
Nu Wa
6,515
592
84
8
0
209,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role