Player Matchup

Zeus
Zeus
Arumn
Zeus
Level 53
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 2
Awilix
Awilix
BD_CIubs
Awilix
Level 58
God Stats
32W - 30L
1,466 SR
Queue Stats
132W - 132L
1,375 Elo+
Solo
Bacchus
Bacchus
Cesium06
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,765 Elo+
Party 2
Yemoja
Yemoja
SparklyTiger797
Yemoja
Level 43
God Stats
9W - 12L
1,460 SR
Queue Stats
15W - 26L
1,314 Elo+
Solo
Chiron
Chiron
The-Royal-Roses
Chiron
Level 69
God Stats
2W - 1L
1,646 SR
Queue Stats
102W - 89L
1,471 Elo+
Solo
Team Averages
Level 52
1,564 SR
1,497 Elo+

VS

Team Averages
Level 57
1,414 SR
1,337 Elo+
Charybdis
Charybdis
EDUARDOFONTESC
Charybdis
Level 39
God Stats
8W - 7L
1,493 SR
Queue Stats
9W - 19L
1,164 Elo+
Party 1
Kali
Kali
Edu_8914
Kali
Level 46
God Stats
3W - 2L
1,496 SR
Queue Stats
98W - 109L
1,380 Elo+
Solo
Fafnir
Fafnir
Grosellho
Fafnir
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 227L
1,420 Elo+
Party 1
Merlin
Merlin
JoyfulMarker262
Merlin
Level 78
God Stats
1W - 6L
1,082 SR
Queue Stats
581W - 579L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
dylangj17
Tsukuyomi
Level 58
God Stats
14W - 8L
1,497 SR
Queue Stats
58W - 69L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arumn
Zeus
12
1 / 3 / 1
7,277
520
4,444
6,354
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
BD_CIubs
Awilix
13
3 / 0 / 0
7,015
501
6,760
9,788
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Cesium06
Bacchus
11
1 / 1 / 2
7,076
505
6,890
10,519
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,366
455
2,753
12,267
6,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
6,050
432
6,026
12,477
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EDUARDOFONTESC
Charybdis
14
6 / 1 / 4
8,492
607
14,171
10,559
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
0 / 3 / 1
6,707
479
2,306
10,782
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Grosellho
Fafnir
13
3 / 0 / 5
9,015
644
5,667
10,494
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 3
8,126
580
4,645
3,968
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
dylangj17
Tsukuyomi
13
2 / 1 / 2
7,761
554
8,055
12,001
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
Arumn
Zeus
1
3
1
0.5
L
Awilix
BD_CIubs
Awilix
3
0
0
3
L
Bacchus
Cesium06
Bacchus
1
1
2
2
W
Charybdis
EDUARDOFONTESC
Charybdis
6
1
4
8
W
Kali
0
3
1
0.17
W
Fafnir
Grosellho
Fafnir
3
0
5
5.5
W
3
0
3
4.5
L
0
4
1
0.13
L
0
6
1
0.08
W
Tsukuyomi
dylangj17
Tsukuyomi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
34,844
51,405
Taken
47,804
24,994
Mitigated
30,355
12,663
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Arumn
Zeus
4,444
703
0
500
6,354
1,899
39
2,745
3,566
45,812
0
L
Awilix
BD_CIubs
Awilix
6,760
2,703
0
2,840
9,788
3,189
0
2,568
7,113
0
46,411
L
Bacchus
Cesium06
Bacchus
6,890
1,301
0
1,012
10,519
9,694
0
0
9,767
28,077
744
W
Charybdis
EDUARDOFONTESC
Charybdis
14,171
6,950
0
6,017
10,559
3,806
1,734
1,685
8,874
0
74,782
W
Kali
2,306
1,054
0
1,578
10,782
4,145
277
2,359
8,423
0
42,421
W
Fafnir
Grosellho
Fafnir
5,667
2,266
0
5,062
10,494
14,222
667
1,564
8,930
24,383
2,622
W
4,645
43
0
0
3,968
1,331
647
1,797
2,171
38,767
1,196
L
2,753
517
2,635
2,084
12,267
6,674
0
2,665
9,602
23,934
0
L
6,026
2,431
539
3,053
12,477
3,538
0
2,069
10,348
0
42,031
W
Tsukuyomi
dylangj17
Tsukuyomi
8,055
1,746
0
3,979
12,001
6,851
0
6,580
5,421
0
40,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
40,101
304
Minions Killed
360
0
Camps Cleared
0
1,271,379
Distance Traveled
1,309,656
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,277
520
97
7
0
238,035
0
L
Awilix
7,015
501
69
5
0
307,492
0
L
Bacchus
7,076
505
43
3
0
260,123
0
W
Charybdis
8,492
607
118
8
0
243,919
0
W
Kali
6,707
479
68
5
0
249,602
0
W
Fafnir
9,015
644
31
2
0
269,504
5
W
Merlin
8,126
580
73
5
0
258,572
0
L
Yemoja
6,366
455
29
2
0
239,771
0
L
Chiron
6,050
432
66
5
0
225,958
6
W
Tsukuyomi
7,761
554
70
5
0
288,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role