Player Matchup

Ishtar
Ishtar
GottiGiovanni7
Ishtar
Level 147
God Stats
10W - 15L
1,370 SR
Queue Stats
374W - 394L
1,481 Elo+
Solo
Izanami
Izanami
TakariKopa
Izanami
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TurtlesGotUBeat
Anubis
Level 126
God Stats
18W - 22L
1,468 SR
Queue Stats
189W - 218L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
XplosiveGnome
Kuzenbo
Level 88
God Stats
1W - 1L
1,848 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 2
Hel
Hel
oBenson
Hel
Level 159
God Stats
3W - 2L
1,707 SR
Queue Stats
132W - 128L
1,491 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,528 Elo+

VS

Team Averages
Level 79
1,451 SR
1,493 Elo+
Anubis
Anubis
Dxncing
Anubis
Level 105
God Stats
6W - 5L
1,554 SR
Queue Stats
43W - 54L
1,443 Elo+
Party 1
Scylla
Scylla
Eaganp
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Odin
Odin
L0wK3yGio
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Solo
Erlang Shen
Erlang Shen
bananablasters34
Erlang Shen
Level 47
God Stats
0W - 4L
1,275 SR
Queue Stats
19W - 27L
1,415 Elo+
Party 1
Izanami
Izanami
umba_16
Izanami
Level 33
God Stats
6W - 13L
1,426 SR
Queue Stats
6W - 14L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,032
1,206
2,771
2,460
717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
TakariKopa
Izanami
11
4 / 1 / 2
6,827
1,365
6,561
4,235
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
5,655
1,131
1,645
2,986
1,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
11
2 / 0 / 4
6,992
1,398
2,758
4,513
3,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Hel
11
1 / 0 / 6
6,014
1,203
5,156
3,642
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

399

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dxncing
Anubis
10
0 / 1 / 2
5,712
1,142
5,228
3,770
1,588
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Eaganp
Scylla
10
0 / 2 / 0
5,298
1,060
1,907
1,886
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Odin
9
0 / 2 / 0
5,194
1,039
1,409
1,827
877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
bananablasters34
Erlang Shen
10
1 / 2 / 1
5,889
1,178
3,742
7,724
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
umba_16
Izanami
10
1 / 1 / 1
5,996
1,199
3,119
5,793
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
8
Kills
2
2
Deaths
8
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dxncing
Anubis
0
1
2
1
L
Scylla
Eaganp
Scylla
0
2
0
0
W
1
0
2
2
L
Odin
0
2
0
0
W
Izanami
TakariKopa
Izanami
4
1
2
5
W
0
1
4
2
W
Kuzenbo
2
0
4
4
L
Erlang Shen
bananablasters34
Erlang Shen
1
2
1
0.75
W
Hel
1
0
6
4
L
Izanami
umba_16
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
15,405
17,836
Taken
21,000
8,391
Mitigated
9,749
8,863
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dxncing
Anubis
5,228
108
0
570
3,770
1,588
0
1,992
1,778
16,690
0
L
Scylla
Eaganp
Scylla
1,907
0
0
75
1,886
443
0
698
1,188
7,912
0
W
2,771
1,293
0
0
2,460
717
0
926
1,440
0
15,819
L
Odin
1,409
148
0
34
1,827
877
0
790
1,037
0
2,959
W
Izanami
TakariKopa
Izanami
6,561
4,660
0
828
4,235
1,313
0
1,348
2,887
0
15,366
W
1,645
144
0
94
2,986
1,225
0
753
2,233
6,509
276
W
Kuzenbo
2,758
1,689
1,510
1,389
4,513
3,959
0
2,400
2,085
6,625
592
L
Erlang Shen
bananablasters34
Erlang Shen
3,742
1,623
0
1,177
7,724
5,414
0
3,902
3,822
0
10,453
W
Hel
5,156
238
2,885
2,157
3,642
1,177
0
1,708
1,903
11,873
0
L
Izanami
umba_16
Izanami
3,119
2,571
0
709
5,793
1,427
0
1,889
3,904
0
12,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
28,089
93
Minions Killed
90
3
Camps Cleared
2
469,715
Distance Traveled
372,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,712
1,142
27
5
0
98,425
0
L
Scylla
5,298
1,060
22
4
0
57,346
0
W
Ishtar
6,032
1,206
38
8
0
98,696
0
L
Odin
5,194
1,039
5
1
1
39,827
0
W
Izanami
6,827
1,365
20
4
1
77,418
0
W
Anubis
5,655
1,131
10
2
1
89,268
0
W
Kuzenbo
6,992
1,398
11
2
1
100,721
0
L
Erlang Shen
5,889
1,178
9
2
1
97,606
0
W
Hel
6,014
1,203
14
3
0
103,612
0
L
Izanami
5,996
1,199
27
5
0
79,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role