Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CortinitaMorada
Hou Yi
Level 154
God Stats
6W - 10L
1,236 SR
Queue Stats
326W - 286L
1,529 Elo+
Party 2
Ymir
Ymir
Pekkardo
Ymir
Level 86
God Stats
10W - 4L
1,771 SR
Queue Stats
98W - 81L
1,591 Elo+
Party 2
Osiris
Osiris
RequiemMatador
Osiris
Level 126
God Stats
2W - 0L
1,722 SR
Queue Stats
101W - 98L
1,448 Elo+
Solo
Loki
Loki
Rul0s
Loki
Level 158
God Stats
4W - 3L
1,660 SR
Queue Stats
325W - 281L
1,531 Elo+
Party 2
Team Averages
Level 136
1,578 SR
1,520 Elo+

VS

Team Averages
Level 164
1,550 SR
1,542 Elo+
Hercules
Hercules
FotoPataUwU
Hercules
Level 84
God Stats
11W - 13L
1,810 SR
Queue Stats
389W - 281L
1,554 Elo+
Party 1
Loki
Loki
NoneNarrow
Loki
Level 162
God Stats
0W - 1L
1,492 SR
Queue Stats
382W - 303L
1,587 Elo+
Party 1
Khepri
Khepri
RASinicOLA
Khepri
Level 257
God Stats
5W - 5L
1,541 SR
Queue Stats
570W - 554L
1,482 Elo+
Solo
Thoth
Thoth
SyioMe
Thoth
Level 159
God Stats
0W - 3L
1,375 SR
Queue Stats
107W - 84L
1,585 Elo+
Solo
Thor
Thor
joyeriasL
Thor
Level 158
God Stats
8W - 6L
1,534 SR
Queue Stats
358W - 374L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 3
7,179
653
3,201
2,825
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
5,848
532
5,977
9,101
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 2 / 7
5,716
520
1,553
6,458
4,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 4
6,837
622
5,026
8,617
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Rul0s
Loki
13
10 / 1 / 3
7,600
691
9,919
6,063
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FotoPataUwU
Hercules
12
6 / 3 / 1
7,068
643
8,595
8,602
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 0
5,734
521
4,085
9,042
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
RASinicOLA
Khepri
9
0 / 3 / 0
5,226
475
865
8,292
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
SyioMe
Thoth
12
0 / 2 / 0
6,085
553
2,170
5,004
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Thor
6
1 / 4 / 2
4,787
435
2,269
9,738
3,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
8
8
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
2
4
1
0.63
L
Hercules
FotoPataUwU
Hercules
6
3
1
2.17
L
1
3
0
0.33
W
Ymir
0
2
7
1.75
L
Khepri
RASinicOLA
Khepri
0
3
0
0
W
1
1
4
3
W
Loki
Rul0s
Loki
10
1
3
11.5
L
Thoth
SyioMe
Thoth
0
2
0
0
L
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
17,984
33,064
Taken
40,678
16,625
Mitigated
14,126
11,530
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,201
435
0
1,022
2,825
941
138
896
1,929
52,112
1,167
W
5,977
2,771
0
2,441
9,101
2,405
0
0
9,101
0
42,123
L
Hercules
FotoPataUwU
Hercules
8,595
4,184
0
2,979
8,602
3,939
0
331
8,271
0
42,071
L
4,085
1,268
0
3,631
9,042
2,543
0
894
8,100
0
34,639
W
Ymir
1,553
417
0
966
6,458
4,718
0
0
6,458
11,079
0
L
Khepri
RASinicOLA
Khepri
865
100
0
3,740
8,292
2,763
0
182
8,110
34,030
919
W
5,026
1,609
0
4,105
8,617
6,909
16
439
8,178
0
46,687
W
Loki
Rul0s
Loki
9,919
3,911
0
2,996
6,063
1,652
0
1,472
4,591
0
48,944
L
Thoth
SyioMe
Thoth
2,170
151
0
1,533
5,004
1,185
0
1,506
3,272
48,172
927
L
Thor
2,269
528
0
1,828
9,738
3,696
0
1,538
8,171
0
12,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
28,900
353
Minions Killed
326
0
Camps Cleared
0
1,197,114
Distance Traveled
1,101,207
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,179
653
119
11
0
234,947
5
W
Hou Yi
5,848
532
76
7
0
208,268
0
L
Hercules
7,068
643
75
7
0
223,248
0
L
Loki
5,734
521
60
5
0
231,443
0
W
Ymir
5,716
520
9
1
0
233,133
5
L
Khepri
5,226
475
69
6
0
227,141
0
W
Osiris
6,837
622
79
7
0
222,891
0
W
Loki
7,600
691
70
6
0
297,875
0
L
Thoth
6,085
553
104
9
0
190,662
0
L
Thor
4,787
435
18
2
0
228,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role