Player Matchup

Olorun
Olorun
HayCallmeAsh
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,388 Elo+
Party 1
Kuzenbo
Kuzenbo
Mothman6999718
Kuzenbo
Level 2
God Stats
2W - 7L
1,827 SR
Queue Stats
2W - 7L
1,758 Elo+
Party 1
Raijin
Raijin
krillin598
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Thor
Thor
meliodas_6156
Thor
Level 47
God Stats
9W - 11L
1,461 SR
Queue Stats
144W - 150L
1,430 Elo+
Solo
Fenrir
Fenrir
pazuzu7759920
Fenrir
Level 40
God Stats
21W - 14L
1,646 SR
Queue Stats
73W - 76L
1,442 Elo+
Solo
Team Averages
Level 28
1,587 SR
1,504 Elo+

VS

Team Averages
Level 53
1,420 SR
1,440 Elo+
Thor
Thor
Daroudji
Thor
Level 37
God Stats
2W - 0L
1,734 SR
Queue Stats
29W - 30L
1,493 Elo+
Solo
Apollo
Apollo
FilletMyFish
Apollo
Level 43
God Stats
11W - 12L
1,270 SR
Queue Stats
94W - 89L
1,355 Elo+
Solo
Surtr
Surtr
Golden1240
Surtr
Level 120
God Stats
1W - 0L
1,246 SR
Queue Stats
18W - 18L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
Spacle3258
Aphrodite
Level 17
God Stats
2W - 1L
1,453 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
crazEgamer23
Kuzenbo
Level 49
God Stats
12W - 8L
1,396 SR
Queue Stats
41W - 41L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 5 / 2
6,007
1,201
5,982
8,193
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 8 / 1
5,725
1,145
1,771
11,289
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
krillin598
Raijin
11
1 / 6 / 1
6,485
1,297
3,185
8,765
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,403
1,081
1,499
2,810
981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 0 / 0
5,817
1,163
1,440
1,232
586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

273

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 0 / 11
7,005
1,401
6,339
3,151
1,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
12
5 / 1 / 13
7,243
1,449
7,695
3,017
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
12
9 / 1 / 7
7,979
1,596
8,588
5,407
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Spacle3258
Aphrodite
12
0 / 0 / 16
6,343
1,269
1,674
692
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
crazEgamer23
Kuzenbo
12
3 / 0 / 14
7,462
1,492
5,172
4,870
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
81
2
Kills
20
20
Deaths
2
4
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thor
3
0
11
8.5
W
Apollo
5
1
13
11.5
W
Surtr
9
1
7
12.5
L
Olorun
0
5
2
0.2
L
0
8
1
0.06
W
Aphrodite
Spacle3258
Aphrodite
0
0
16
8
W
Kuzenbo
crazEgamer23
Kuzenbo
3
0
14
10
L
Raijin
krillin598
Raijin
1
6
1
0.25
L
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,877
Damage
29,468
32,289
Taken
17,137
19,726
Mitigated
12,247
2,260
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,339
1,421
0
0
3,151
1,065
0
1,923
1,123
0
18,176
W
Apollo
7,695
4,823
0
1,300
3,017
1,005
0
1,315
1,662
0
15,451
W
Surtr
8,588
2,682
0
605
5,407
3,835
0
3,896
1,438
446
17,726
L
Olorun
5,982
3,227
360
1,132
8,193
2,910
0
1,233
6,960
19,698
0
L
1,771
522
0
361
11,289
12,501
0
2,597
8,692
4,190
0
W
Aphrodite
Spacle3258
Aphrodite
1,674
577
2,415
569
692
329
0
386
306
2,630
0
W
Kuzenbo
crazEgamer23
Kuzenbo
5,172
2,517
211
967
4,870
6,013
0
3,079
1,670
8,757
95
L
Raijin
krillin598
Raijin
3,185
568
0
0
8,765
2,748
0
2,393
6,372
12,730
0
L
1,499
658
0
0
2,810
981
0
735
2,075
0
3,477
L
1,440
506
0
407
1,232
586
0
291
941
0
3,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
36,032
73
Minions Killed
82
3
Camps Cleared
4
313,975
Distance Traveled
517,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,005
1,401
30
6
0
106,197
0
W
Apollo
7,243
1,449
29
6
4
93,469
0
W
Surtr
7,979
1,596
13
3
0
96,616
0
L
Olorun
6,007
1,201
28
6
2
79,621
0
L
Kuzenbo
5,725
1,145
8
2
1
71,105
0
W
Aphrodite
6,343
1,269
7
1
0
97,574
0
W
Kuzenbo
7,462
1,492
3
1
0
123,444
0
L
Raijin
6,485
1,297
29
6
0
83,408
0
L
Thor
5,403
1,081
6
1
0
33,824
0
L
Fenrir
5,817
1,163
2
0
0
46,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role