Player Matchup

Kukulkan
Kukulkan
Jarod_1008
Kukulkan
Level 117
God Stats
14W - 7L
1,604 SR
Queue Stats
291W - 296L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Kippeli
Sun Wukong
Level 59
God Stats
2W - 8L
1,439 SR
Queue Stats
345W - 335L
1,427 Elo+
Party 2
Chronos
Chronos
NookieFO
Chronos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,447 Elo+
Party 3
Mercury
Mercury
Pakettimurot
Mercury
Level 85
God Stats
38W - 25L
1,596 SR
Queue Stats
481W - 489L
1,440 Elo+
Party 2
Yemoja
Yemoja
jakupdo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 75
1,528 SR
1,460 Elo+

VS

Team Averages
Level 108
1,549 SR
1,458 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NOTironG3M1N1
Achilles
Level 109
God Stats
3W - 2L
1,548 SR
Queue Stats
22W - 24L
1,423 Elo+
Party 1
Arachne
Arachne
bigDgeorge
Arachne
Level 107
God Stats
17W - 15L
1,466 SR
Queue Stats
35W - 38L
1,413 Elo+
Solo
Scylla
Scylla
shïro1999
Scylla
Level 103
God Stats
2W - 2L
1,730 SR
Queue Stats
25W - 24L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jarod_1008
Kukulkan
10
0 / 3 / 0
5,466
547
1,498
4,281
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kippeli
Sun Wukong
10
1 / 1 / 0
5,834
583
3,941
7,487
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chronos
NookieFO
Chronos
8
0 / 4 / 0
4,583
458
4,317
7,679
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Pakettimurot
Mercury
10
0 / 5 / 0
5,080
508
2,436
9,734
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Yemoja
jakupdo
Yemoja
8
0 / 5 / 0
4,823
482
2,192
6,948
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
6 / 0 / 2
6,225
623
6,393
5,036
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
 
Atlas
10
0 / 0 / 10
6,071
607
4,613
7,478
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
NOTironG3M1N1
Achilles
11
2 / 0 / 2
6,354
635
5,787
8,984
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
bigDgeorge
Arachne
12
6 / 1 / 1
6,970
697
4,294
6,350
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
shïro1999
Scylla
12
4 / 0 / 5
7,076
708
4,683
3,965
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
18
18
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
0
2
7
W
Atlas
 
Atlas
0
0
10
5
L
Kukulkan
Jarod_1008
Kukulkan
0
3
0
0
L
Sun Wukong
Kippeli
Sun Wukong
1
1
0
1
W
Achilles
NOTironG3M1N1
Achilles
2
0
2
3
L
Chronos
NookieFO
Chronos
0
4
0
0
L
Mercury
Pakettimurot
Mercury
0
5
0
0
W
Arachne
bigDgeorge
Arachne
6
1
1
6.5
L
Yemoja
jakupdo
Yemoja
0
5
0
0
W
Scylla
shïro1999
Scylla
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,384
Damage
25,770
36,129
Taken
31,813
12,154
Mitigated
14,904
8,754
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,393
3,364
0
3,014
5,036
1,982
282
2,475
2,561
0
40,223
W
Atlas
 
Atlas
4,613
1,441
0
1,749
7,478
4,830
70
3,537
3,941
15,559
0
L
Kukulkan
Jarod_1008
Kukulkan
1,498
0
0
330
4,281
1,189
0
2,081
2,022
35,905
704
L
Sun Wukong
Kippeli
Sun Wukong
3,941
805
0
2,415
7,487
3,087
0
574
6,873
0
37,127
W
Achilles
NOTironG3M1N1
Achilles
5,787
1,468
0
1,777
8,984
4,816
560
270
8,714
0
38,993
L
Chronos
NookieFO
Chronos
4,317
938
0
387
7,679
1,995
0
2,034
5,645
27,951
1,176
L
Mercury
Pakettimurot
Mercury
2,436
403
0
3,546
9,734
2,387
0
2,030
7,581
0
37,625
W
Arachne
bigDgeorge
Arachne
4,294
3,015
0
3,724
6,350
2,064
438
362
5,988
0
43,718
L
Yemoja
jakupdo
Yemoja
2,192
975
1,550
526
6,948
3,496
0
2,105
4,843
8,061
1,313
W
Scylla
shïro1999
Scylla
4,683
326
0
669
3,965
1,212
0
1,113
2,852
38,209
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
32,696
300
Minions Killed
307
0
Camps Cleared
0
1,020,845
Distance Traveled
1,080,923
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,225
623
76
8
0
206,228
1
W
Atlas
6,071
607
21
2
0
208,797
3
L
Kukulkan
5,466
547
73
7
0
191,290
0
L
Sun Wukong
5,834
583
79
8
0
205,256
1
W
Achilles
6,354
635
60
6
0
217,342
0
L
Chronos
4,583
458
57
6
0
208,989
0
L
Mercury
5,080
508
75
8
0
229,614
0
W
Arachne
6,970
697
73
7
0
237,508
0
L
Yemoja
4,823
482
16
2
0
185,696
0
W
Scylla
7,076
708
77
8
0
211,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role