Player Matchup

Atlas
Atlas
CreamyDonkey
Atlas
Level 29
God Stats
2W - 2L
1,548 SR
Queue Stats
50W - 56L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
Kreempielgnd
Sun Wukong
Level 85
God Stats
1W - 1L
1,315 SR
Queue Stats
232W - 256L
1,320 Elo+
Solo
Hades
Hades
WRvBeachball
Hades
Level 88
God Stats
6W - 4L
1,380 SR
Queue Stats
50W - 56L
1,325 Elo+
Party 1
Team Averages
Level 67
1,415 SR
1,324 Elo+

VS

Team Averages
Level 53
1,604 SR
1,348 Elo+
Ra
Ra
LordEllerbee
Ra
Level 69
God Stats
7W - 6L
1,805 SR
Queue Stats
16W - 14L
1,379 Elo+
Solo
Nu Wa
Nu Wa
SentinelCawx
Nu Wa
Level 46
God Stats
20W - 21L
1,529 SR
Queue Stats
99W - 112L
1,307 Elo+
Solo
Zeus
Zeus
blindgarry187
Zeus
Level 45
God Stats
167W - 225L
1,479 SR
Queue Stats
169W - 229L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,827
853
2,863
6,138
4,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
Kreempielgnd
Sun Wukong
11
2 / 0 / 1
6,760
845
2,246
7,638
5,125
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 2
7,251
906
4,173
6,616
2,268
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,562
695
1,040
1,589
473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,160
770
7,956
4,945
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
6,974
872
5,019
4,263
1,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Sun Wukong
Kreempielgnd
Sun Wukong
2
0
1
2.5
L
0
1
0
0
L
0
2
1
0.25
W
3
1
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,282
Damage
14,015
20,392
Taken
10,797
12,190
Mitigated
3,063
3,931
Healing
952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,863
1,306
0
874
6,138
4,797
0
3,926
1,978
13,932
0
W
Sun Wukong
Kreempielgnd
Sun Wukong
2,246
369
18
895
7,638
5,125
79
4,163
3,217
0
19,357
L
1,040
234
114
181
1,589
473
0
707
882
9,026
211
L
7,956
2,294
143
285
4,945
1,495
0
2,921
1,997
12,920
1,259
W
4,173
269
350
1,794
6,616
2,268
440
4,331
1,968
15,421
0
L
5,019
313
0
229
4,263
1,095
130
3,408
853
16,180
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,838
Gold Earned
18,696
75
Minions Killed
69
0
Camps Cleared
0
432,363
Distance Traveled
330,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,827
853
23
3
0
123,095
0
W
Sun Wukong
6,760
845
24
3
0
154,067
0
L
Ra
5,562
695
18
2
0
66,628
0
L
Nu Wa
6,160
770
21
3
0
128,851
0
W
Hades
7,251
906
28
4
0
155,201
0
L
Zeus
6,974
872
30
4
0
135,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role