Player Matchup

Danzaburou
Danzaburou
Diamond V
Blunt Bishop
Danzaburou
Diamond V
Level 108
God Stats
5W - 1L
1,844 SR
Queue Stats
83W - 45L
1,992 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
FossilFueling
Kukulkan
Diamond IV
Level 147
God Stats
19W - 7L
1,728 SR
Queue Stats
86W - 48L
2,074 MMR
Party 1
Artio
Artio
Diamond III
Kuzengod
Artio
Diamond III
Level 156
God Stats
25W - 9L
1,730 SR
Queue Stats
106W - 72L
2,182 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,767 SR
2,083 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,555 SR
1,777 MMR
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
Kroniix7
Kuzenbo
Gold IV
Level 86
God Stats
6W - 7L
1,664 SR
Queue Stats
30W - 30L
1,783 MMR
Party 2
Achilles
Achilles
Diamond V
Onyx Mack
Achilles
Diamond V
Level 115
God Stats
3W - 8L
1,501 SR
Queue Stats
359W - 365L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blunt Bishop
Danzaburou
17
4 / 1 / 3
11,487
884
11,947
15,756
6,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
FossilFueling
Kukulkan
17
4 / 2 / 3
11,183
860
15,632
9,104
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Kuzengod
Artio
18
1 / 0 / 8
10,910
839
15,614
23,442
23,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Ne ZhaSerqetBacchusCerberusKumbhakarna

VS

Bans
CthulhuPersephoneMedusaThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 5 / 3
9,300
715
13,609
15,068
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
Kroniix7
Kuzenbo
15
0 / 3 / 2
8,954
689
7,988
14,691
21,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Achilles
Onyx Mack
Achilles
16
3 / 1 / 0
9,757
751
13,470
18,712
23,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
3
0.3
W
Danzaburou
Blunt Bishop
Danzaburou
4
1
3
5.5
W
Kukulkan
FossilFueling
Kukulkan
4
2
3
2.75
L
Kuzenbo
Kroniix7
Kuzenbo
0
3
2
0.33
W
Artio
Kuzengod
Artio
1
0
8
5
L
Achilles
Onyx Mack
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
35,067
48,302
Taken
48,471
32,527
Mitigated
50,843
20,791
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,609
4,179
1,192
4,880
15,068
5,819
0
8,745
6,323
0
49,546
W
Danzaburou
Blunt Bishop
Danzaburou
11,947
5,980
0
7,502
15,756
6,089
2,256
2,311
13,022
0
53,239
W
Kukulkan
FossilFueling
Kukulkan
15,632
1,241
0
250
9,104
3,303
987
1,675
7,179
49,766
0
L
Kuzenbo
Kroniix7
Kuzenbo
7,988
2,782
0
1,644
14,691
21,962
45
8,959
5,602
14,666
1,601
W
Artio
Kuzengod
Artio
15,614
331
1,618
11,421
23,442
23,135
162
3,241
19,438
30,030
3,357
L
Achilles
Onyx Mack
Achilles
13,470
2,110
0
6,059
18,712
23,062
0
12,116
6,516
0
25,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
28,011
194
Minions Killed
123
0
Camps Cleared
0
812,833
Distance Traveled
751,071
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,300
715
88
7
0
232,274
0
W
Danzaburou
11,487
884
73
6
0
259,276
1
W
Kukulkan
11,183
860
86
7
0
257,925
0
L
Kuzenbo
8,954
689
13
1
0
237,925
0
W
Artio
10,910
839
35
3
0
295,632
0
L
Achilles
9,757
751
22
2
0
280,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role